After Capcom metaphorically screwed the pooch with Street Fighter V, a game which has since been knocked off its perch by the likes of Tekken 7 and Injustice 2, it's fortunate they've got a second stab at the fighting game scene with Marvel vs Capcom: Infinite. Marvel, rather than Capcom, is riding very high in the popularity stakes right now, so MvC: Infinite could be an eSports giant if Capcom plays its cards right. The first port of call, as ever, is fantastic performance. You will certainly what to be playing Marvel Vs Capcom: Infinite at 60 fps to stand a chance competitively. Here are the official MvC: Infinite PC system requirements.

Marvel vs Capcom: Infinite Minimum System Requirements

  • OS: Windows 7 64-bit
  • CPU: Intel Core i3-4160 3.6 GHz or AMD FX-6300 3.5GHz
  • RAM: 6 GB System Memory
  • GPU RAM: 1.5 GB Video Memory
  • GPU: GeForce GTX 480 or Radeon HD 6970
  • HDD: 59GB available hard drive space
  • DX: DirectX 11

Marvel vs Capcom: Infinite Recommended System Requirements

  • OS: Windows 10 64-bit
  • CPU: Intel Core i5-4690K 3.5 GHz or AMD FX-9370 4.4 GHz
  • RAM: 8 GB System Memory
  • GPU RAM: 2GB Video Memory
  • GPU: Nvidia GeForce GTX 960 or AMD Radeon R7 370
  • HDD: 59GB available hard drive space
  • DX: DirectX 11

Just as we'd expected, Marvel vs Capcom: Infinite's system requirements are very similar to Street Fighter V. They're both in Unreal Engine 4, with similar visual quality, and they are of course both fighting games. If you could reliably play Street Fighter V then you should be good to go with MvC: Infinite.

All that said, there are a number of changes; some small, some large. For the most part, things remain exactly as they were. The minimum CPU for MvC Infinite is a dual-core with a decent clocked speed, paired with just about any DirectX 11-capable graphics card. For the recommended specs there is a bit of shuffling around, however, at least for Team Red users. The recommended AMD CPU is now up to an FX-9370 from an FX-8350, while the recommended GPU has actually dropped, from a Radeon R9 380 down to an R7 370. Intel and Nvidia system requirements remain exactly the same across both games, so any benchmarks for SFV should provide a great indicator of Marvel vs Capcom: Infinite performance.

And now the 59-ton elephant in the room. The installation size of MvC: Infinite seems a little ludicrous, but I guess that's what we have to expect these days. Still, 59GB for a fighting game with just a handful of arenas seems excessive, although perhaps the 30 playable characters take their toll. There is also the possibility this figure includes future DLC plans for Marvel vs Capcom: Infinite. Considering its name, expect there to be plenty of it. For a point of comparison, Street Fighter V was just 7GB at launch. Perhaps Capcom really took those content criticisms to heart - a well-rounded story mode with lengthy cut-scenes could significantly boost Marvel vs Capcom Infinite's installation size.

 

As ever, remember you can always check out how well your PC can run the Marvel vs Capcom: Infinite System Requirements here, where you can check benchmarking and performance from other users. Compare your graphics card to the Marvel vs Capcom: Infinite GPU benchmark chart and we also have a Marvel vs Capcom: Infinite Per Second system performance chart for you to check.