Following in the midst of the PlayStation 4 re-release, Risen 3: Titan Lords will be given a fresh lick of paint with a graphical fidelity patch on PC. The visual overhaul will be coming as a free update for all players running the game on a 64-bit operating system, while those on a 32-bit OS will continue with the exact same version they’ve got already.
Piranha Bytes’ enhancements to Risen 3: Titan Lords include improved texture resolution for pretty much everything in game, such as items, objects, terrain, character models, particle effects and more. The engine will be getting a once over, so players can expect increased draw distances and larger caches for smoother frame-rates and less of that garish pop-in.
Elsewhere, Piranha Bytes will be adding new ‘state-of-the-art’ post-process effects such as bokeh depth of field and HDR bloom, the latter of which I’m pretty sure I remember debuting in Half-Life 2: The Lost Coast way back in 2005, but there we go. Joining this will be a more realistic cloud rendering technique which is physically based, so they’ll actually drift across the sky and be impacted by the placement of the sun or moon. Expect some nifty sunsets, basically.
If you’re running on a 64-bit OS and you’ve got a copy of Risen 3: Titan Lords, then the update should roll out for you automatically. Those on a 32-bit OS will stay where they are, but will receive the update should the ever update their operating system. It isn't all that clear, but it looks as if the update is live, or at least coming very soon.
I have to admit I haven’t given Risen 3: Titan Lords a shot yet. There’s always something a little bit appealing about the mid-tier, shonkier role-playing games out there, so I’m tempted to check it out once the update’s live.
Will you be given the updated version of Risen 3: Titan Lords a go? Current owners, would you recommend Piranha Bytes’ RPG?