Hooray for indiscriminately executing people for a paycheck! Hitman is back! Captain inconspicuous with a barcode tattooed on the back of his neck, he is the consummate professional. In and out in a matter of moments and a master of disguise, the inarguably cool Agent 47 is the world's most capable killer. But what will he make of a less than capable machine?
For these benchmarks we'll be testing the trusty GeForce GTX 750 Ti, a two-year-old graphics card available for less than £100. The specific graphics card in question is a Palit GTX 750 Ti StormX OC, backed up by an AMD FX-4100 CPU and 8GB RAM. The hardware on offer here comes in at a shade under the minimum system requirements, so we're as intrigued as you are how this will shake out in our Hitman beta benchmarks.
Our previous benchmarks with this card have been getting away with just 4GB memory, but we've decided to throw in another 4 and bring it to 8GB to give the 750 Ti a bit more of a workout. In terms of the minimum requirements for Hitman, this is pretty much bang on, albeit with a dip in GPU performance. Hitman asks for a Phenom II X4 960 as the minimum CPU, while the GTX 750 Ti falls slightly short of the GTX 660 cited, but we're bang on with the 8GB memory.
First things first those all important graphics options. Hitman's launcher lets you tweak them ahead of booting, or you can fiddle around in game if you wish. There's a pretty small list of options on offer and to be honest there isn't a massive amount of tweaking that can be done. One thing to highlight is Texture Quality is hard-locked to your graphics card. So for the GTX 750 Ti the Low setting is the only option available. On our GTX 980 Ti, benchmarks for which will be up soon, there were also Medium and High settings.
Hitman Beta Advanced Graphics Settings
- Display mode: Windows / Fullscreen / Exclusive fullscreen
- Vsync: Off / On
- Shadow Resolution: Low / Medium / High
- Shadow Maps: Low / Medium / High / Ultra
- Anti-Aliasing: Off / FXAA / SMAA
- SSAO: Off / On
- Level of detail: Low / Medium / High / Ultra
- Texture quality: Low / Medium / High
- Texture filter: Trilinear / Anisotropic 2x / Anisotropic 4x / Anisotropic 8x / Anisotropic 16x
- Super Sampling: Slide 1.00 - 2.00
Hitman Beta GTX 750 Ti Benchmarks
Onto the benchmarks then, and as per usual these are taken using average frame rates from a round of gameplay. We'll be benching it at 720p, 900p, and 1080p resolutions. There's no presets available in Hitman so we just used the appropriate Low/Medium/High/Ultra options for each graphics setting. Unfortunately Texture Quality, as we said earlier, had to stay on Low for all benchmarks.
Hitman Beta Benchmarked at 720p, 900p, And 1080p With A GeForce GTX 750 Ti, 8GB RAM And AMD FX-4100 - Average Frame Rate (Click to expand)
Hitman, as we'd expected, was very demanding. While this is still a beta version, this is certainly a game which looks capable of pushing both the GeForce GTX 750 Ti and the ageing FX-4100 CPU to the max. The level on offer in the Hitman beta looks as if it's nowhere near as large as the Paris Showstopper mission shown at E3, but there's still a couple of hundred NPCs wandering around, each with unique routines. That's taxing from both a GPU and CPU perspective, which is why we have such high system requirements for Hitman.
That said, my initial run through of the map was at 1080p / Low, and I still thought it was a great looking game even at these lowest settings. If you're worried Hitman will look rubbish if you don't have a $600 graphics, then don't. It looks perfectly fine. Frame rates were an issue across the board in Hitman though, and at 1080p/Low the 750 Ti struggled with dips as low as 20 which had a noticeable impact on gameplay.
For a nice, playable frame rate on this particular rig you're looking at 720p / Medium or 900p/Low, so don't go expecting all the graphical bells and whistles. Hopefully there's a bit of time for more optimisation ahead of launch, but with less than three weeks to go I wouldn't necessarily bank on it.
Hitman CPU and Memory Usage
Okay so this was actually pretty surprising. Despite claiming a minimum of 8GB RAM needed, Hitman flatlines at 3.6GB. If you've got 6GB then you should be golden. Then there's the CPU. I expected this to be maxed out, but it was anything but the case. Hitman is extremely well CPU optimised. It never once crept above 50% and it's making affective use of all of the FX-4100's cores. The performance in the Hitman Beta is entirely down a bottleneck on the GeForce GTX 750 Ti. It just can't quite handle it unfortunately.
Keep your eyes out for more on the Hitman Beta, including a benchmark video later today, and be sure to let us know how the beta runs on your rig below.