Cyberpunk 2077 Will be Single-Player, No Hidden Catches - 'We Leave Greed To Others'

Written by Stuart Thomas on Mon, Nov 20, 2017 9:48 AM
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Last week an interview with CD Projekt RED’s studio president Adam Kicinski appeared to suggest Cyberpunk 2077 could be going the multiplayer or games as a service route, although it appears something may have been lost in translation. Now the official Twitter account has stepped in confirmed Cyberpunk 2077 will be a single-player, story-driven RPG with no hidden catches.

For fans of The Witcher 3: Wild Hunt, the good news is that CD Projekt RED plans to deliver nothing less with the follow-up. It’ll be same open-world RPG at its core with a huge, expansive storyline to get lost in. They also found time for what presume is the slyest of digs at EA and its handling of Star Wars Battlefront 2 and Need For Speed Payback’s microtransactions, although it could also apply to Middle-Earth: Shadow of War, Forza 7, Call of Duty WWII, or just about any AAA game launching this holiday season.

“Worry not,” proclaims CD Projekt RED. “When thinking CP2077, think nothing less than TW3 — huge single player, open world, story-driven RPG. No hidden catch, you get what you pay for — no bullshit, just honest gaming like with Wild Hunt. We leave greed to others.”

Fret not then, Cyberpunk 2077 sounds like it’s going to be everything we’d been hoping it would be. These comments should assuage plenty of fears that CDPR was dipping its toes into uncharted and controversial territories.

From the sound of things, development of Cyberpunk 2077 is progressing well, despite rumours to the contrary. Despite this, it's looking likely we're still a good chunk of years from the game actually releasing. If I were a betting man, I suspect CDPR may even be holding on for the next console generation. It's been five years since its announcement, what's another couple?

Glad to see Cyberpunk 2077 back on track? When do you think it's finally going to launch? Let us know!

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10:02 Nov-20-2017

To be fair i was suspecting something was off with the speculation for micro transactions. The real question, which is: why would we need an internet connection? Still stands.


But otherwise im not surprised CDPR is still a good company.

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10:06 Nov-20-2017

Yee, its total controversy to the first release article, a couple of days ago - I hope they don't go the Assassin's creed path...

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10:38 Nov-20-2017

and by Assassin's Creed's path you mean what exactly?

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11:02 Nov-20-2017

DRM and Anti-tamper your arse.

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13:36 Nov-20-2017

aww someone is sad he cannot play the game because it has not been cracked yet

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10:10 Nov-20-2017

CDPR is NOT a really good company, to this day people complain about the work environment, being underpaid and overworked... I mean such a successful company should have a good quality work environment with good working conditions...

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12:13 Nov-20-2017

You're basing this on that cyberspace where people anonymously share their work environment experience ? What's it called. Also, can it be taken as seriously as you're taking it ? It couldn't be a few disgruntled employees or a matter of sour grapes ?

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13:54 Nov-20-2017

You should check this out: https://www.youtube.com/watch?v=AynvqY4cN8M
While CDPR has given me no reason to stop trusting them, I can honestly believe that their work environment is far from optimal. The fact that the Witcher series is as great as it is, lies on the talent of the devs, not the management capabilities of the company superiors.

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13:56 Nov-20-2017

Well that's the thing, once a few people spoke the rest didn't stay very quiet or deny it.
And it's just as Rebdy18 said, the developers are skilled, but the management is terrible.

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14:54 Nov-20-2017

Well, today we can not categorize gaming companies by good / bad, its more like bad / worse xD
Instead of putting out a mark of satisfaction, games should be judged with a "how-much-you-are-being-screwed bar"

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15:18 Nov-20-2017

I don't understand why there's an unrealistic expectation for these companies to be holy. They're not non-profit companies created to save whales or cure disease. Once you begin to understand that these companies are here to make money, the more free you would be to enjoy their products.

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15:22 Nov-20-2017

Having said that though, once these companies forget what makes games great and allow the quest for profits to blind them, they'll lose their audience. It's all about profits yes, but greater profits and doing the "right thing" are not mutually exclusive and most of the time, the latter actually leads to the former.

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15:22 Nov-20-2017

Sadly Fattman is right.
Penoys absolutely, but can't they just raise prices instead of having terrible practices...

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14:38 Nov-20-2017

I think we shldnt be too hung up on which company is good/bad/greedy. It should be more about the price of their games and how much entertainment they provide.

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15:23 Nov-20-2017

well for example BF1 was 60$(probably still is), but 80% of the multiplayer content is locked behind DLCs... and I never buy paid DLCs... I'd gladly pay 90-100$ if everything is just included in the game... and usually only 10-15% of the player base buy the DLCs, it would be more profitable for them and more enjoyable for the consumer at the same time.

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