Ubisoft’s Dominic Guay, senior producer on Watch Dogs 2, has revealed in an interview that the sequel’s open world San Francisco is twice the size of the original game. Watch Dogs’ version of Chicago was by no means tiny, although there’s little question it lacked the personality other open worlds offered, in particular GTA 5’s Los Santos.

Guay said not only will it be twice as large, but it will also be much more dynamic, varied, and “flavourful”. Rather than restrict itself to downtown San Francisco, it also incorporates surrounding areas such as Oakland, Silicon Valley and Marine County.

In addition, Guay also says the team were able “to expand [Watch Dogs 2]’s graphics significantly”now they know the hardware available to them in the current crop of consoles. This means greater view distances over the bay area, more environmental detail and atmospheric effects such as volumetric fog during the early hours of the morning.

I’m in the process of replaying the original Watch Dogs and I have to say the city is one area in which it really lacked. There wasn’t a great deal to separate the areas aside from a token working docks area and a bit of a suburban sprawl. Visually San Francisco looks a heck of a lot more appealing, although I am a little worried about the claim the game will be twice as large. Watch Dogs was rammed full of filler content, so hopefully there’s more unique challenges for players to get to grips with.

Watch Dogs is out on November 15th worldwide, for PC, PlayStation 4 and Xbox One.