Creative Assembly has unleashed the first ever in-engine trailer for Total War: Warhammer II, showcasing the Lizardmen hordes rampaging through the thick jungles of Lustria. These reptilian warriors are some of the most iconic in the Warhammer Fantasy universe, brought to the brink of annihilation by the Great Cataclysm. The Lizardmen’s civilization now lies in ruin, with only a Slann Mage priest still alive to rally the troops and rebuild their empire once more.
Despite largely looking as if they’d eat you for dinner and wash it down with a pint of claret, the Lizardmen’s cause is actually a noble one. Enactors of the Great Plan, their only wish is to protect the world and restore order. Naturally, the only way to ensure this happens is to kill just about everything in sight.
“It is time to march on the Fallen Gates,” reads the blurb. “The Elf servants have blasphemed not just by leaving Ulthuan, but by daring to interfere with the Cosmic Gates – an ancient device that can open a portal into the Realm of Chaos. For such a heinous transgressions, the Elves must be punished as decreed by Mazdamundi, the Lord of the Solar City.”
Visually, Total War: Warhammer 2 is looking gorgeous in the in-engine trailer. Creative Assembly tends to make the trailers look a lot more impressive than the game itself though, so I wouldn’t go expecting actual gameplay to look quite up to this standard. Being a standalone expansion of sorts to the original Total War: Warhammer, it’s likely to have the exact same system requirements and visuals.
Rather than a visual upgrade, the big new changes for the sequel are related to the four new playable races and a reworked end goal. The Lizardmen, High Elves and Dark Elves make up the three announced races, while Skaven is thought to be the fourth. They’re all battling for control of the Great Vortex, some wishing to stabilise it while others are willing it out of control.
Total War: Warhammer II is out later this year on PC.