E3 2015 - Total War Warhammer Summary And System Requirements

Written by Felix Nova on Sun, Jun 21, 2015 4:00 PM
System Requirements Optimum 1080p PC Build Low vs Ultra Screenshots GPU Performance Chart CPU List That Meet System Requirements GPU List That Meet System Requirements

Warhammer fantasy battle, the one with the miniature paintings, rich game lore and the millions of nerd fans. Well if you failed to notice, it's finally being paired with Creative Assembly's Total War mass battle simulator. Dubbed Total War: Warhammer, gamers everywhere will be able to see the beautiful tabletop game come to life. Oh and check this is out as no one else knows this, this is the first of 3 completely standalone Total War Warhammer titles that will be coming to PC. That's not including all the content packs that come with each one of those Total Warhammer games.

Traditionally Total War games have been set in accurately portrayed periods throughout our history. And I for one have longed for this partnership but never thought it would happen. Well let's recap on what we know so far about Total War Warhammer and we will also predict its system requirements so people can have an idea about whether or not their PCs will run Total Warhammer when it eventually arrives next year.

Check out our similar Fallout 4DOOM, BattlefrontDishonored 2 and Hitman sys spec summary.

Total War Warhammer Release Period: Holiday 2016

Platforms Total War Warhammer is available on: PC Only!

Total War Warhammer full development began: 2013

Total War Warhammer Background: Deep and rich universe of Warhammer heralds a new era for Total War. Gigantic monsters, flying creatures, legendary heroes and storms of magical power take their place on the battlefield, alongside thousands of warriors clashing in real-time tactical battles

Key Total War Warhammer Game Features

  • Total War Warhammer is the first in a trilogy of stand alone Total War games
  • Each of the 3 Total War Warhammer games will also have additional content DLC packs

What we know about the first Total War Warhammer

  • There will be flying mounts - We know of Griffins and Wyvern (maybe high elf phoenix)
  • Monstrous units can interact with individual units. For example, a griffin can pick up an enemy orc and drop him from the sky
  • Giants can pick up enemy and eat them
  • There will be giant gobbo spider mounts, for the greenskins
  • Dwarven cannon units
  • Factions - Undead vampire, Orcs, Humans and Dwarves
  • Each faction will have a primary Hero Lord character. Which is a legendary hero
  • Grimgore Ironhide Black Orc is a confirmed Legendary hero
  • Karl Franz griffin rider will be the Legendary hero for the humans
  • Normal TW diplomacy will have some constraints due to the expected natural faction alignments. Humans wont ally with undead for example
  • Weather - no seasons, no weather, no turns. This was based on a strange official quote. Not sure what it means yet
  • Heroes are basically agents. They can be bundled with an army
  • Examples of heroes are - Witch Hunters, Warrior priests, Shaman and Wizards
  • They will fight with an army unit on a battlefield as an army general character
  • Heroes can also perform actions in the turn based world view, like agents from previous TW games
  • Heroes will have a "massively deep skill tree". Deeper than ever before, to help you get into the character and narrative of these heroes
  • The story arc is likely to include the Demon Lord of Change, a greater demon of the Chaos God Tzeentch (Changer of the Ways)
  • Note that CA have used the tag line "Our rules have changed", as a nice easter egg

Total War Warhammer Game Engine

Total War Warhammer is built on Creative Assembly's newish Warscape engine. It was used for Rome 2, which launched with a number of bugs. But since then CA tightened up the engine and by the time they released Total War: Attila, the engine was pretty much stable. This engine is constantly improved upon by the team and the visual improvement between Rome 2 and Attila was evident. However this means that the system requirements for Total War Warhammer will be pretty high, but worth it.

Total War Warhammer System Requirements (Speculative)

  • OS: Windows 7 or Windows 8 and above - 64bit
  • CPU: Intel Core i5-2310 2.9GHz / AMD Phenom II X6 1065T
  • RAM: 8 GB System Memory
  • GPU VRAM: 2GB
  • GPU: Nvidia GeForce GTX 660 or AMD Radeon R9 270
  • HD: 45 GB Free Hard Drive Space (speculative download size)
  • DX: DirectX 11

When Total War Rome 2 released in Sept 2013, a lot of PCs found it hard to run. Then when the revamped Total War Attila released at the beginning of this year a lot of PCs found it hard to run.

A possible Total War Warhammer world map, based on faction information currently provided

Click the image below to expand. Here we can see a number of silhouettes of unannounced troops in the Creative Assembly developers right hand monitor. There is a phoenix, belonging to the high elves. 

