Nex Machina Server CPU Load Increases 5x Following Meltdown Patch

Written by Neil Soutter on Tue, Jan 9, 2018 4:41 PM
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Under-the-radar indie gem Nex Machina is the latest to run into server problems as a result of the Meltdown vulnerability. Having patched their backend servers over the weekend, the team at Housemarque noticed CPU Utilization shot up by as much as 500%. This led to an increased number of reports from players noticing the lack of leaderboards, player customisation options and the availability of online play.

Having issued the update late on Friday evening, Housemarque is pretty confident that the cause of the problems with the server is due to recent patches designed to mitigate Meltdown vulnerability.

“We are trying to mitigate the effects to the best of our ability,” explained Housemarque. “You can expect issues during the next two weeks as due to the nature of the problems we'll pretty much have to test the fixes in a live environment. Meanwhile, we ask for your patience and please continue reporting any issues that you may experience.”

At the moment the number of confirmed cases of Meltdown fixes causing server issues is limited to just two games - Nex Machina and Fortnite. With any luck, this means the issues with CPU usage just aren’t impacting the online performance of other games. The worst case scenario is that other games’ servers are yet to have their Meltdown fixes implemented, meaning the problems are yet to come. Alternatively, the fixes are in place and some developers just aren’t letting us know about their issues yet. There were widespread outages across Ubisoft’s games at the weekend, for example.

Are Nex Machina and Fortnite the odd ones out? Or are you expecting more widespread problems with gaming servers in the coming weeks? Let us know your thoughts below!

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01:10 Jan-10-2018

this shows intel only wants to be at the top of the benchmarks no matter the security risks.

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01:36 Jan-10-2018

Meltdown is not specific to Intel tho...

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09:44 Jan-10-2018

Correct but i believe AMD is only susceptible to one of the three "viruses", so on a server and consumer side it's not being affected nearly as much as Intel is.

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16:07 Jan-10-2018

No, Spectre and Meltdown affect both manufacturers. So AMD is susceptible to two out of the three. But the first exploit found this year that was Intel specific was fixed with a firmware update so really both are on par with each other in this regard.

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18:08 Jan-09-2018

500 percent seems excessive. I think there is more going one here.

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17:46 Jan-09-2018

Oh damn, I should upgrade & patch my new strong CPU so I could be safe and have top notch perfmornace as soon as possi ---- WAIT A MINUTE?! Are they trying to scare us into buying new stronger CPUs ?!

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18:09 Jan-09-2018

No, the problem is we were getting performance we shouldn't have been getting because barebones features were skimped on.

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19:26 Jan-09-2018

Well games themselves do NOT use many of the execution units that appear to be the problem, so gaming performance is NOT affected much, 5-15%, especially on CPUs that were more than strong enough to run the games before.

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20:04 Jan-09-2018

Last time I checked the benches it seemed like the drop in fps was more like 0-3%...

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20:21 Jan-09-2018

problem is they are testing CPUs that were never really pushed by games all that much in the first place. Weaker CPUs are affected up to 15%, which is still NOT much at all.

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