Star Citizen Gears Up for 3.0 Update Which Includes Explorable Moons and Derelict Ships

Written by Jon Sutton on Mon, Jul 24, 2017 9:52 AM
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Star Citizen’s road to release has been a long and treacherous one, but with the upcoming 3.0.0 update it takes one of its largest steps yet. For the very first time Star Citizen’s disparate elements are beginning to coalesce into a complete package, adding moon landings, planetary rovers to explore in, and planetary bases to set up. They’ll be fused with the persistent universe, interstellar dogfighting and the Star Marine FPS element, allowing players to seamlessly fight aboard a space vessel, jump in a personal craft, fly down to the surface of a moon, hop out and explore on foot. All that, without a loading screen in sight.

After all the seemingly over ambitious promises, everything Cloud Imperium Games wanted to do is starting to come together, and there should be a reasonably solid, feature filled game play when Star Citizen’s Alpha 3.0 update arrives in late August. You can get your first taste of 3.0 in the trailer below.

A grand total of three new moons will be added to the Crusader system (Yela, Cellin and Daymar), small beginnings but the groundwork for what CIG envisions as an entire universe. They’ll each have surface outposts; little dwellings that players can visit to socialise, pick up missions, etc.

Other goodies completed for Star Citizen’s 3.0.0 branch include both derelict and inhabited derelict ships sites for players to comb through in an attempt to pick up supplies. From the sounds of things, at certain sites, you may get more than you bargained for. There are also now debris fields to navigate, a new planet in Delamar, a pick up and carry system so players can physically load cargo onto their ships, and of course, the Mega Map technology used to render Star Citizen’s entire persistent universe.

It’s an exciting time to be a Star Citizen fan, a previously nebulous game that is now beginning to take shape before our eyes. Is anyone planning on hopping in and giving the update a go next month? Or are you still patiently holding out for the final, feature complete (in so much as it can be) release?

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09:32 Jul-25-2017

Have they improved the optimization of this game yet? Last year I remember people with GTX970 were having performance issues, even at low - can someone shout out how their game runs and what HW they use?

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19:30 Jul-27-2017

Last i checked it out, which i think was the most recent version 2.6 i think, it was running decent with my setup. Let me look right now with power efficiency turned off cause i usually keep that on lol.


Edit: Here's the answer to your question, medium settings 1080p i hopped into the multiplayer fps portion and while figuring out controls (crouch, weapon burst, stuff like that) the game crashed. There seemed to be a little hitching but that might have been assets loading.

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20:39 Jul-27-2017

On low settings 1080p with my pc, I still get hitching and a little asset pop in. In some areas it will be 60fps and then it will drop to 30/40's. This is only in the multiplayer. I expect the same with the persistent universe so I haven't tried that.

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16:09 Jul-28-2017

4 real damn. Thx 4 sharing that info man. BTW how is you CPU holding up in the game?

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22:06 Jul-31-2017

It's doing its best haha -70% utilization during a mulitplayer game and it usually sits at 70C temp so I'm not sure how it will fare when the game is released. Also just to note my psu is quite s**t and is actually having trouble supplying enough power for my rig when playing a game as intensive as star citizen. Turning off power efficiency of my gpu will almost certainly cause a shutdown due to lack of power. This would also sometimes happen with old smaller gpu. New psu otw

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10:56 Aug-01-2017

Get a new one as soon as possible. Never risk your equipment because of a bad PSU. If the damn thing fries your entire rig you will kick yourself in the ass for not buying one sooner.

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20:05 Aug-01-2017

New psu is in! Runs like a dream and is much quieter. Played some sc multiplayer for a good while with no shutdowns ohhhh yea!!! I hit temps never possible before haha, gpu to 75c and cpu to 72c. Still some semi-frequent hitching in sc, its like pausing and unpausing a video as fast as you can. I'm so happy though, no more shutdowns!! Using an evga 650w GQ now. Good call gankutsuou a good psu makes a huge difference :) Next up, new cpu! Sometime lol

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18:33 Aug-02-2017

Happy to hear it all worked out. Have fun with Star Citizen. And who knows, maybe one day we will meet there.

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05:16 Jul-25-2017

keep making missons or quests or however this game is when it comes out. It will be better than no dude sky for sure.

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01:33 Jul-25-2017

The community is excited, but also staying cautious.

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21:27 Jul-24-2017

I'm waiting for a long time now, trying to resist and wait for the final release.

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20:47 Jul-24-2017

I've spend way too much on SC already ..... But I can't help myself lol

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10:02 Jul-24-2017

Just get the damn Squadron 42 out already. Those 42 ppl have waited long enough. XD

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Can They Run... |

| 60FPS, Medium, 1080p
Core i7-7500U 2-Core 2.7GHz GeForce 940MX 2GB 8GB
| 60FPS, Medium, 1080p
Ryzen 9 5900X 12-Core 3.7GHz Radeon RX 580 Sapphire Nitro+ 8GB 32GB
| 60FPS, Ultra, 1080p
Core i5-10400F 6-Core 2.90GHz GeForce RTX 3060 Ti Inno3D Twin X2 8GB 32GB
100% Yes [3 votes]
Ryzen R5 1400 Radeon RX 560 2GB 8GB
| 60FPS, Ultra, 1440p
Core i7-11800H 8-Core 1.90GHz GeForce RTX 3060 Mobile 32GB
100% Yes [1 votes]
| 60FPS, High, 1440p
Core i7-7700K 4-Core 4.2GHz GeForce GTX 1080 MSI Gaming X 8GB Edition 16GB
100% Yes [1 votes]