DOOM Will Not Be Getting Any Mod Support Apart From SnapMap Confirms Bethesda

Written by Stuart Thomas on Mon, Aug 3, 2015 10:15 AM
System Requirements Optimum 1080p PC Build Low vs Ultra Screenshots GPU Performance Chart CPU List That Meet System Requirements GPU List That Meet System Requirements

In the 22 years since its launch, the original Doom has built up one of the most dedicated modding communities in existence. Scouring the web you can find everything from Ghostbusters remakes to Westerns and ultraviolent gib fests. That won’t be the case for 2016’s Doom however. Or DOOM as Bethesda loudly puts it.

Doom will not be coming with any official mod tools support, above and beyond the SnapMap tool unveiled at Bethesda’s E3 press conference. This is a custom-built level editor which lets users piece together prefabricated map segments to create their own layouts for single and multiplayer levels. This includes placement of a number of objects and enemies, ready for sharing with other users via Bethesda.net.

Everything that we’re doing on the mod side will be through SnapMap,” said Bethesda’s Pete Hines. During a recent chat, he likened the tools to Minecraft, claiming it’s simple enough to do the basics, but in the hands of an expert, they can create incredible things.

"The SnapMap tools are much the same,” continued Hines. “Give it to anybody and they can do simple stuff, but the complex stuff – all those things that used to be super-complicated – the idea is that there's enough complexity and depth there that you can do all this scripting stuff, and make new gameplay modes. It’s got this really steep high end, but you don’t have to jump right to it like you do with the previous Doom tools."

It remains to be seen just how much customisation there will be with Doom SnapMap. For amateur map creators it certainly makes the process a lot easier, but seasoned modders are sure to want to flex their BFGs a little more. As always, it likely won’t take the modding community long to blow the creation tools wide open.

Doom’s arriving in early 2016, with a beta test before then. You can register your interest for that now via the Wolfenstein site. You’ll just need a code obtained from a copy of Wolfenstein: The New Order. 

Are you disappointed to see Bethesda not take the same approach for modding with DOOM as for Fallout 4? Or do you think the SnapMap tools will prove powerful enough? 

Login or Register to join the debate

Rep
47
Offline
04:39 Aug-04-2015

If Snapmap is as customisable as they say it will be, then this could turn into quite an advantage over external modding. One being that it's much more stable with less chance of everything breaking, while the downside being limitations.

0
Rep
354
Offline
admin approved badge
16:20 Aug-03-2015

Wait, so even Fallout 4 is without modding tools? WTF Bethesda

0
Rep
59
Offline
admin approved badge
19:02 Aug-03-2015

No, ofc not. Fallout 4 will have mod support, but not at launch according to Bethesda.

1
Rep
50
Offline
12:53 Aug-03-2015

Have any one played Blues and Bullets Episode 1???
Because the game play looks awesome.
Steam rating is also awesome.

0
Rep
1
Offline
11:32 Aug-03-2015

Even if there's a lot to the new SnapMap creator for DOOM 4, it's still really ****ty to not allow a dev kit or steam workshop for this game, as DOOM has had a ton of mods come out for it all the way back to when it was originally out. Heck, Brutal Doom was a relatively recent mod that had me play all the way through the games again because of how much it did to revitalize one of the great classics of gaming. Hopefully they rethink this one by release.

0
Rep
319
Offline
admin badge
10:25 Aug-03-2015

So, since I am a noob in modding what are the potential problems of having only this SnapMap option available?

0
Rep
37
Offline
10:31 Aug-03-2015

not much of a con too me if the tool let me do enough and easily

0

Can They Run... |

Ryzen 5 3500U 4-Core 2.1 GHz Radeon RX Vega 8 8GB
100% Yes [1 votes]
| 30FPS, Medium, 720p
Ryzen 5 3500U 4-Core 2.1 GHz Radeon RX Vega 8 10GB
| 30FPS, High, 1080p
Core i3-8100 4-Core 3.6GHz GeForce GTX 1060 3GB 16GB
100% Yes [4 votes]
| 60FPS, Ultra, 1080p
Ryzen 7 5800H 8-Core 3.2GHz GeForce RTX 3060 Mobile 32GB
100% Yes [5 votes]
| 60FPS, High, 1080p
Ryzen 7 5800H 8-Core 3.2GHz GeForce RTX 3060 Mobile 16GB
100% Yes [1 votes]