PUBG Sales Smash Through 30 Million, Sold 1.3 Million Copies a Week Since September

Written by Stuart Thomas on Sat, Dec 23, 2017 11:52 AM
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Is PUBG’s success never-ending? We don’t know, but it certainly feels that way. The latest milestone to be hit by the online shooter is 30 million total sales across both PC and Xbox One. A truly staggering figure, and enough to make the 10 million sales achieved in early September seem rather twee in comparison.

At the time, Brendan ‘PlayerUnknown’ Greene’s hope that PUBG could eclipse League of Legends’ 70 million active monthly players seemed like a laughably over-optimistic target. After shifting a further 20 million copies in the last 15 weeks, equivalent to 1.3 million units a week, PlayerUnknown is having the last laugh.

It now means total revenue from PUBG sales is around about $810 million, plus whatever income has been generated from loot crates. Valve’s cut for just selling the game is around $243 million, minus sales through third-party stores. By best estimates, that means Valve has made more from PUBG, a game it didn’t even make, than Star Citizen’s total funding life-to-date ($174m).

“The day has arrived,” says CH Kim, CEO of PUBG Corp and executive producer on PUBG. “Nine months ago, we celebrated PUBG’s release into Early Access and began collaborating with our players to bring PUBG Corp.’s Battle Royale vision to life. Now we have a new milestone to celebrate: after a tremendously successful and instructive Early Access phase, we’re launching PUBG’s version 1.0 on PC, which will include our new desert map Miramar, vaulting and climbing, and all of the other features the community has been helping us refine. We’re excited to begin the second part of PUBG’s journey, and this is just the start of our commitment to the development of this game.

“2017 has been a phenomenal year for PlayerUnknown’s Battlegrounds. With over 30 million players globally across PC platforms and the Xbox Game Preview program, we owe the success we’ve experienced this year to the community, whose passion has inspired all of us here at PUBG Corp. to make the very best game we can. We’ll continue to fine tune the Battle Royale experience and will introduce additional in-game content, including new crates, to become available in early 2018.”

Quite when PUBG's meteoric rise is going to slow down, we just can't tell, but it's consistently defying the doubters, week in, week out. The Xbox One version also has a long to way to go as well of course, so PUBG's well and truly got League of Legends in its sights next. Watch out Riot.

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00:45 Dec-26-2017

WOWWW

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00:59 Dec-24-2017

Got to wonder where all that money goes looking at the constant rubberbanding. The first minute of every game you have problems even running forward which very often is your certain death as you don't find a weapon, and movementwise having a ping of 70-80 in pubg feels like having a ping of 300ms+ in other games. Also it's just sad how they pretend it's out of early access though it shouldn't be.

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00:19 Dec-24-2017

How can it be so popular with their servers in the current condition? Lag is terrible, you either have to wait until 30 people are dead for the server to come good and you're able to pick up weapons or you have to keep finding new games until you come across a semi-decent server. This game shouldn't be LIVE with the servers the way they are, and don't get me started on the number of cheaters plaguing the OC and AS servers.


Game had so much potential at the start but the usual story developed, all they care about is lining their pockets.......

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00:56 Dec-24-2017

God knows they just slapped the 1.0 sticker on there to have it "done" for christmas, but you're massively exaggerating. The lag at the beginning of the round takes 1 minute after landing at best and I haven't found 1 cheater (or had 0 suspicions) in 60h. I agree that pubg has some serious issues, and I hate how they call this the 1.0 version, but come, on exaggerating doesn't help the discusson.

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01:59 Dec-24-2017

Crap, you caught me! Back to the drawing board.... Everyone experiences things differently, Me and my friends on the OC servers in the last couple of days have struggled to get passed the lag, It is often unbearable. The Europe or American servers may be different, and you may not get any, but for me it's terrible! To the point where I am having to play another game.


Thanks for your input though.

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22:00 Dec-23-2017

please give better servers... and ****ing stop with all the chinese bs no one likes looting and peaking only to get headshotted by guy named xiao9576391274 as he headshots all your friends within .4 seconds

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16:07 Dec-23-2017

90% looting, 10% shooting and 100% boring. There's nothing worse than when a game is boring.

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18:48 Dec-23-2017

Agreed and on top of that the game itself is just a castrated ARMA III with the worst ARMA III game mode that the game has.

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13:46 Dec-23-2017

Not a fan of this game, im not into the battle royal games but people are enjoying it so that's the main thing. Sadly it's just not a game I can enjoy

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12:55 Dec-23-2017

We are slowly but surely entering a world of WALL-E and Idiocracy.

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12:11 Dec-23-2017

So sad... and here there are hundreds of games on steam that are starving for players...

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15:18 Dec-23-2017

so sad indeed. Can't understand why these multiplayer games get so popular. Always thought we single-player gamer where in majority but i guess i was wrong :(

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16:54 Dec-23-2017

Ever since the 7th gen consoles and on PC since steam became popular(just coincidence for PC) multiplayer has been dominant, sadly.

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