Sony has revealed PlayStation 4’s System Software 5.50 firmware, the beta version of which is rolling out today. The biggest addition is undoubtedly system-wide supersampling support for PlayStation 4 Pro users. This adds supersampling for those using 1080p TVs with PS4 Pro supported games. Supersampling’s a spatial anti-aliasing method which renders at a higher resolution before shrinking it to the desired size (1920x1080). This results in a sharper image with less aliasing.
Supersampling is probably the sort of feature that should have been in for the PS4 Pro’s launch, but it’s better late than never. It’s another little bonus feature to go alongside the Boost mode which can take advantage of the higher-clocked GPU to deliver more stable frame rates. Like a lot the features in this update, it’s all rather twee compared to PC gaming, where most of these things are just expected.
Elsewhere, users will now be able to import custom wallpapers for their home screens via USB. Which, er, beats paying for themes I guess. Now where I did I put that Gaben jpeg...
Any parents out there can now also more easily decide how often and how much their little ones can play. The Family Managers option can restrict the how long an individual child can play for, set specific times between which they’re allowed to play, and even so it auto-logs the user out when they reach the allotted time. Fairly inconsequential for most users but a neat addition all the same.
Libraries have also been given a makeover. There are a couple of new filters to identify which games you’ve purchased, along with another dedicated to PlayStation Plus titles. You’ll finally also be able to hide apps in your library. That’s a godsend for me; I can finally get rid of my Destiny Alpha, two Destiny betas, and a Destiny 2 beta.
PlayStation 4 firmware 5.50 will be rolling out to beta participants who’ve opted in today, before arriving for everyone else in the coming weeks.