Rainbow Six Siege To Get A Year Of Free Content Supported By Microtransactions

Written by Jon Sutton on Fri, Nov 6, 2015 2:51 PM
System Requirements Optimum 1080p PC Build Low vs Ultra Screenshots GPU Performance Chart CPU List That Meet System Requirements GPU List That Meet System Requirements

UPDATE: We have just received word there is in fact also a paid Season Pass in the works with details to be revealed next week.

Original Story: Ubisoft has detailed its post-launch plans for upcoming multiplayer shooter Rainbow Six Siege, and the good news is that the eight new operators, four new maps, additional weapons and game modes will all be totally free of charge. Which took me by surprise when I initially read Ubisoft had a Year One Roadmap for R6: Siege, but of course there's always a sting in the tail.

Ubisoft’s taken the decision to make it all free so the multiplayer community doesn’t become fragmented. We’ll all be on a level playing field with access to exactly the same maps, game modes, weapons and classes. The year’s worth of content is split up into four seasons lasting three months each, bringing with them a bunch of seasonal content and events.

Our vision was not a game that you’d play through and “beat,” but something you’d regularly come back to,” write Ubisoft. “In order to do that, we’ll be actively supporting Rainbow Six Siege with gameplay balancing and tweaks (plus detailed patch notes), events and competitions, and four major content releases with no paywall on gameplay content.

The content’s going to be split up evenly, so in Season One: Operation Black Ice, we’re going to get one new map, two new operators and a handful of new weapons and gadgets. The idea is that we’ll have a bit of time to mess around with new class combinations and a new environment, with each update significantly altering Rainbow Six Siege’s gameplay.

 

Rainbow Six Siege Microtransactions

As always though, there is a catch. Everything in Rainbow Six: Siege barring Tier 4 & 5 weapon skins can be unlocked using Renown. This is a currency earned while playing and used for unlocks. So far, so good. Then there’s R6 Credits. Now Ubisoft say for “an online, competitive multiplayer game it’s imperative that we don’t create a divide in the community or introduce “pay to win” mechanics.” Which to me sounds like you can just buy cosmetic weapon skins and that’s your lot, but that’s not strictly the case…

R6 Credits can also be spent on Renown Boosters, which allows you to generate Renown faster while playing. You can also use R6 Credits to unlock new operators earlier. This means if you’ve got the cash then you can pay to unlock all the higher-tier gear ahead of everybody else, which certainly sounds like pay to win to me. There’ll be five different packages of R6 Credits at launch comprising 600, 1200, 2670, 4920 or 7560 R6 Credits.

Ubisoft estimates each post-launch operator can be unlocked by playing for approximately 25 hours, which should earn about 25,000 Renown. If that’s a bit too much of a commitment, you can buy 600 R6 Credits for £3.99 and unlock an operator immediately. So for those eight post launch operators, you can either spend 200 hours(!) unlocking them, or pay £32 to unlock all of them immediately. That's not even taking into account time it will take you to unlock the operators, gadgets and weapons included in the base game. 

On the one hand Ubisoft is serving up a great package with fantastic post-launch support for Rainbow Six Siege, while on the other it feels as if we’re being herded towards microtransactions unless we’re happy to put in an obscene amount of time.

What do you think of Rainbow Six Siege’s post-launch support? Are the R6 Credits pay to win? Let us know your thoughts!

Are you planning to pick up R6 Siege?

Login or Register to join the debate

Rep
-33
Offline
13:18 Nov-09-2015

honestly people are you really that lazy you cant spend 200 hours playing a game is it not the reason you bought the game for come on hell its what makes the game fun spend time learning it figuring out its flaws and what works and doesnt work in terms of tactics
skipping all that is just lame

1
Rep
3
Offline
04:57 Nov-08-2015

"Here's your full priced game with no proper single player portion. Would you like to spend more money on content we could just have easily included in the game on release?"

0
Rep
-9
Offline
02:21 Nov-07-2015

Better hang on CSGO, everything is free, except skins, you have to buy it or earned from drop-outs.

0
Rep
50
Offline
16:07 Nov-07-2015

hahaha

0
Rep
7
Offline
22:44 Nov-07-2015

While I agree with you, I figured that the cheaters using a soft aim-bot and wall hacks form the majority of the community which makes it not only a challenge and harder to enjoy.


I've also given the beta a go and it was definitely promising. I wouldn't buy it, but will still play using a gift copy from a friend.

0
Rep
58
Offline
17:28 Nov-06-2015

The main offenders of this Micro-trans act are triple A pubs and devs, they've grown too big and greedy that they can't support their way of doing business.

2
Rep
58
Offline
17:14 Nov-06-2015

It's getting to the point where more time is being spent paying for the damn game, than actually just being able to put the damn thing in and play it.

0
Rep
47
Offline
16:54 Nov-06-2015

guys...where is the fun in buying shortcuts for the game.....srsly....i play for fun, and i think this game is fun...Yes, i will buy it, but i will not be supporting the micro-payments...nope....never.....playing for fun. Period!

3
Rep
75
Offline
16:02 Nov-06-2015

The only way this'll stop is if we vote with our wallets. Unfortunately too many kids got their hands in their Daddy's wallets....

4
Rep
58
Offline
17:19 Nov-06-2015

This also proves that there are too many irresponsible parents out there! This is why I can't stand children, or their parents, because they lack common sense.

0
Rep
12
Offline
17:38 Nov-06-2015

True. I feel like children get their snotty little hands on phones and games way to early in their life.

0
Rep
26
Offline
09:14 Nov-07-2015

Don't fool yourself, a lot of adult are also paying for these crap.

0
Rep
47
Offline
16:02 Nov-06-2015

huh we designed a game which would suck up all your money and would make you pay us again and again to play the same game again and again and pay more to win again and again.Nice business strategy ubisoft.

