PlayStation 4 Firmware 5.5 Adds System Wide Supersampling Option for Pro Users

Written by Neil Soutter on Tue, Feb 6, 2018 3:27 PM

Sony has revealed PlayStation 4’s System Software 5.50 firmware, the beta version of which is rolling out today. The biggest addition is undoubtedly system-wide supersampling support for PlayStation 4 Pro users. This adds supersampling for those using 1080p TVs with PS4 Pro supported games. Supersampling’s a spatial anti-aliasing method which renders at a higher resolution before shrinking it to the desired size (1920x1080). This results in a sharper image with less aliasing.

Supersampling is probably the sort of feature that should have been in for the PS4 Pro’s launch, but it’s better late than never. It’s another little bonus feature to go alongside the Boost mode which can take advantage of the higher-clocked GPU to deliver more stable frame rates. Like a lot the features in this update, it’s all rather twee compared to PC gaming, where most of these things are just expected.

Elsewhere, users will now be able to import custom wallpapers for their home screens via USB. Which, er, beats paying for themes I guess. Now where I did I put that Gaben jpeg...

Any parents out there can now also more easily decide how often and how much their little ones can play. The Family Managers option can restrict the how long an individual child can play for, set specific times between which they’re allowed to play, and even so it auto-logs the user out when they reach the allotted time. Fairly inconsequential for most users but a neat addition all the same.

Libraries have also been given a makeover. There are a couple of new filters to identify which games you’ve purchased, along with another dedicated to PlayStation Plus titles. You’ll finally also be able to hide apps in your library. That’s a godsend for me; I can finally get rid of my Destiny Alpha, two Destiny betas, and a Destiny 2 beta.

PlayStation 4 firmware 5.50 will be rolling out to beta participants who’ve opted in today, before arriving for everyone else in the coming weeks.

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09:02 Feb-07-2018

Also it could be an update to stamp out the jailbroke firmware too

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02:10 Feb-07-2018

This finna woke...

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19:22 Feb-06-2018

1440p (2K) only though, by the looks of it... The best SS/downscaling quality always comes from multiples of 4 (1440p for 720p screens, 4K for 1080p, 5K for 1440p, etc). From my own testing with DSR I can say that the imrovement is there, but there's extra filtering in place to fit 3 pixels where there are only 2, for example, so things aren't perfect.


Same principle applies for hgih-res displays trying to display a lower resolution - multiples of 4 are fine, because 1 pixel in-game becomes 4 pixels on-screen, but when you try anything else - you're dealing with filtering again.

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23:12 Feb-06-2018

1440p shouldn't be called 2k. If anything is 2k its 1080p. The value comes from the horizontal pixels per line.

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00:19 Feb-07-2018

True, the DCI standard for 2K is 2048 × 1080 - just a 128 pixels longer than 1080p.
Technically this "2K" Sony is referring to is QHD (sometimes referred to as WQHD) or better yet - 1440p.
Still, "2K" is a widely adopted for 1440p, but I have no idea why.


Maybe Sony is telling people that you finally get true 1080p on consoles? xDDD

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09:24 Feb-07-2018

:D

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16:48 Feb-06-2018

sweet i play ps4 on 1080p and SS is always welcomed tho i wonder is it 1.? what 1.5 2.0 .4.0! no it should be 2.0 qhd on 1080p

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