I know I wasn’t the only one to be sad to see Roach go when the final credits rolled on The Witcher 3: Blood and Wine. We’d climbed mountains together. Eaten mushrooms and got high as kites together. Got stuck on glitchy bridges together. And if I know my cyberpunk dystopias, horses are a precious commodity in the future. Fortunately CD Projekt RED is working around this. Cyberpunk 2077 will feature an array of planes, bikes and rideable robots which players can hijack to make their way around its inevitably huge world.
The news comes via a job listing over on CDPR’s official site, one of a few dozen which has recently popped up. The team is looking for a ‘Senior Vehicle Artist’ to work on Cyberpunk 2077. “The candidate for this position needs to demonstrate deep understanding of industry standard 3D modeling techniques as well as show interest in emerging trends in this field. As a Senior Vehicle Artist you will be responsible for modeling incredibly complex vehicles, planes, bikes, robots and mechanics.”
In fact, they’ve got seven full pages of jobs up for the grabs so they’re really boosting their numbers as we get deeper into CyberPunk 2077’s development. They’re also looking for a Vehicle Gameplay Designer to work on vehicle handling, physics systems and establishing AI traffic systems. From the sounds of things we can expect hover-cars and the like to allow users to skip over the congested city floor.
The positions on offer vary wildly and are also a strong indicator we’ve got a long way to go until Cyberpunk 2077 sees the light of day. CD Projekt RED is still looking for a lead writer so the basics of the story have yet to even be hammered out, along with level design.
I do particularly like just how cocksure CD Projekt RED is about the whole affair though, saying the positions offer the chosen candidates “An exciting chance to work on one of the most acclaimed role-playing games”. They’re already tallying up the inevitable awards probably 2 or 3 years out from launch. On the basis of The Witcher 3, it’s difficult to argue.
Source: CD Projekt RED