0
Rep
-33
Offline
16:00 Nov-06-2015

Oh for F-sake this was one game i was expecting to be above this sort of act but now im beyond disappointed serously to people that made the 1st rainbow six game must be ****ting themselve with anger for turning their much love title into a peice of crap

0
Rep
-33
Offline
16:03 Nov-06-2015

like come on what are they thinking and who the hell are these people that bye these microtrans seroulys those people need to stay away from games if your one of those people i got one thing to say to you stop killing gaming and stop being lazy


NEVER BUYING THIS GAME EVER even if it was offered for $0.01

0
Rep
7
Offline
16:28 Nov-06-2015

you would totally buy this game for $0.01, don't lie to yourself..

1
Rep
75
Offline
17:06 Nov-06-2015

Damn, I'd buy 10 and give 9 away:-)

0
Rep
-33
Offline
20:49 Nov-06-2015

i honestly would not they dumbed the game down to much to make sure more people would able to play the game sorry R6 series is meant to be the game about realistic gameplay heck you even revvie down team mate since when was that a thing in old game you got shot you got incapastated or the character was dead no reving

0
Rep
0
Offline
23:11 Nov-08-2015

Yeah, but it's $0.01. Even if you don't play it now, you might later, and it costs almost nothing... Maybe you should get it, just in case.

0
Rep
77
Offline
15:52 Nov-06-2015

This shows Ubisoft's desire for MONEYZ. They started to notice less and less more people are purchasing their game. You can see the votes of people, choosing on buying the game or not. Also AC: Syndicate sales are really bad and won't get better on the PC release. Its all because of bad releases, unoptimization, lies, and false promises of Ubisoft. With this "technique", they can earn more money(Microtransactions) and more player to purchase their game(Free Content). Don't fall for the Pre-Order trap! Even if you can refund it on Steam.

4
Rep
385
Offline
admin badge
15:46 Nov-06-2015

So it's like Battlefield, you can pay with your own money to progress quicker but better than BF because all of the expansion are free for the first year.


Personally I'd never pay to progress through a game .... defeats the purpose of buying it but I know there are some seriously competitive gamers that would just to get "The Edge".

4
Rep
77
Offline
15:55 Nov-06-2015

But in Battlefield 4, it is near useless. Since Battlepacks don't give anything of good value. Since it only gives attachments and rarely good XP BoostPacks. While RB6 will let you purchase anything.

4
Rep
385
Offline
admin badge
16:20 Nov-06-2015

Not the Battlepacks, I mean't the short-cut pack (Recon,Carbines), I would of thought Rainbow Six renown would unlock weapons and kit too, not sure how they are different but I guess it's subjective to the individual as to what's considered useful and useless though :)

1
Rep
29
Offline
admin approved badge
15:33 Nov-06-2015

I hate microtransactions. They cheapen your sense of accomplishment and ruin the value of hard work. These days i dont play games that have them.

4
Rep
20
Offline
15:24 Nov-06-2015

This is bad... really, really bad.


PS: The problem is not that they add micro transactions. The problem is the people who buy those items (R6 in this case). Basically, they pay for the game and then they pay for not play the game... genius.

2
Rep
10
Offline
15:21 Nov-06-2015

I have a sick feeling this is where all big title games is going toward. In the end they hate Gamestop and other game trade sites/stores. By adopting micro transaction they can get back some of the money lost by folk who get tired of the game and trade it in real quick after release or within a few months.

1

Can They Run... |

Ryzen 5 3600 6-Core 3.6GHz GeForce RTX 2070 Gigabyte Windforce 8GB 16GB
Ryzen 7 5800H 8-Core 3.2GHz GeForce RTX 3060 Mobile 16GB
100% Yes [1 votes]
| 60FPS, Ultra, 1440p
Ryzen 9 3900X 12-Core 3.8GHz GeForce RTX 3070 EVGA FTW3 Ultra Gaming 8GB 32GB
66.6667% Yes [3 votes]
| 60FPS, Low, 720p
APU A8-7410 Quad-Core Radeon R5 7410 8GB
100% Yes [2 votes]
| 60FPS, Ultra, 1080p
Core i5-11400 6-Core 2.7GHz GeForce RTX 3050 Ti Mobile 8GB
| 60FPS, Ultra, 1080p
Ryzen 5 3600 6-Core 3.6GHz GeForce GTX 1080 MSI Gaming X 8GB Edition 16GB
100% Yes [2 votes]
| 30FPS, Low, 720p
Ryzen 5 3400G 4-Core 3.7GHz Radeon RX Vega 11 6GB
0% No [1 votes]
| 30FPS, High, 1080p
Core i5-11400 6-Core 2.7GHz GeForce RTX 3050 Ti Mobile 8GB
0% No [1 votes]
| 60FPS, Medium,
Ryzen 5 3500U 4-Core 2.1 GHz Radeon RX Vega 8 8GB
| 30FPS, Low,
Ryzen 5 3500U 4-Core 2.1 GHz Radeon RX Vega 8 8GB
0% No [1 votes]
| 60FPS, High, 1080p
Core i5-10400 6-Core 2.90GHz GeForce GTX 1650 16GB
0% No [1 votes]
| 60FPS, Ultra, 1080p
Core i7-7700K 4-Core 4.2GHz GeForce RTX 2080 Super 8GB 16GB
100% Yes [2 votes]
| 60FPS, Ultra, 1080p
Core i7-7700K 4-Core 4.2GHz GeForce RTX 2080 Super 8GB 16GB
100% Yes [1 votes]
| 60FPS, Medium, 1080p
Core i5-10300H 4-Core 2.50GHz GeForce RTX 3060 Mobile 16GB
0% No [1 votes]