Ubisoft cause a bit of a stir last week when it announced it would effectively be cancelling a season’s worth of content for Rainbow Six Siege, or at the very least shunting it back another three months. Now Ubisoft has released a behind-the-scenes video detailing the thinking behind Operation Health, a three-pronged long-term strategy aimed at fixing matchmaking, connection speeds and bug fixes.
The first changes to be rolled out are technological improvements, beginning with One Step Matchmaking. Players will now be able to queue for a match while they’re on the menu screen, meaning you can browse the store or mess around with your Operator setups. This update should be rolling out very soon.
After this, Ubisoft plans to shift all server-based features to client side rather peer-to-peer, which should improve general performance. This will be complemented by faster servers and, thankfully, higher tick rates, improving the experience for all.
A new deployment process for patches is also being integrated, beginning with the new test servers and ensuring the patches are healthy before they go live. The patches will also have on/off switches built in, allowing Ubisoft to quickly revert bad changes which cause unforeseen bugs.
Lastly, Ubisoft will have Bug Fix Sprints for Rainbow Six Siege. Once the patches are live, all of the top reported bugs by the community will be tackled, ensuring exploits and other oddities are stamped out far quicker than they currently are.
All of these changes means there’ll be no new content in Rainbow Six Siege for Season Two, which stretches from May - July. Instead, Hong Kong has now been pushed back to Season Three and Korea to Season Four. Each of these seasons will bring an additional map, as well as three new Operations - The two standard Operators to match the map location, and an extra Polish GROM Operator in each season to make up for the lack of Season Two content. In total this means Rainbow Six Siege’s Year Two will be missing out on just a single map over course of the year due to Operation Health. Annoying, but a necessary evil to conquer Siege’s troubling server issues.