Ever since day one with the notorious Oblivion horse armour, DLC, or downloadable content, has been a dirty term, synonymous with money-grabbing publishers and withholding content at launch. But it’s not always this way. Lurking out there in the wilderness is some solid gold DLC with hours and hours of gameplay which harkens back to the glory days of proper expansion packs.

The important thing is to pick your battles wisely of course. For my money a season has rarely, if ever, been worth buying, but most games have one more individual bits which are certainly worth giving.

One of the recent standouts for me was, unsurprisingly, The Witcher 3: Blood and Wine. It cost about £15 and lasted me 30-40 hours. It’s a value proposition unlike anything else out there with a huge new landmass to explore, dozens of quests and some high quality writing. CD Projekt RED set a standard with Blood & Wine for me, and it’s definitely a contender for game of the year.

Another I really liked was for the original Borderlands, if you can recall. It was called The Zombie Island of Dr Ned and gave Borderlands players who’d exhausted the main game an awesome new world to rummage around in, filled with undead denizens. My favourites were the big lumbering brutes with weapons chests on their backs.

Before I blabber on about any more it’s over to you, what’s been some of your favourite DLC over the years? Are there any devs you have the utmost faith in and would buy and DLC they put out? Let us know!