PlayStation VR Was Delayed To Build Hype And Wait For Games

Written by Stuart Thomas on Mon, Jul 11, 2016 4:39 PM

It doesn’t take a rocket scientist to work out a bit hardware launch needs big games. Console manufacturers have known this for decades, although neither Oculus nor HTC seemed to have cottoned on for their respective VR headset launches. One VR manufacturers with bucket loads of experience in this area though is Sony, who has admitted its PlayStation VR headset was finished and manufactured some time ago, but was delayed in order to have lots of games ready and increase demand.

Talking about the important of launch titles, Sony’s Jim Ryan said “It's one of the reasons we're launching in October, rather than the initially stated window of the first half of calendar 2016. You know, rather than meet our promise previously made, for us just to wait those few extra months and ensure that the software is there is really important."

At the moment the launch line-up for the PSVR comprises the following titles:

  • Eagle Flight
  • Farpoint
  • Playroom VR
  • PlayStation VR Worlds
  • Rez Infinite
  • RIGS
  • SuperHyperCube
  • Super Stardust
  • Thumper
  • Until Dawn: Rush of Blood
  • Summer Lesson (Japan)
  • Joysound VR (Japan)
  • The Idol M@ster Cinderella Girls Viewing Revolution (Japan)
  • Hatsune Miku: VR Future Live (Japan)
  • Dead or Alive Xtreme 3 (Asia)

There’s a few biggies in there mixed with some more niche choices. Until Dawn: Rush of Blood is a small-scale lightgun-shooter spin-off of Sony’s horror great, Rez Infinite we know will be fantastic of course, and it looks if Sony is putting a lot of faith in the eSports-baiting RIGS, a full $60 release.

Looking further afield there’s plenty more in the works as well. “We stated that we'll have fifty games between the launch and Christmas,” Ryan goes onto explain. “There's a whole range of genres, a whole range of big games, little games, digital games...The statements that were made at the E3 2016 conference, with these big franchises coming to PS VR (Star Wars, Batman, Final Fantasy XV, Resident Evil 7), these are heavyweight franchises and to have them coming to the PlayStation VR really quite quickly, I think it makes a big statement.”

Sony’s PlayStation VR headset is launching on October 13th worldwide, and requires a PlayStation 4 to use. All launch day headsets are currently sold out.

Is the PSVR launch line up as good as Sony thinks it is? Can this be the shot in the arm VR gaming so dearly needs?

Source: GameReactor

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08:04 Jul-12-2016

I immediately understood what kind of games they were talking about when I saw Eagle Flight. That game has the crappiest graphics I have seen in years. That is one huge downgrade if you saw the gameplay at E3

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20:47 Jul-11-2016

I feel like console vr needs another generational leap to be good. They seem a bit underpowered to me.. Does anyone know if sony is still doing the external display box thingie to boost the framerate?

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22:48 Jul-11-2016

yes, its called ps4 neo jjejeje

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06:33 Jul-12-2016

The external box was never an "extra power" box. It unwarps the image (the image sent to the headset would look weird since it's designed to be viewed through a lens) before it's sent to the TV for other people to see what's happening in the headset.


But yes, it still has the box.

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