Every Watch Dogs 2 PC Graphics Setting Revealed

Written by Jon Sutton on Mon, Nov 28, 2016 10:08 AM
System Requirements Optimum 1080p PC Build Low vs Ultra Screenshots GPU Performance Chart CPU List That Meet System Requirements GPU List That Meet System Requirements

Our friends over in console land have been emptying granny’s bank accounts and smacking folk around the chops with a ball on a string for a couple of weeks now, but Watch Dogs 2 will be with us on PC looking better than ever from tomorrow. Looking good is one thing, performing well is another thing entirely. Let’s hope the extra fortnight in the oven means Ubisoft has got Watch Dogs 2 running in tip-top condition.

Should you not have an uber powerful rig that sounds like a jet engine and runs like a nuclear reactor then you’re probably going to have to fiddle around with Watch Dogs 2’s graphics settings in order to achieve optimum performance. Here’s the full list of all of Watch Dogs 2’s advanced video options so you can see ahead of time just what can be dialed up or down to achieve those FPS boosts.

Watch Dogs 2 Display Options

  • Window Mode
  • Resolution
  • Monitor Refresh Rate
  • V-Sync
  • Field of View
  • Pixel Density
  • Menu Position
  • Multimonitor HUD

Watch Dogs 2 Advanced Graphics Options

  • Graphics Quality
  • Geometry
  • Extra Details
  • Terrain
  • Vegetation
  • Texture Resolution
  • Texture Filtering
  • Shadows
  • Headlight Shadows
  • Water
  • Reflections
  • Screenspace Reflections
  • San Francisco Fog
  • Depth of Field
  • Motion Blur
  • Bloom
  • Ambient Occlusion
  • Temporal Filtering
  • Multisample Antialiasing - MSAA Off / MSAA 2x / MSAA x4 / MSAA x8 / TXAA x2 / TXAA x4 / TXAA x8
  • Post-Process Antialiasing - SMAA

Quite a hefty list of graphics options for Watch Dogs 2 I’m sure you’ll agree. I doubt the look of the menus is to everyone’s taste, although it is keeping with Ubisoft’s patented ‘edginess’ for the sequel. I’m expecting a bit of visual artifacting as I flick between the menus as it goes full cliche.

From the looks of things Ubisoft has just about everything covered here. Graphics Quality relates to the Watch Dogs 2 presets, ranging from Low up to Ultra. Visually Watch Dogs 2 doesn’t look heaps better than the original, so from the looks of things a GTX 970 or R9 290 should be capable of hitting Ultra at 1080p at least. The AMD graphics card is the more likely of the two to be capable of this however. We see from the top image that Ultra at the slightly unusual resolution of 1920 x 1200 eats 4.8 GB of VRAM. Considering the GTX 970 is getting by with what is essentially 3.5 GB, it may struggle with Watch Dogs 2's high resolution textures in particular.

One of the vaguer graphics options is ‘Extra Details’. Presumably this is just a level of detail slider, adding more environmental details at a greater distance such as plastic bags floating through the air or trash littering the streets. We might have to wait and see on this one though. This is joined by a San Francisco Fog toggle. Which I guess is a thing. I wasn’t aware the Golden Gate City was synonymous with fog so there we go. If you want your game to look like an open-world PSOne game, there’s your option.

Lastly a shout out to Watch Dogs 2’s antialiasing options. A decent selection there and also the option for both multisample and post-process AA. A word of warning - MSAA is extremely demanding and should be dropped in favour of TXAA for Nvidia users unless you have excess performance. Bump that up to MSAA x8 and Watch Dogs 2’s frame rate is likely to slow to a crawl. TXAA is still quite demanding however, so  your only fallback is the post-process SMAA (almost zero performance impact).

As ever keep your eyes peeled on GD in the coming days, where we'll hopefully have some extensive benchmark tests up in the coming days.

Login or Register to join the debate

Rep
9
Offline
10:20 Nov-29-2016

Nice and optimized game. Even a 750ti can run it on low-medium settings constant 30 fps.

