Good evening fellow vikings. Samurai, knights; I don't want to have to hurt you. I've drawn my battle lines for the For Honor closed beta, hurtling into battle like some extra from Braveheart. It's been some bloody, brutal fun. What surprised me most though was just how nice For Honor was to look at. All those pre-launch trailers didn't really seem to do it justice.
If you had a look at the confusing system requirements for For Honor then you're probably none the wiser as to how it performs on your hardware. I can confirm it runs great on a Radeon R9 380 2GB (around 43 fps on Ultra/1080p), but if you think you are going to have to dial down a few settings, here are some For Honor low versus ultra graphics comparison sliders to see just what you may have to miss out on.
For Honor Low v Ultra Graphics Comparison
(slide cursor over to compare)
There's no two ways about it, For Honor is a very pretty game. Or at least as pretty as the sight of grizzled men axing each other in the stomach can get. Even on Low it can be quite an impressive spectacle. The only really telling sign you're playing on Low settings is the obvious aliasing. Apart from this For Honor looks quite nice on Low, even if it is a bit flat and plain to look at.
Crank things up to Ultra and For Honor really does look great, particularly for an online game with a potentially high number of AI soldiers on screen at any one point. Better shadows and ambient occlusion definitely make the biggest difference, making looking For Honor look much crisper and allowing the scenery to pop. To my mind the aesthetic and use of the AnvilNext game engine borrows heavily from the Assassin's Creed series, which explains the gorgeous lighting and long draw distances.
There's no huge difference in texture detail and quality between Low and Ultra in truth, so the final key difference is the Environmental Detail setting. this is response to all that extra foliage you see on Ultra, and it's most obvious in the fourth example. This breaths a lot more life into For Honor's world and stops it feeling overly static.
So what do you think of For Honor's visuals? For those who've made it into the beta, what graphics settings are you playing it on? Let us know!