Avalance Studios Has An Appetite For Destruction In Latest Just Cause 3 Video

Written by Jon Sutton on Sat, Aug 29, 2015 10:00 AM
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Avalanche’s love of earth-shattering detonations and pyrotechnic eruptions is well documented. The studio’s previous Just Cause games have made blowing things up a work of art, but in Just Cause 3 the level of destruction is being taken to the next level.

Where Just Cause 3 differs from its peers is in the use of dynamic destruction. Rather than canned explosions, Avalanche claim there’s a cause and effect system in place. For instance a bridge will crumble differently depending on where explosives are planted. The middle could be blown out and cause the edges to sink in, or an entire half could be blown away and leaving the other half hanging precariously.

"We’ve been focused purely on the new generation of high-end technology from the very beginning of development,” says game director Roland Lesterlin. “This huge amount of extra horsepower allows us to do things that simply weren't possible until now."

Depending on the power at hand there’s little worry in how Just Cause 3 will run on PC, but I have to wonder just how the current generation consoles will handle these real-time destruction effects. Both the PlayStation 4 and Xbox One CPUs aren’t exactly packing any real punch so it’ll be impressive if Avalanche can squeeze out smooth performance.

Just Cause 3 is launching on December 1st for PC, PlayStation 4 and Xbox One.

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17:13 Aug-29-2015

Then what about the Delay of game???
Because it's a trend nowadays.....lol

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14:46 Aug-29-2015

How did the author get an unlisted video?

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11:58 Aug-29-2015

Too realist=watching a movie
Watching a movie=linear experiance
linear experiance=less fun


So for what they have done.Well i think its perfect

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13:36 Aug-29-2015

I disagree that a linear experience is less fun. Some of the best games ever made are linear experiences. I don't like the way "linear" has become a bad word in terms of game design.

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13:44 Aug-29-2015

I'm a big fan of open world games myself and I personally prefer them over linear games but I do personally agree with you.

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19:49 Aug-30-2015

I don't believe open world games leave much for the imagination and mystery.

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13:48 Aug-29-2015

It just a game finishes fast when developed in a linear way.And just like devs said uncharted is a better game but not too much fun to play.These games also finishes after story.MP too is way fun in an open world.
Its just not that im not a fan of linear games.Tomb raider,max payne and splinter cell amused me with the game design.But i prefer open world over liner

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20:53 Aug-29-2015

I agree. For example, Bioshock is a linear game, but it is widely considered a very fun game.

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