Having been officially announced a few weeks ago, inXile Entertainment has gone live with Wasteland 3’s Fig crowdfunding campaign, alongside the first ever gameplay trailer. Predictably the funding has got off to a flyer. Within two hours Wasteland 3 had blown past the halfway point of its $2.75 million funding goal, going on to amass $2.16 million overnight. Wasteland 3 is coming then, and on the basis of the footage it's also quite far along in development. Which all makes it a mite disappointing to hear the estimated arrival of Q4 2019. Gulp.
Compared to Divinity: Original Sin 2, which found itself in a similar funding situation, Wasteland 3 looks like a much more radically altered sequel. From the looks of things it’s moved to an all-new engine and judging from the early screens and footage it’s absolutely gorgeous. Who knew a death-filled frigid apocalyptic hellhole could look so good.
On the gameplay front things are drastically different as well. Wasteland 3 borrows from inXile’s other project, Torment: Tides of Numenera, to delivery dialog trees and fully animated NPCs during conversation. There’s also full co-op to accompany the single-player. The story remains the same but you and a friend can drop in and drop out as you play the campaign together. Depending on what your buddy does it can have some huge ramifications on the world around you.
"We want to take our Wasteland franchise to a darker and brutal post-apocalyptic setting that builds on the foundation of Wasteland 2," inXile CEO Brian Fargo said. "A game that is ambitious in reactivity and with new features like multi-player and the integration of vehicles into the world."
Sounds promising, I’m just thinking about the 1000 day wait until Q4 2019...