Below you can see a sense of scale between some of the monstrous units

Black orcs get larger the longer they spend in harsher environments. The Legendary Hero orc Grimgore Ironhide became enormous as he defeated enemy after enemy. All the orcs around him would also grow to try and keep up with him. Will this be a buff that translates into the Total Warhammer orc faction? If Grimgore is in an army then his Black Orcs could get physically larger as they gain veterancy and experience. Definitely a feature I would enjoy in the final Total War Warhammer.

Here is the Announcement TW Warhammer Trailer

There is so much that can go right with Total Warhammer that I am having a nerdgasm. So rest assured we will be watching this title with some keen interest.

Who else likes both franchises, Total War and Warhammer? Which of Warhammer Fantasy's unique differences would you like to see make it into Total Warhammer, like Grimgore's ever-increasing size?

Who Loves Both Franchises?

Login or Register to join the debate

Rep
33
Offline
admin approved badge
11:35 Jun-22-2015

Yasssh! Available on PC only.

-1
Rep
100
Offline
admin approved badge
10:25 Jun-22-2015

I don't really know anything about Warhammer but this game does look interesting and I will probably give it a go. Tbh I'm just waiting for the next major historical TW game which will hopefully be Medieval 3. Whatever the next TW game following this will be CA need to make a new engine for it. The Warscape engine has caused problems ever since Empire and it's surprising that CA have stuck with it ever since.

0
Rep
2
Offline
09:33 Jun-22-2015

"Humans wont ally with undead for example" ow that's such a pitty...I already saw myself taking humans to the dark path :p

0
Rep
409
Offline
senior admin badge
10:16 Jun-22-2015

Yeah I thought the same thing. I believe there will be a day-one-mod for that though ;)

3
Rep
24
Offline
12:25 Jun-22-2015

Didn't mean to downvote - but apparently I cannot let it turn back to previous so I've had to upvote instead..


Anyway, CA has confirmed that NO modding will be available for the TW:Warhammer Series, since it's not "their" game only.

1
Rep
409
Offline
senior admin badge
13:19 Jun-22-2015

!!!
Damn that's bad news!
Where did you find that out?

0
Rep
24
Offline
14:51 Jun-22-2015

[QUOTE] As this isn’t just a CA game, regretfully there are no plans to support modding for Total War: Warhammer. An Assembly Kit is will be available very shortly for Total War: ATTILA however [/QUOTE]
Ref. total war official forums

1
Rep
409
Offline
senior admin badge
14:56 Jun-22-2015

Damn, well thanks I guess.
Still, mods are what made Rome II enjoyable for me.
I'm still hopeful though, it's a long time until release and this is still subject to change. I just can't imagine a TW without mods.

0
Rep
55
Offline
17:09 Jun-22-2015

that actually means CA doesn't support modding offically,so there will most likely be "old school modding",ie like TW game normally until workshop tools released. just my hunch. or more like my wish. as usually TW needs mods to be truly enjoyable.

0
Rep
-33
Offline
20:53 Jun-21-2015

Why does no one remember the Game Mark of Chaos the is baciscally what this game will be yes that game was epic and really the only way such game can be done
and dont get me start with that fact even that game need major cpu power to run

0
Rep
970
Offline
senior admin badge
16:42 Jun-22-2015

Hehe I actually enjoyed Shadow of the Horned Rat first, then Dark Omens. Amazing games!

1
Rep
-33
Offline
22:00 Jun-25-2015

for me id love to reply it but lost my copy year ago in a move to a new city it wasthe game that helped me find the total war series infact only down side to the game back then was the ammont of prelevel loading it needed

0
Rep
15
Offline
18:09 Jun-21-2015

Will have to wait for some kind of ultimate edition to have most of the problem fixed :p Lesson learnt from Rome 2. while it was a great game, the number of bugs at launch made it horrible :p

1
Rep
55
Offline
17:38 Jun-21-2015

I thought CA stated in offical forums it wil be PC only,just like all other TW series O_o

1
Rep
327
Offline
admin approved badge
17:59 Jun-21-2015

That is what I have read also. The consoles don't have enough CPU power to run a modern Total War game properly. Even people with high end i7 CPUs have CPU bottlenecks when playing Rome II & Attila. Mainly because the Warscape engine that they use forces all of the AI through CPU core 0. You almost have to have an i5 or i7 clocked at 4.0GHz or faster to not get stutter with their newer games.

1
Rep
55
Offline
19:14 Jun-21-2015

yeh,I just started new campaing in Rome2 and...well,fps goes down to 15 at moment armies clash together,especially if even 1 unit of reinforcements. Attila is same. too bad OC is not option,bad lottery ticket. considerin to get 4790K but can't afford 400€ for long time

1
Rep
327
Offline
admin approved badge
02:07 Jun-22-2015

Why can't you just OC your i7-4770K to around 4.1GHz to 4.3GHz? I have my mobile i7-4900MQ OCed to 4GHz. Well 3.991GHz to be exact. That is all I can get out of it with stable performance. I am only showing 5% OC here on GD because 4GHz is only 5% more than my stock Turbo clock of 3.8GHz which is what it was running at when playing games before I OCed.

