Rainbow Six Siege is out today, and I've been busy breaching, clearing, and dying repeatedly, all in the name of gaming. First impressions - Rainbow Six Siege is hot stuff, but that's not what we're here for. It's not been all killing, I've also been benchmarking Nvidia's GeForce GTX 750 Ti, to see how it copes with Ubisoft's multiplayer shooter.
The specific graphics card in question is a Palit GTX 750 Ti StormX OC, backed up by an AMD FX-4100 CPU and 4GB RAM. It's becoming a bit of a familiar theme that this comes in under the minimum requirements, and it's pretty much hovering bang on them here. So if you've got a similarly powered rig and you're wondering how it's going to perform, then check out these Rainbow Six Siege benchmarks.
First of all, here's a look at just what the difference is between Low and Ultra graphics options in Rainbow Six Siege.
Rainbow Six Siege Low / Ultra Comparison Screens
Slide over the images to check out the visual differences between Low and Ultra in Rainbow Six Siege. If you click on each image you can see a larger version in a new tab.
The differences can look like quite minor in the screenshots but it makes a fairly big impact during actual gameplay. There's plenty more environmental detail when playing R6 Siege on Ultra, which creates a more chaotic effect as debris flies everywhere and smoke hangs in the air.
Ambient occlusion makes a big difference here in lending realistic looking shadows to the environment. If you can get away with this then I don't hesitate in suggesting you enable it. Other than that, Rainbow Six Siege isn't going to win any awards in the visual department. It looks good enough, and even with the settings down you get a great sense of atmosphere as you storm in and the bullets fly. Where it really gets to shine is in the destruction physics. The majority of each of the levels is fully destructible, and ramping the graphics up provides significantly more detail as chunks of wood and rubble are flung across the screen. As you'll see in the benchmarks however, this can take its toll on the CPU when things get hectic.
Like most online games though, you're going to actually find yourself at an advantage at lower graphics options. With less clutter in the way it's much easier to spot foes. The only thing you'll have to watch out for is draw distance. At the Low preset this was very noticeable.
Rainbow Six Siege GTX 750 Ti Benchmarks
Onto the benchmarks then, and as per usual these are taken using average frame rates from a round of gameplay. We'll be benching it at 720p, 900p, and 1080p resolution, across the Low, Medium, High, Very High and Ultra graphics presets in Rainbow Six Siege set by Ubisoft.
One thing to point out when booting the game up is that Ubisoft does issue a warning about the system requirements for this rig, suggesting it doesn't meet the minimum required for Rainbow Six Siege.
Rainbow Six Siege Benchmarked at 720p, 900p, And 1080p With A GeForce GTX 750 Ti, 4GB RAM And AMD FX-4100 - Average Frame Rate
Despite Ubisoft advising that this rig wouldn't be capable of playing the game, you can see the benchmark results it performed pretty well across all the tests. It definitely chugged quite often at 1080p, but it was seldom unplayable. Overall the frame rates are extremely high, and with a bit of tweaking you can find great middle ground for your card. Myself I settled on 900p / High, because this seemed like the sweet spot of decent visuals and a solid frame rate with few, if any noticeable dips.
Once the action hots up R6 Siege can get very demanding on your CPU however. It's trying to cope with all the destruction effects that can sometimes happen simultaneously, deforming the levels. There's a lot of information to throw around here between the CPU and GPU, and there are occasional hitches. At 1080p these are far more prominent, and you can see in the minimum frame rates below that it can drop to unplayable levels. Luckily these moments are very brief, such as when a breaching charge goes off, but they are there and they will hamper your gameplay, so bear that in mind.
Rainbow Six Siege Minimum Frame Rate Benchmarks
Rainbow Six Siege CPU and Memory Usage
Here we can see the CPU usage in action. The early part in the top left shows where its usage hit 100% during a particularly demanding scene at 1080p, but this settled down to around 60% usage during the majority of the gameplay. If you have a more powerful processor then you will certainly achieve stronger performance with the GTX 750 Ti in Rainbow Six Siege.
Unlike Just Cause 3, which we benched earlier, R6 Siege also runs great on 4GB memory. During our testing we didn't run into a single instance where memory usage topped out at 100%.
That's it for now, but keep your eyes out for our full review soon.