You Can Now Buy Plots of Virtual Land for $100 in Star Citizen

Written by Neil Soutter on Thu, Nov 30, 2017 2:30 PM
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Star Citizen has always been operating like the Wild West of gaming, and now Cloud Imperium Games has taken this a step further with the ability to buy licenses for plots of land. There’s gold in them there asteroid belts.

These so-called Land Claim Licenses are available for purchase on any UEE (United Empire of Earth) controlled land. They’ll set would-be prospects back $50 for a 4km x 4km spot, or  $100 for an 8km x 8km plot. The ‘value’ lies in the 8km² plot of course, which is four times the size and yet ‘just’ double the cost. And just why is the UEE selling all of these claim licenses? Well, the “UEE sells claim licenses for the same reasons as any government – to raise revenue to fund public benefit programs, to liberalize its economy, to spur growth and tax revenue, and to fund the military campaign against the Vanduul.” Ah, of course.

The twist is that eventually, these plots will be available to buy for in-game credits, although this is much further down the line and CIG has not confirmed the price in UEC Credits yet. The land won’t be purchasable with in-game currency until it’s actually usable for services like base building and mining, neither of which are implemented yet.

For now, though, a plot of land can be scouted out and reserved by planting a claim beacon. This logs the coordinates of the plot, which can then be taken to the UEE Planetary Development office in order to execute a claim. Claim beacons can be destroyed by other players, and indeed another player can trespass onto the land and destroy property or steal its resources. This is a criminal offence though, so the lawbreaker may run into swift trouble with the UEE forces.

Now, buying a plot of virtual land isn’t really anything new for the MMO scene. The likes of Elder Scrolls Online and Final Fantasy XIV let you buy plots of land and build houses, although basic versions are available for free. The only key difference really is that you can actually do something with these plots of land. Right now, any UEE land purchased in Star Citizen is useless until CIG implements actual tools for mining, building and the like. Right now a land purchase is purely speculative; its value is zero in the world. There are billions of square kilometres of land available, so it’s not as if it’s a battle to control limited resources.

On their part, CIG does admit to this. “Licenses can be bought for UEC in game and no one will be able to claim land before the mechanic is available in game for all,” explains the blurb. “People that own claim licenses now, during the anniversary sale to support development, and people that earn the money in-game to buy one will be on equal footing assuming they have enough UEC, especially as there will be millions of locations for people to explore and claim within the Universe over the lifetime of the game.”

Star Citizen continues to get odder then, and more expensive. Anybody planning to fork out for a chunk of virtual space rock? Or are you sceptical of pumping more money in? Let us know!

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09:25 Dec-10-2017

Imagine the backlash if this was EA..

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17:19 Dec-06-2017

Oh boy!


A non-existential plot of land in a non-existential world for a non-existential game.


GTGO - Get The Game Out

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09:38 Dec-01-2017

I thought the problem with this game was, that they have too much money and they don't know what else to develop with it...

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10:01 Dec-01-2017

I really doubt they do. Current funds are $169m which isn't gonna go far for a studio this size, developing for this long. The scope has obviously expanded as the funding has gone up, but I seriously doubt they're rolling in cash.

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07:36 Dec-01-2017

that's how microtransaction evolution looks like

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07:17 Dec-01-2017

They'll add a tax system for owning land too, maybe a sales tax :)). The idea of owning property in a game is appealing, particularly if it's kind of unique, but paying for it with real money not so much, especially when it's so expensive.

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06:14 Dec-01-2017

et tuu, Start Citizen?....

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19:41 Nov-30-2017

Aannnd we were blaming people for selling land from heaven :) At least these guys are selling something that you can use while you are living :P

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16:29 Nov-30-2017

Instead of Micro transactions, Star Citizen reform gaming with Major transactions.....

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16:52 Nov-30-2017

i laughed out loud at this comment

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20:09 Nov-30-2017

While I disagree with the statement, Had to upvote lol. Too funny.

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16:23 Nov-30-2017

Having player bases anywhere in the universe is going to be amazing! Imagine you have a mining vessel. If you want to make a mining base, you need a Pioneer to construct your outpost. You'll need to ferry materials to buyers and ferry supplies back. Do you wanna survive this undertaking? You'll need to hire security too.


I don't see the issue if you buy land with real instead of ingame money

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14:53 Nov-30-2017

You can buy only a maximum of 800 km2! Additionally a community manager said on said video above: "Did you know if all 1.9 Million current Star Citizens got a Land License, there be room for them all on a Single planet in our Universe,and that's with like half the planet to spare..." -
The game is still in crowdfunding mode, nobody is forced to buy anything, everything is achieveable ingame!

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15:14 Nov-30-2017

Nice to see a fellow citizen as dedicated as I am. I watch almost every video, read almost every post, play every build that CIG release. I'm hooked lol.

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18:21 Nov-30-2017

Is it worth? Do you see it getting finished anytime?

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20:11 Nov-30-2017

Dude, 100% worth to me. The game won't be done for at least another 2 years, and I'm okay with that. I have gotten MANY hours of enjoyment out of watching their videos, playing what they have put out, and engaging with the community.

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14:40 Dec-01-2017

2 years is a wishfull thinking.
https://starcitizentracker.github.io/majorsystems/

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15:10 Dec-01-2017

haha that is great

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17:02 Dec-01-2017

I really do not mind. They're inventing groundbreaking technologies for gaming as a whole, and almos everything good in this world takes time and effort. I'm looking forward to 3.0 to see how much new mechanics have been (near) finished atm. Each time they finish a mechanic, it also opens up a lot of potential for content. Which can be easily created, since they have a solid structure to work from

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00:56 Dec-02-2017

I'm nowhere near involved in that game but I just hope it doesn't be stuck in development hell forever, just to be sold to another studio :)

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14:51 Nov-30-2017

To be fair, you can't do much of anything with a lot that you buy in Star Citizen. I just bought the new Anvil Hawk ship that went on concept, and it's in concept. Can't fly it. Same thing with the land claim. You can buy it, but you still can't do anything with it. We have to wait until the game is done. That said, I see no reason for anybody except maybe large orgs to even see the appeal of this right now. Even then...


Also, just pointing out that you're not actually buying land. You're buying the ability to claim a plot of land. You can't actually claim it or do ANYTHING with it.

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15:23 Nov-30-2017

Sorry, I'm just trying to wrap my head around this. What's the difference between the ability to claim land and actually claiming it?


Star Citizen is absolutely wild from the outside looking in lol, can't wait to see how it shapes up

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20:15 Nov-30-2017

Lol sorry should have explained this better. Essentially, because you're not buying land itself, players can't have the "best" land on day 1 of launch (whenever that will be). They can't use the pre-alpha/alpha/beta phase to find out what land they want and claim it before people who want to buy land claims with in game money have the opportunity. It's a subtle difference, but it levels the playing field, as everybody will have the opportunity to claim the land at the same time essentially.

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