The latest GeForce 382.05 WHQL Game Ready drivers have dropped, bringing with them some last minute performance optimisations for tomorrow’s Prey release, as well as Battlezone VR and the newly added multi-GPU support for Gears of War 4.
Support for Prey is undoubtedly the highlight, and the pressure is truly on Arkane Studios to deliver a well-optimised version.They’ve been busy talking the talk, now it’s time to walk the walk. They did kind of sow the seeds for potential teething issues, however, by claiming that day one drivers for games can upset performance due to a lack of thorough in-house testing. Nvidia says this driver will “optimize performance and perfect gameplay”, but we’ll have to wait and see.
Hopefully, we’ll have plenty to update you with on Prey tomorrow (Bethesda’s only just sending out review code to sites), but it’s going to be very interesting to see how it looks and performs after Dishonored 2’s shaky release.
Other goodies in this driver release include SLI profiles for Sniper: Ghost Warrior 3 and Warhammer 40K: Dawn of War 3m along with a 3D Vision profile (people still use that?) for Dawn of War. The latter option is tagged as ‘Not recommended’ though. You have been warned.
Fixes in GeForce Driver 382.05
No Man’s Sky - with The Foundation Update 1.10 patch: With SLI enabled, there is texture corruption in the game.
GeForce GTX 670 - World of Tanks: In SLI mode, blue-screen crash occurs when pressing Alt+Tab during the game.
GeForce GTX 1080 Ti - Gears of War: After the bootup movies, blue-screen crash occurs pointing to nvlddmkm.sys.
The NVIDIA Control Panel in the Windows desktop context menu, as well as the NVIDIA system tray icon, may be absent.
System may hang at a black screen upon cold boot up.
In a multi-display configuration, the extended displays are unable to enter sleep mode.
That’s all the fixes, but there’s still the usual laundry list of issues which you can check out in full in the documentation here.