1
Rep
55
Offline
09:18 Jun-22-2015

because my 4770K can't be clocked even 4GHz stable. it just doesn't like OCing at all. extremely bad CPU for that,bad luck.

0
Rep
327
Offline
admin approved badge
02:59 Jun-23-2015

Are you sure it is your CPU? Maybe it is actually your power supply or even the connection to your power supply that is causing that problem. You should be able to get about 4.3GHz OC on just air cooling.

1
Rep
55
Offline
10:00 Jun-23-2015

haven't really even consider that O.o so I test ATX connector and CPU power connectors. thanks for tip :D

1
Rep
327
Offline
admin approved badge
03:25 Jun-24-2015

No problem & I hope that is the answer to your problem. New wires or a new power supply is a lot cheaper than a new CPU. ;)

1
Rep
55
Offline
10:02 Jun-24-2015

well,it kind of solved problem. now I got 4.1GHz stable (2hours of AIDA64 test). that would actually be free if connector or wire is broken,it's only 9months old PSU with 3years of warranty. :P and that already helped for TW pretty well.

1
Rep
327
Offline
admin approved badge
22:22 Jun-24-2015

Well if you are still using a factory cooler with the factory thermal paste then 4.1GHz is about right. Get an after market cooler for cheap & replace that crap factory thermal paste application with something better. I used OC Diamond on mine. If not it would have never held 4GHz stable.

1
Rep
55
Offline
22:29 Jun-24-2015

I use CoolerMaster Hyper 212 EVO pasted with Phobya HiGrease Extreme. noway I would done any OC with that stock cooler...temps was 71C with stock clocks and horrible noise :D

1
Rep
327
Offline
admin approved badge
22:47 Jun-24-2015

Okay well that is good then. I am glad that you at least got it up to or a little above 4GHz. That really is the sweet spot for Rome II & Attila. Anything below 4GHz will have some stutter

1
Rep
970
Offline
senior admin badge
19:28 Jun-21-2015

You guys are absolutely right. That totally was a typo that shouldnt have been in there. I will remove that. This is a PC only!
Thanks for letting me know. F

1
Rep
327
Offline
admin approved badge
02:14 Jun-22-2015

It is cool Felix. You have a lot to go through right now with E3 still being so fresh.


I do think it would be awesome if CA could finally make Total War use multi core CPUs better so that the consoles could run this new game. I think it would be great for more people to get a chance to experience Total War, & even though I think Total War has gone downhill some I am still a fan. ;)

1
Rep
100
Offline
admin approved badge
10:20 Jun-22-2015

TW for me has gone down hill but recently I've been enjoying Rome 2 and found new love for Empire. CA do need to make TW use multi core cpus anyway for PCs but I think bringing TW to consoles would be a good thing so like you said more people can experience TW. If CA were to bring TW to consoles then I think it would be a game like Arena rather than one of the major TW games like Rome 2 or Warhammer.

0
Rep
409
Offline
senior admin badge
15:10 Jun-22-2015

I don't think I agree with the downhill thing. Every TW game has it's ups and downs. Medieval 2 is by far still my favourite, but it's definitely not without its faults. And all games since medieval 2 have their ups and downs. Empire was the first to include naval battles. It could have been done a bit easier to handle, but I've seen quite a few epic battles :)
Shogun 2 and its 2 major add-ons rots and fots were and still are really awesome. If it had the same kind of mods as Medieval 2 had, I'd even dare put it higher on my top 10 games list!
Rome II definitely has issues, and it's really only fun to play through as the Romans, but I like the introduction of faction politics. Plus the region system does at an extra dimension to tactics and city building policy. I didn't like the need for every army to have a general at first, but I've grown fond of it. Plus it's more historically correct.
So for the games themselves, I don't know if downhill is what I would describe it as, just different.
What I don't like, and where I agree with the downhill part, if that's what you meant, is the EA-tier policy towards DLCs and all that they are in now. Keeping factions out of the base game and then selling them as playable for ludicrous amounts of extra cash is lamentable.
It's all a matter of personal opinion of course, but that's where I stand.

0
Rep
100
Offline
admin approved badge
17:05 Jun-22-2015

I think you're right "downhill" is probably not the best word to use. Yes all TW games have their ups and downs as do all games. But if anything has gone "downhill" it is CA's reputation. The buggy releases of Empire and Rome 2 did much to tarnish CA's standing. And also as you say the DLC policy which is one of the very few things I really can't stand about TW. But despite this CA have done a lot to fix past mistakes and despite my own disappointment at the release of Rome 2, the DLC policy and the fact that they bloody well need to make a new engine, I still love TW games and always will.

