For a long while we were all getting along fine with our 60Hz monitors. And then something changed. We had enough graphical horsepower to make 60 FPS like a walk in the park, why not push things even further? It’s why some gamers swear blind they’ll never not have a 144Hz monitor for their CS:GO sessions, and it’s a key reason why the likes of G-Sync and FreeSync have been picked up among the hardcore gaming community.
While console gamers debate ‘cinematic’ 30 frames per second, and the bare-faced lie that the human eye can’t detect more than 24 FPS, it’s clear to see that there’s a lot to be gained from 60 FPS gaming. But how about beyond that. Just how far do you think the targeted frame rate should be pushed? I mean, why settle for 60 FPS when 120 is perfectly within our grasp for the majority of games.
The unfortunate thing with frame rates is, until you actually see it, you can’t be cognisant of the difference. I’m sat here now on a 60 FPS monitor and there’s no way for me to go and find an article or a video demonstrating just what the benefits of, say, a 144Hz intrinsically are. We all have to base it entirely from word of mouth, or popping into a local specialist store if you’re lucky. Which is why a place like GD is handy; to get a feel for what actual gamers are using and whether they think it’s worth it.
So I’m coming at this from the point of view of being stuck with a 60 FPS monitor, but do you think the exponential costs involved with chasing higher frame rates is worth it? What frame rate do you aim for? Do you lock it are you sporting a G-Sync monitor to cope with fluctuations? Let us know what you think of the race for frames!
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I don't know about anything above 60, but I can see a huge difference between 30 and 60. I used to be cool with 30, but it makes me feel dizzy now.
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30FPS for casual games/gamers.
60FPS for average games/gamers.
144FPS for competitive games/gamers.
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pretty much
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Going to read through this first http://downloads.bbc.co.uk/rd/pubs/whp/whp-pdf-files/WHP282.pdf. It is on television though
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Since I track moving points on the screen when I am racing, I'm actually going to need a 300+ frame rate to have maximally smooth moving objects. But I'm going to be ok with a 75 Hz frame rate for now
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I didn't see difference between 60 and 350fps in GRID Racedriver :)
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Not all brains work at the same speed.
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lol
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come on, who downvotes HGL? that comment has a point :D
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In all fairness, Hellgate London was an awful game x)
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I don't often play online games where the framerate really matters, so I would rather play on ultra settings and an enb with 30fps in a game like Fallout 4 or The Witcher 3. Then again, most online games I play can be pushed to 60+ fps on ultra with my hardware anyway.
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yes they can, you lucky bastard xd
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here in Slovenia even in the biggest electronic store you can't even get a monitor capable of 120 or 144 hz - i feel like we're in North Korea here actually
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Further south, in Croatia we don't even know what you're talking about cause we've never heard about it...
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Haha heay at least you guys have EK probably readily available. The shipping alone for me is ridiculous.
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I'm ok with 60hz until I see or get something better its one of those things you don't know the grass is greener on the other side remember when we all had mechanical hard drives and those were slow but ok then some of us got a ssd? well I know ill never go back to mechanical again for os drive lol! same with this ill be happy with 60fps until I experience 120hz or 144hz then ill probably never want to go back so I'm trying to avoid them until the price jobs in a nice price range :) cause I like nice s*it to much that I cant afford lol!
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My Display is only capable of 60Hz so 60fps(prefferably locked) is my goal. I am fine with about 50-60fps, maybe even a little lower until I see the game running less smoothly. But to be honest, I hate tearing a lot more than a little stuttering or inconsistent framerates.
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30 fps since 3 months.
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I target 60fps as a bare minimum but since my laptop's display is clocked at a glorious 110Hz - I try to push games towards that. The Witcher 3 is a glorious experience at 90+ fps Ultra :)
That being said, even when I run desktop screens at 75Hz and for whatever reason they drop back to 60Hz (driver crash, etc) - I notice the 'lag' straight away. Once you've gone high refresh rate - you can't go back to a mere 60Hz!!!
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i just can't see any difference between 60 and 90 fps.im sorry but i just see no point in tweaking settings just to hit the 90 mark.even fast paced games like csgo and starcraft 2 offer virtually no benefit for any fps beyong 60.
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For you to see a difference you need a monitor that also displays at said refresh rate. I've overclocked my laptop's screen to 110Hz and the difference is MASSIVE!
