Two-wheeled petrolheads rejoice, the latest iteration in the long-running MotoGP franchise is here this month. Milestone are back with MotoGP 15, which adds a host of new features, including an expanded career mode with a more comprehensive experience thanks to the introduction of Personal Teams, an AI and physics overhaul, and improved bike handling and interactions.
Good things come at a price though, and the hardware demands for MotoGP 15 have obviously taken a leap over its predecessor. Before you pick up this latest sim racer then, it's time to find out whether your gaming rig is more moped than superbike with the official MotoGP system requirements.
MotoGP 15 Minimum System Requirements
- OS: Windows Vista 64-bit
- CPU: Intel Core i3-530 2.93 GHz or AMD Phenom II X4 850 3.3 GHz
- RAM: 4 GB System Memory
- GPU RAM: 1024MB Video Memory
- GPU: Nvidia GeForce GTX 460 or AMD Radeon HD 6790
- HDD: 30GB Available Hard Drive Space
- DX: DirectX 10
MotoGP 15 Recommended System Requirements
- OS: Windows 7 64-bit
- CPU: Intel Core i7-3770 3.4GHz or AMD FX-8350 4.0GHz
- RAM: 4GB System Memory
- GPU: Nvidia GeForce GTX 780 or AMD Radeon R9 290X
- DX: DirectX 11
These are some fairly hefty system requirements and a slight step up from last year's outing, particularly in regards to the CPUs. Luckily the minimum system requirements for MotoGP 15 should be within reach for most PC gamers, but if you want to dial up those settings then you'll need a vastly more capable rig.
Down at the lower end we've got a slight leap from last year's CPU demands, jumping from a Core 2 Duo up to an Intel Core i3-530 and an AMD Phenom II X4 850. Both decent processors but they're certainly showing their age by now, so we would expect most to be fine here. The same formula applies to the graphics cards, which only see a minor bump from last year. This pair are firmly in the low end by now and similar performance is available extremely cheaply nowadays.
Moving onto the MotoGP 15 recommended system requirements and these are massive indeed. This is bound to be absolute ultra settings because, looking at the visuals, both the GTX 780 and the R9 290X seem like overkill.
One more thing to add and that's controller support. The MotoGP games pretty much demand dual analogues for control over leaning and acceleration, so you're going to want an Xbox or PlayStation controller here to play MotoGP 15 competently.
Remember, you can always check out how well your PC can run the MotoGP 15 System Requirements here, where you can check benchmarking and performance from other users. Compare your graphics card to the MotoGP 15 benchmark chart.
If you want to quickly see how MotoGP 15 will run on your PC then remember you can now take GD with you to check any website against any PC using our Chrome GD Anywhere Extension.
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PC Specs
What the hell...? Is this game running on Watchdogs's Disrupt engine or Wither 3's Engine with full open world or CryEngine 4...?
Phenom II X4 850 is comparable to i5-750 and they put it next to an i3-530...?
GTX 460 is comparable to HD 6870 which indicates and AMD bias in the minimum requirements but the recommended has a GTX 780 and R9 290X which indicates and Nvidia bias... Make up your mind Milestone...
I bet you anything this game will run on a Pentium E5700 and GeForce GT 440 and 2 GB RAM... And that's assuming the game isn't artificially inflated in which case, screw it...
PC Specs
these recommended requirements have the stink of bull**** all over them...
PC Specs
Nobody with tech know-how would... This is a racing game with detail levels comparable to or even below Crysis 2 which by the way, is maxed out on those "minimum" system requirements...
PC Specs
I do not believe these system requirements for one second.
PC Specs
Another demanding game title. I'm not talking about my rig right now, but almost every new game requires a high-end rig to max it. Even 2 years ago a good mid-end card and a top i3 or mid i5 cpu was enough to play most games on max settings
PC Specs
That's because of the current gen console came out. Game requirements will not be demanding, or rather, does not take a significant beast to run when PS4/XB1 are nearing the end of its days. Then every new game will require yet beasts to run when PS5 or next XB1 come out. It's all part of a cycle.
PC Specs
The consoles have not yet been maxed out. They still have a lot of potential. Look at the difference between Tomb Raider and Deep Down/Final Fantasy XV/Uncharted 4/The Order.
PC Specs
Their CPU too weak literally that's what is holding back them. And guessing from your profile you are PS fanboy I dont wanna argue. But they nearing their capacity.
PC Specs
I have nothing against consoles, but i must say, they were outdated the moment they arrived.
PC Specs
Yeah they were outdated and underpowered.
PC Specs
Their single-threaded CPU performance is weak, though they're fine if developers properly multithread.