I look back at videos of it now and it makes my eyes bleed, but for a few weeks my childhood was absolutely consumed by a strange game called Outcast. In it you explored massive alien worlds connected by portals, and it was powered by voxel-based visuals the likes of which I’d never seen before, and haven’t really seen since. A studio announced back in 2014 it would be remaking Outcast as Outcast: Second Contact, although I wasn’t prepared for the first screenshots to look quite as fantastic as they do.
"Outcast takes place in the near future when Humanity has just discovered the existence of a parallel world, Adelpha," says publisher Bigben Interactive. "The American government, which was behind the discovery, sends a probe there to investigate. The experiment is a success but a native of Adelpha, a Talan, attacks the probe and causes a distortion of space-time that threatens to destroy the Earth.
"You are Cutter Slade, a former Special Forces operative, assigned to escort a group of scientists sent to locate and repair the probe. Nothing goes as planned, however, and you find yourself embarked on an adventure on an unknown planet, with the future of two worlds in your hands."
The team at Appeal are aiming for an early 2017 launch for Outcast: Second Contact, when it’ll be coming to PC, PlayStation 4 and Xbox One. From what I remember you’d do well to keep an eye on this one, there really is nothing quite like it. In the meantime, expect to see more from the Outcast reboot at Gamescom next week.