Its Back! Batman: Arkham Knight PC version will be available for purchase again by the end of this month, as Warner Bros development teams are readying up the last set of updates to iron out all the bugs.
Batman: Arkham Knight was initially released in June, but sales of the PC version were suspended due to high levels of bugs, limited graphical option features and terrible optimization of the game. Furthermore WB admitted that the game didn't meet publisher standards at the time of release.
The Official Announcement on WB Forums reads:
"As many of you know, we released a major patch for Batman: Arkham Knight PC a few weeks ago. While there were significant performance improvements made to the game, the teams are continuing to work on the additional updates that were outlined in our previous post. We expect these updates to be ready at the end of October, at which time the PC version will be made available for purchase. In addition, support for all DLC that has been released for the console versions will be in place."
Felix: Its a really good game. It could look and play wonderfully on PC. Someone somewhere thought that pushing it through for release on PC could happen without a respectful level of shine applied to the final PC port. I find this to be a really interesting point. So for those interested I am going to run through how it happened.
There was an absolutely massive amount of Batman Arkham Knight advertising across the world, ready for launch day and for a week or so after launch. They must have spent millions. Its WB. They make films right? They advertised the game like a film. Thats cool. Thats how the games market should be dealing with the big releases. The game's industry is bigger than Hollywood after all. Gamers spend more time and money in our huge market.
But, with all this advertising some suit would have been told, "Batman on the PC platform is not ready". Heck I am sure the company porting it would have pointed out the issues to that Suit person who makes the final call. The Suit would have looked at numbers and said, we are spending millions now to tell the world about the game being released NOW. We cant do that again for a PC market. Get the game wrapped up so it is passable on PC for the scheduled launch day and we will patch stuff over the coming months. Thats how games do it now, right? Patch out bugs after release?
Heck I probably would have made the same decision in that Suit's position, at that time. But, with all the advertising and the way the game looked and played on consoles, it reached the PC market, who were expecting an equivalent top end release, broken.
Ironic, dont you think? Their advertising and promotion had us believe we were going to get an incredible experience. One we watched our console brothers enjoying, so we knew it was possible. And yet it performed terribly on PC. And surprise surprise, the one audience who really is going to give a damn about this stuff was miss judged. We are pedantic and we are a loud consumer. We are always online and tech savvy. The PC audience is one of the last ones you should piss off. Its why EA keep getting in to the charts for being one of the worst companies. Because we will out shout everyone else online, because we are always here, on our PCs. I really am not sure why the big publishers keep forgetting this, but hey, it gives us something to talk about, doesnt it?
The quote above mentions a PC patch that helped address some optimisation issues. Well when that patch came out I ran a comparison of before and after. Want to take a look to see what the patch did for the GTX 950?
What are your thoughts regarding this? Are you ready to give the Caped Crusader a second chance?