Right on cue, Warner Bros and Monolith have showcased the gameplay reveal of Middle-Earth: Shadow of War. Hats off to them as well because when they say gameplay they really mean it. This is more than 16 minutes of uninterrupted footage showing Talion swarming a huge orc fort with his own orc army and going toe-to-toe with a flamethrowing chieftain. Stick the kettle on, make a brew, and settle down.
The centrepiece of the whole video is the reintroduction of the Nemesis System to Shadow of War. The next-gen iteration of Nemesis adds Orc fortresses into the mix. As chieftains and warlords get more powerful, so too do their fort defenses. Somehow Talion and Celebrimbor must find a way inside these gigantic fortresses and hunt down the orc lords inside.
In this particular slice of gameplay, an assault is being led on Seregost, with a number of higher-up orcs waiting inside. Talion leads the assault with what looks to be dozens upon dozens of ground troops, certainly far in excess of any battles seen in Shadow of Mordor. It all caps off with a spectacular boss battle.
What a turnaround. This time last week Shadow of War was still a rumour. Now we’ve seen a cinematic and over 16 minutes of gameplay. We’ve also got the official Middle-Earth: Shadow of War PC system requirements. Monolith is going full steam ahead for that August 25th launch on PC, PlayStation 4, Xbox One and Xbox Scorpio.
How do you like Monolith's expansion of the Nemesis system? Are there enough tweaks and changes to get you coming back for a sequel? Let us know!