1
Rep
327
Offline
admin approved badge
02:57 Jun-23-2015

Don't get me wrong... I have enjoyed all of the TW games so far, but Rome 2 really feels like a gutted TW game. Attila did fix a lot of problems that existed in Rome II, but not everything. To me Medieval 2 is still the pinnacle of TW games & to me it has been a downward spiral ever since Medieval 2 with the exception of Shogun 2. Shogun 2 really was great.

0
Rep
24
Offline
10:35 Jun-23-2015

Regardless of ROMEII's extremely buggy release - I still felt more reassured by the community feedback and continuous patching ..than I did with Attila's release.
Attila had a strong release, but was left unattended for way too long

1
Rep
409
Offline
senior admin badge
10:53 Jun-23-2015

I honestly haven't really put much of an effort yet in Attila. I only played it immediately after release so I don't know in what ways it has changed so far. How does it play nowadays?
What are the differences with the release version?
Are there any mods I should get when getting back into it?

0
Rep
55
Offline
11:08 Jun-23-2015

it's still pretty same. player extends border of kingdom with money more than occupying towns from enemies. haven't tested yet in fresh campaing but removing raze from all others exept nomads hopefully fix this. but diplomacy is still dead.

1
Rep
327
Offline
admin approved badge
17:15 Jun-21-2015

I am a huge Total War fan & I have every Total War game ever released, but after Rome II & Attila I think I am done with Total War for awhile. They really screwed the pooch with both of those games. Now they are breaking tradition with a fantasy setting which really turns me away. My all time favorite so far is Medieval 2. I doubt I will buy anymore Total War until Medieval 3 if it ever happens.

1
Rep
92
Offline
16:55 Jun-21-2015

I saw Holiday 2016 and died a little inside. I want this game now. T_T

0
Rep
118
Offline
admin approved badge
16:25 Jun-21-2015

So, won't there by a faction for Elves?

0
Rep
9
Offline
16:40 Jun-21-2015

Not on release, but there will be two expansions (installments) I believe that may bring a few more major playable races into the game. These could be; Lizardmen, Elves, Dark Elves etc. Or they might be released as dlc.

0
Rep
118
Offline
admin approved badge
17:07 Jun-21-2015

then I guess I'll have to stick with the inferior humans until such a DLC is released :(

0
Rep
3
Offline
17:23 Jun-21-2015

I'm not even surprised about them keeping that as DLC.
Like "eh" I'll complain, but I'm going to get it eventually.

0
Rep
118
Offline
admin approved badge
17:35 Jun-21-2015

I thought Elves in the game would be a no-brainer actually. Guess I'll have to wait a lot to enjoy the game with my favorite race.

0
Rep
-33
Offline
14:29 Jun-24-2015

the problem with picking elves you'd have to decide which elves to put as their from my know how about 7 types of elve races from light to dark to wood the desert and each one has like 30 differnt units types that would be tough ask

0
Rep
118
Offline
admin approved badge
22:48 Jun-24-2015

It needn't be that accurate...Light and Dark elves would suffice and you may list the woodland elves and others under the Light and so on.

0

Can They Run... |

| 60FPS, Ultra, 1080p
Core i5-11400 6-Core 2.7GHz GeForce RTX 3060 Ultra 16GB
| 60FPS, Ultra, 1440p
Ryzen 5 5600X 6-Core 3.7GHz GeForce RTX 2080 Super Gigabyte Aorus 8GB 32GB
0% No [1 votes]
| 60FPS, High, 1440p
Ryzen 5 5600X 6-Core 3.7GHz GeForce RTX 2080 Super Gigabyte Aorus 8GB 32GB
100% Yes [1 votes]
| 30FPS, Low, 720p
Core i5-480M 2.66GHz HD i5 M480 8GB
| 30FPS, Low, 720p
APU A6-5400K Dual-Core Radeon HD 7450 4GB
| Ultra, 1440p
Ryzen 3 3300X 4-Core 3.8GHz Radeon RX 570 4GB 16GB
| 30FPS, Medium, 720p
Core 2 Duo E7500 2.93GHz Radeon R7 250X Sapphire 1GB Edition 4GB
0% No [2 votes]
| 60FPS, High, 1080p
Core i7-10870H 8-Core 2.20GHz GeForce RTX 3060 Mobile 16GB
| 60FPS, Ultra, 4k
APU A10-9700E 4-Core 3.0GHz Radeon R5 M320 2GB 12GB
0% No [1 votes]