3GB Just Cause 3 Day One Update Explodes Bugs And Optimises Performance

Written by Jon Sutton on Sun, Nov 29, 2015 10:00 AM
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It’s not even day one just yet, but Just Cause 3 has already received its Day One Update. If you’ve managed to get a copy early through whatever means then it’s available to download now, weighing in at a fairly hefty 3GB. I say early because it seems as if quite a few people have obtained copies already, thanks to a number of stores breaking street dates.

Just Cause 3 went gold well over a month ago so Avalanche Studios has had plenty of time to tackle any out of the box issues. With this first update we get a number of performance improvements and optimisations, along with the usual bug fixes and last minute tweaks.

Just Cause 3 Fixes and Improvements

  • The Medician Department of Nature Conservation has pored over every inch of our beautiful island for cracks and removed them
  • The Medician Department of Motor Vehicles has taken measures to acquire poorly-tuned vehicles and burn them
  • Di Ravello’s Militia has been given a refresher course in combat and spatial awareness as per General Ravello’s recent mandate - This looks to be a boost to AI, presumably to make them behave less like glorified target practice.
  • The Medician Department of Infrastructure has made some adjustments to certain roads to prevent traffic jams - I love a good traffic jam for carnage so I’m sad to this tweaked.
  • Various stability/crash fixes
  • Various camera fixes
  • Various Havok destruction optimisations which should help improve frames per second performance
  • Various localisation fixes and updates to suit different territories
  • Various worldsim improvements - Relates to general open world actions and means citizens go about their day in a more believable manner.

Just Cause 3 Missions, Challenges and Random Encounters in the Open World

  • Various minor mission bug fixes
  • Various minor challenge bug fixes
  • Fixed some various issues with Random Encounters

Just Cause 3 Graphics and Animation Optimisations

  • Various Level of Detail (LOD) optimisations - Alterations to the point at which textures and modules switch between high and low detail versions.
  • Various lighting optimisations
  • Various animation optimisations

Just Cause 3 Audio Tweaks

  • Various level and EQ adjustments
  • Rebels riding with Rico Rodriguez will now be less abusive to one another. Someone must have let this get a bit of control if it’s getting special attention.
  • Fixed a few rare audio distortion issues involving destructible objects with lots of moving parts

That’s it for now then, but expect plenty more updates once Just Cause 3 is officially out into the wild and amongst the most efficient testing community - the players. It’s out on Tuesday, December 1st, for PC, PlayStation 4 and Xbox One.

 

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14:27 Nov-29-2015

wait... Is this for those who bought the disc, or even for those who preloaded on steam?

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12:41 Nov-29-2015

Wow Avalanche Studios fixed more bugs than fallout 4 did and the game is not even out yet. LOL well played...

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12:22 Nov-29-2015

is this game multiplayer only?

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12:55 Nov-29-2015

no way man it's single player.

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20:56 Nov-29-2015

Why the minus? I never played this game or watched replay and i was thinking if its multiplayer or not i can't know anything..

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11:43 Nov-29-2015

the game is going to release on 1 December and a patch is already out O.O

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10:12 Nov-29-2015

that sounds to be a great patch. I'm glad that there are devs that can do such fixes. Hopefully the EQ have been adjusted for a more "dynamic" sound, rather than loud.

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Can They Run... |

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Core i5-11400F 6-Core 2.6GHz GeForce GTX 1650 Super 4GB 16GB
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Core i7-3770 4-Core 3.4GHz GeForce GTX 1650 Super 4GB 16GB
0% No [1 votes]
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Core i7-4770K 4-Core 3.5GHz GeForce GTX 980 4GB 32GB
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Ryzen 7 5800H 8-Core 3.2GHz GeForce RTX 3060 Mobile 16GB
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Xeon E3-1230 GeForce GTX 1050 Ti Gigabyte G1 Gaming 4GB 16GB
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