Wow, stealthing our way out the other side of E3 2015 and we have already infiltrated Hitman's system requirements. And be warned they are pretty hefty.

So the next game in the series is simply called Hitman. They kept it like this because it marks the beginning of a new journey for Hitman. Obviously they didnt give any consideration to the world wide complication of having two games called exactly the same. They could have called it Hitman 2015 or something. Anyway, its Hitman number 6 in the series and I want to give you a look at the latest Hitman system requirements to see if your PC will be able to play Hitman, when it arrives at the beginning of December. Right, lets recap on what we know about Hitman.

Check out our similar Fallout 4DOOM, Battlefront and Dishonored 2 sys spec summary.

Hitman Release Date: 8th December 2015

Platforms Hitman is available on: PC, Xbox One, PS4

Hitman full development began: 2012

Hitman Background: There is a world beyond ours. Beyond nations, justice, ethics. It never sleeps. It exists everywhere. And once you enter....there is no going back. Welcome to the World of Assassination. You are Agent 47, the world's ultimate assassin.

Key Hitman Game Features

  • Agent 47 has changed his name to Agent 48. Joke! You still play as Agent 47 and he hasnt changed his name. Could you even imagine?
  • Stealth Action, where you can complete contract missions in a variety of ways
  • The checkpoint save, introduced in Hitman Absolution, is being removed. Thank goodness
  • Save games are brought back so you can save your progress at any point
  • Hitman will be released as episodic content, first via direct download
  • Contracts, new locations, new targets will be released at regular points during 2016
  • At the end of all the episodic content releases, Hitman will be released as a complete physical copy
  • Locations will be more detailed, populated and larger than before
  • There will be more possible ways to eliminate your target
  • Contracts mode will return
  • David Bateson will be voicing Agent 47 again. He is the familiar voice behind all of Agent 47s speaking parts
  • Time specific contracts available to players, for example a target only is available for a 48 hour real world period. After that time they are gone for good
  • Levels populated by up to 300 complex AI NPCs. With unique routines and personalities
  • Or one shot contracts, where if you fail to dispatch the target you never get to retry
  • Deliver live content and gameplay specific to gamers needs, from feedback after each episode release
  • PC Beta will arrive 1 week after the PS4 "beta exclusive"
  • Beta is available for pre-orders now

Hitman Game Engine

Hitman Absolution, the last game in the series to release, was brought to us on the Glacier 2 game engine. All areas of this game engine system have been revamped and enhanced. Looking at the official Hitman minimum system requirements below we can presume that some significant tweaks have been applied as it needs quite the beast PC to get Hitman to run.

Hitman Minimum System Requirements

  • OS: Windows 7 or Windows 8 and above - 64bit only
  • CPU: Intel Core i5-670 3.46GHz / AMD Phenom II X4 805 (speculative CPU req)
  • RAM: 8 GB System Memory
  • GPU VRAM: 2GB
  • GPU: Nvidia GeForce GTX 660 or AMD Radeon Hd 6870
  • HD: 30 GB Free Hard Drive Space (speculative download size)
  • DX: DirectX 11

Thats some pretty potent minimum system requirements for Hitman. The 8GB RAM min requirement pops out. Obviously with so many unique AI NPCs on each level, the CPU power will need to be high. These feel a little over egged to be honest, but as soon as we get our hands on this we will see how it runs on some older, weaker machines as well as some powerful hardware.

So to recap, Square Enix are going to be moving the Hitman experience away from a play your title for a week when it comes out and then move on to something else, and over towards a community experience where an evolving ongoing game rolls out over a year of new missions and targets, with a finale that draws the whole story together months after our first play.

It all sounds quite exciting and an interesting new approach to a game. Of course there is also the chance of micro transactions and frustration for people who miss certain time limited targets (because they are on holiday or dont have an internet connection during that period) or cant be arsed to wait 12 months to find out how their game unfolds.

Here is the E3 2015 Hitman Trailer

I am excited about this, because even if it tanks as a game delivery concept, at least someone has tried it and Hitman certainly fits this model well.