Over the last decade gaming has changed to an almost unrecognisable extent. Back in early 2006 we didn’t know what DLC meant. Season Passes were for sports teams. And just uttering the word micro-transactions would have sent us cross-eyed and made our heads hurt.
A lot of people aren’t happy with the direction gaming is gone. Whether that be any of the above, or Early Access, or pre-order exclusives, Early Enlister editions, free-to-play, boosters, cosmetics, in-game currencies. The list goes on and on.
So what about if you could take one of these much maligned practices and ban it forever. Which would you most like to see the end of for good?
I’m going to cheat a little bit and say two. Firstly, it would have to be micro-transactions. I’m not fussed about them in F2P titles, but in premium games they really do take the piss a bit. Asking someone to fork over $60 / £50 for a game and then having the cheek to ask them for more cash to open an unlockable box with a random item inside. It’s ugly, often gambling focused, and it can upset the balance of a game. Begone foul micro-transactions.
And my second one is a bit of a doubled-edged sword. Patches. Now, I know they’ve been around on PC for years, but of late they’ve become a real crutch for developers. They were fine when they were used to fix a few crucial problems which weren’t found during development, but at this stage they’re just a easy way to release an unfinished game early. Back before the internet was widespread and all games came on physical media, developers knew they only had one shot at getting things when they sent their game to manufacture. It meant, for the most part, that things were done properly. Obviously the counterpoint to this is that some old games are genuinely broken and were never fixed, so patches obviously have their benefits.
Over to you now. What is the one thing you would most like to remove from gaming today? To banish forever into the mists of time? Vote in the poll and be sure to let everyone know why in the comments below!