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TIL: You can overclock monitors.
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Another day - another thing learned :D
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even on 110hz i really see no difference. maybe it's true that our eyes can't perceive more than 60 frames.it just looks the same to me.
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actually it matters more on frame pacing - consistency of delay between frames which human eye perceives as motion smoothness :)
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Right its why the higher the fps the smoother (technically slower) it looks. Me personally i dont mind 30fps to wtv i end up with. I keep all my blurays at 24hz and not an issue, it def moves fast (less smooth) but its all good.
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I want a case study done on a good amount of games to see the benefits that could come with high frame rates, downsides and long term implications.
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There are literally no downsides. The game is smoother, more imersive, the input response time on screen is greatly reduced, etc. Having a high refresh rate panel is glorious and I've learned that once I overclocked my display all the way to 110Hz. Simply can't go back to 60Hz now!
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one big downside is the gpu and cpu load - all manufacturers targeting on efficiency are trying to cap framerate at modest values (30fps consoles anyone?) in order to push clocks/frequencies lower so less heat and less noise is produced
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I knew a dude who said that 60fps gave him headaches. Of course, this same dude bought a GTX 960 so I feel like he was full of it.
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Let's look at this objectively though. The reason higher framerates are nice in gaming is because you're in control of what's happening. A movie can be 24FPS because you don't control it, you experience it.
But a game, where you're in control of what's happening, literally feels different as the framerate fluctuates.
However, I agree with what @KOBE23 said. You should always strive to hit no less than the refresh rate of your monitor. 60Hz? 60FPS. 144Hz? 144FPS.
At least try to get what you paid for.
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Although these days I prefer to have my videos in 60FPS if I can. It feels so very smooth when they are. As it is, 60FPS videos are still rare by comparison.
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I totally agree! I usually watch them on my phone and man, does it make a difference.
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60FPS is good enough for me personally. I'm sure 120 would be wonderful but the important thing is what I'm personally happy with.
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We disquss about a zillion fps, while developers don't even care to optimize games to run stable 60fps on mid range systems. First we should ask for constant 60fps for ALL games on every mid range system (say i5 with gtx 960/r9380).
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99% of games are perfect at 60 fps
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I am from those who would be OK with more than 60 but they don't have enough money and are tuck at 20-30.(with a 970)
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I hope you upgrade to at least to an i5. Your 970 will thank you.
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hahah^ hes on point hes right though depending on the firemark test the bottleneck will happen sometimes very briefly for me and that's with oc and stock gpu
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If you have 60Hz monitor then 60fps is the optimal choice, for 75Hz its 75fps, for 120Hz its 120fps, for 144Hz its 144fps and so on... therefore everything is relative :]
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I really don't see why this is getting so many negative votes. It's sound logic.
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It's not entirely true, though I see where KOBE23 is coming from. Higher frame counts increase precision of aiming peripherals. But unless you're a competitive FPS player, then it really doesn't matter.
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because money
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i have a 144hz monitor and i only really want 300 plus fps in csgo and css and everything eles i try to have at 60 ..don't really need more then that
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Pushing it above 60 in modern games requires you to have 2000+ $ PC and a monitor to support it,which is also an expensive thing. Overall,impossible for 99% of the gamers,so it is unpractical. But,if you have that kind of money for a PC then why not. I've heard a lot of people who got used to 144Hz that they can't go back to 60 anymore.I've never even seen a true 144Hz so I ca't speak for it.
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Yeah, it's kinda true.
When you get used to the super smoothness of 144, 60 starts to feel like 30 is to 60.
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Totally agree. I've OC'd my display to 110Hz and 60 feels like lag now. Even at work where monitors didn't push beyond 75Hz - I can still see if they clock down to 60Hz for whatever reason.
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for many singleplayer games I really won't care about it being locked at 60 unless these games have some online like co-op or vs battle like Dark Souls 2 I would wish for higher fps. For first person and third person shooters I will still love above 60 fps hard to explain but it is not just the smoothness but the feel of more control of the mouse when aiming. If you play CS GO like me I play around 140 frame rate lock on Crimson menu, but If you go back to 60 it is not just the smoothness you lose but also the mouse aiming is off too. I don't know if many of you guys may understand this but The extra frames above 60 really helps