I think we were all a little taken aback when we first laid eyes on the Prey reboot at E3 this year. Previously shown as Prey 2, it was an open-world sci-fi adventure set in a giant city under development at Human Head Studios. This was scrapped entirely, in favour of an Alien Isolation-style horror game set aboard a hulking space station. To answer why, and more, new developer Arkane Studios has unleashed a new trailer for Prey.
“Prey is not a sequel, it’s not a remake, it has no tie with the original,” says Raphael Colantonio, president and creative director of Arkane Studios.
"It is important to note that's it's not just shooting," Colantonio continues. "It's more like a hybrid game where there's, like, narrative meets with action meets with a little bit of RPG. You have some weapons, but you also have lots of other things - including powers that you can learn from the aliens themselves."
Prey is sounding a teeny bit like a Deus Ex or BioShock game in that respect then, which in truth isn’t all that far off what we saw with the initial Prey 2 demonstration back in 2011. It’ll all centre around the protagonist, Morgan, the fellow (or woman, the choice is yours) with the bloodshot eye in the trailer. Choice and consequence will be a key theme, and much like Arkane’s other key title Dishonored, each of Prey’s levels will be open in nature, but not truly open-world.
The more I hear about this the more intrigued I am. Arkane Studios is an outfit with pedigree, and first-person, story-driven adventure they’re driving for could certainly fill the hole left by the BioShock series.
We’re still some ways off from the final product though, unfortunately. Prey is due to launch in 2017 for PC, PS4 and Xbox One.