1
Rep
16
Offline
16:09 Nov-28-2016

this is the last big title to be released this year, we will have to wait to 1st or 2nd 2017 quarter

0
Rep
11
Offline
14:50 Nov-28-2016

On 1080p max settings I am getting 30-35 fps and 900p high preset I am getting 60 fps.I don't see various anti aliasing options give in article for me only msaa 2x and smaa is there draw distance is bad without maxing out Extra detail.

0
Rep
47
Offline
14:19 Nov-28-2016

ugh I am so not digging that menu. It's not edgy, it looks ugly af.

0
Rep
26
Offline
12:25 Nov-28-2016

Where is the E3 graphics setting?

-3
Rep
216
Offline
admin approved badge
12:31 Nov-28-2016

That's a mod mate :D soon...

-2
Rep
4
Offline
11:24 Nov-28-2016

Hoping for this to be well optimized for PC.

3
Rep
85
Offline
admin approved badge
11:15 Nov-28-2016

So that points at I will be unable to run at 1080p low as usage will likely be still 2GB+.
Maybe 900p med. I will see :P

0
Rep
51
Offline
11:15 Nov-28-2016

I don't mind the look of the menu so much as the horrible red/green toggle colours, Makes you feel like your system is broken when you dial down the settings. Is it supposed to be like that, because of the Ansi design?
Must be easier on the eyes for colour blind people, just to read the labels.

0
Rep
45
Offline
13:26 Nov-28-2016

I dislike the look of them both. The menu and the horrible colors. To me it sets a horrible tone.

0
Rep
15
Offline
admin approved badge
10:32 Nov-28-2016

Just read the bit about VRAM usage.


To think I only bought this GPU a year ago.


I wonder what the VRAM usage would be at 8K resolution.

0
Rep
105
Offline
21:50 Nov-28-2016

Lol,maybe in 2 years the vram requirements will be 8 gb and 12gb as recommended, and just when i though my 6gb will last 2 years at ultra settings.

0
Rep
15
Offline
admin approved badge
10:28 Nov-28-2016

Just curious, what is the difference between TXAA and MSAA? When the game launches would someone send me a screenshot of what the game looks like in TXAA x8 and another in MSAA x8 for comparison purposes?

0
Rep
95
Offline
10:44 Nov-28-2016
1
Rep
51
Offline
11:11 Nov-28-2016

Actually they advertise TXAA as being LESS demanding than MSAA. I remember TXAA x2 is supposed to be equal to MSAA x4 in image quality with MSAA x2 performance cost, or something to that effect.
Also TXAA is supposed to look better in motion, like you said, because of the temporal component, But really, SMAA is best.

0
Rep
23
Offline
11:07 Nov-28-2016

I find this person really good: https://www.youtube.com/watch?v=NDo5TKr6pyc

0

Can They Run... |

Ryzen 5 3600 6-Core 3.6GHz GeForce RTX 2070 Gigabyte Windforce 8GB 16GB
Ryzen 7 5800H 8-Core 3.2GHz GeForce RTX 3060 Mobile 16GB
100% Yes [1 votes]
| 60FPS, Ultra, 1440p
Ryzen 9 3900X 12-Core 3.8GHz GeForce RTX 3070 EVGA FTW3 Ultra Gaming 8GB 32GB
66.6667% Yes [3 votes]
| 60FPS, Low, 720p
APU A8-7410 Quad-Core Radeon R5 7410 8GB
100% Yes [2 votes]
| 60FPS, Ultra, 1080p
Core i5-11400 6-Core 2.7GHz GeForce RTX 3050 Ti Mobile 8GB
| 60FPS, Ultra, 1080p
Ryzen 5 3600 6-Core 3.6GHz GeForce GTX 1080 MSI Gaming X 8GB Edition 16GB
100% Yes [2 votes]
| 30FPS, Low, 720p
Ryzen 5 3400G 4-Core 3.7GHz Radeon RX Vega 11 6GB
0% No [1 votes]
| 30FPS, High, 1080p
Core i5-11400 6-Core 2.7GHz GeForce RTX 3050 Ti Mobile 8GB
50% Yes [2 votes]
| 60FPS, Medium,
Ryzen 5 3500U 4-Core 2.1 GHz Radeon RX Vega 8 8GB
| 30FPS, Low,
Ryzen 5 3500U 4-Core 2.1 GHz Radeon RX Vega 8 8GB
50% Yes [2 votes]