A BBC reporter who demoed Adr1ft back at CES found themselves nearly throwing up and on the verge of having a panic attack. Need I say more? If you think you're up to the task then this is a Gravity-esque astronaut sim in which you're trapped, all alone, in the depths of space. Oxygen supplies are limited and keeping yourself oriented is an almost impossible task. Find a way home. Simple.

Take all that and strap on a virtual reality headset and you've got yourself a one way ticket to panic attack city. That sounds like a challenge too tempting to resist. Before you strap in and leave this world behind though, you probably want to make sure you've got a rig that's up to the task with the official Adr1ft system requirements. 

Adr1ft Minimum System Requirements

  • OS: Windows 7 64-bit
  • CPU: Intel Core 2 Quad Q9550 2.83 GHz or AMD Phenom 9850 Quad-Core 2.5 GHz
  • RAM: 8 GB System Memory
  • GPU RAM: 2 GB Video Memory
  • GPU: GeForce GTX 650 2GB or Radeon HD 7770 2GB
  • HDD: 6 GB Available Space
  • DX: DirectX 11

Ard1ft Recommended System Requirements

  • OS: Windows 7 64-bit
  • CPU: Intel Core i5-4570 3.2 GHz or AMD Phenom II X4 945 3.0 GHz
  • RAM: 16 GB System Memory
  • GPU RAM: 4 GB Video Memory
  • GPU: GeForce GTX 970 or Radeon R9 290
  • Optional: Oculus Rift headset for virtual reality (VR)

So up until now Adr1ft has been marketed as a VR experience, its launch timed to coincide with the arrival of the Oculus Rift. It's worth reiterating that Adr1ft, despite being Oculus compatible, will not require a virtual reality headset to run. As you can see the minimum requirements for Adr1ft are much lower than is required for either of the VR headsets, so this is just the basic rig needed to run the game. There's few surprises to be found here other than the 8GB minimum RAM requirement. Hopefully that comes down a little because it's fairly steep. 

Aside from this it's business as usual. The GTX 650 and Radeon HD 7770 both need to be the 2GB flavours, but these are very low-end by today's standards. Obviously they're going to be nowhere near capable with VR, but you can at least experience Adr1ft on a standard monitor. 

Onto Adr1ft's recommended requirements and they fall pretty much in line with where Oculus pit the Rift recommended requirements. Processor demands are slightly lower, which is nice to see, but this is kind of outshone by the mammoth 16GB RAM requirement. What happened to all Oculus Rift games having the same set of recommended specs? Whatever the case, if you've got a VR headset and a specced up gaming rig to match it, you really should have no problems with Adr1ft. 

Remember, you can always check out how well your PC can run the Adr1ft System Requirements here, where you can check benchmarking and performance from other users. Compare your graphics card to the Adr1ft benchmark chart.