Metal Gear Survive PC Performance Report

Written by Jon Sutton on Thu, Feb 22, 2018 12:11 PM
System Requirements Optimum 1080p PC Build Low vs Ultra Screenshots GPU Performance Chart CPU List That Meet System Requirements GPU List That Meet System Requirements

Konami releasing a new Metal Gear game should be a seismic event in the gaming world. After the cloud of controversy surrounding Kojima's exit from Konami in the months before MGSV's launch though, many are keeping a wary eye on Metal Gear Survive. We'll have a review for you shortly, but in the meantime, we've taken a look at Metal Gear Survive's PC performance and optimisation.

Metal Gear Survive Graphics Settings

Metal Gear Survive has a fairly decent spread of graphics options, all said and done, although I could talk at length at just how strangely they've been implemented. VSync carries its full Vertical Sync name, for example, and the two options are Valid or Invalid. Quite why Konami didn't opt for the standard Enabled/Disabled I don't know, but if you want Vsync off then you'll need to make sure it's set to Invalid.

The secondary bit of performance comes from the Frame Rate option, which comes with just two settings - 30 FPS Lock and Automatic. A locked 30 FPS does exactly what it says on the tin but Automatic, who knows? It locked me at 60 frames per second although this may be to do with my monitor's 60Hz refresh rate. In order to go beyond 60fps, I had to edit a settings config file which gets reset every time you change the graphics options in-game.

Aside from these gripes though, there's plenty to fiddle with to improve your frame rates in Metal Gear Survive, including stables like Ambient Occlusion, Post Processing, Shadows, Lighting, and Texture resolution.

One final thing to note - Metal Gear Survive's menus are entirely keyboard driven. You will likely have to take your hand off the mouse a lot to navigate them and it does slow things down, particularly in a survival game where there's lots of item management and general fiddliness. It may pay to plug in a controller if you're playing MGS on PC.

Metal Gear Survive Graphics Options 

  • Windowed Mode
  • Resolution
  • Display
  • Vertical Sync
  • Frame Rate
  • Motion Blur
  • Depth of Field
  • Model Detail
  • Textures
  • Texture Filtering
  • Shadows
  • Lighting
  • Post Processing
  • Effects
  • Ambient Occlusion

 

Metal Gear Survive System Requirements

Metal Gear Survive Minimum System Requirements

  • OS: Windows 7 64-bit 
  • CPU: Intel Core i5-4460 3.2 GHz or AMD FX-8320 3.5 GHz
  • RAM: 4GB System Memory
  • GPU RAM: 2GB Video Memory
  • GPU: Nvidia GeForce GTX 650 2GB or AMD Radeon HD 5850 2GB
  • HDD: 20GB Free Hard Drive Space
  • DX: DirectX 11
  • AUDIO: DirectX 9.0c Compatible Sound Card
  • OTHER: Internet Connection Required

Metal Gear Survive Recommended System Requirements

  • OS: Windows 10 64-bit
  • CPU: Intel Core i7-4790 3.6 GHz or AMD Ryzen 5 1500X 3.5 GHz
  • RAM: 8 GB System Memory
  • GPU RAM: 2GB Video Memory
  • GPU: Nvidia GeForce GTX 960 or AMD Radeon R9 280
  • HDD: 20GB Free Hard Drive Space
  • DX: DirectX 11
  • AUDIO: DirectX 9.0c Compatible Sound Card
  • OTHER: Internet Connection Required

Metal Gear Survive Benchmarks

Metal Gear Survive benchmarks and frames per second analysis performed on GeForce GTX 1060 6GB | Intel i7-5820K | 16GB DDR4

For our Metal Gear Survive benchmarks, we used a GeForce GTX 1060 equipped with 6GB video memory. It’s backed up by 16GB DDR4 memory and an Intel Core i7-5820K CPU. 

Metal Gear Survive has an enormously long intro before you can get into the action, but we tried to benchmark during a particularly hectic point in earlier in the game. It's likely later points in the game are much more demanding though, particularly when the enemy count starts to increase. We were dealing with approximately 20 enemies on-screen at any one time.

Metal Gear Survive GeForce GTX 1060 6GB 1080p, 1440p, 4K Benchmarks

(Click to expand)

  1080p 1440p 4K
Low 85 82 68
Medium 84 68 49
High 79 60 37
Ultra 77 54 28

 

MG Survive certainly isn't the prettiest game; graphically it's identical to 2015's Metal Gear Solid V: The Phantom Pain, but it certainly does the job.   Unsurprisingly, Metal Gear Survive runs absolutely excellently on the GeForce GTX 1060. Konami's Fox Engine is a well-oiled machine, and it seems capable of running a large number of NPCs on-screen at any one time without any major dips in performance. 

The comparatively humble GeForce GTX 1060 6GB can more than hold its own even at 4K resolution provided you drop the graphics settings down a notch or two, but it's at 1440p/High where it provides the perfect balance between visual fidelity and performance. Frame rates hold consistently and there is no noticeable stuttering.

The one snag comes for those with high refresh rate monitors. The difference in frame rates between Low @ 1080p and Low @ 4K is only 25%. While it's easy to hit 60fps in Metal Gear Survive, it's a case of decreasing returns when you attempt to stretch beyond this. 

How Well Optimised is Metal Gear Survive

Metal Gear Survive CPU Core Usage and Multithreading Performance

Metal Gear Survive CPU Usage during 720p / Low Benchmark with Nvidia GeForce GTX 1060

 

Metal Gear Survive GPU Usage during 1080p / Ultra Benchmark with Nvidia GeForce GTX 1060

The results clearly demonstrate that Metal Gear Survive is extremely lightweight in terms of CPU demands. On 720p/Low, where it should be working hardest, we're seeing average utilisation of 13% on a 6-core processor. It's disappointing to see the CPU can't be made to work harder for those who want even higher frame rates, but anyone gunning for 60 frames per second won't be affected anyway.

As for the GPU, it's used to its full extent at 1080p/Ultra, delivering a solid 77 frames per second average. The GTX 1060's sweet spot is typically 1920x1080 resolution, and it absolutely delivers the required performance in Metal Gear Survive. 

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22:50 Feb-24-2018

They make you pay for save slots. $10 for an extra save slot. No ****ing deal. Performance does not matter. No one should lay this game.

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06:38 Feb-24-2018

Bad optimization!

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17:33 Feb-25-2018

Really? Not at all

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02:19 Feb-28-2018

not at all troll

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23:36 Feb-23-2018

only 8 fps difference going from low to ultra?is it good or Bad optimization?

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31
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08:27 Feb-23-2018

I tried the OBT and realized why it's a good port. Mostly because they reuse old assets from MGSV (which is really great optimized). If your rig can run MGSV then you can run this. It's just adding stuff and not much Tech upgrade.

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22:46 Feb-22-2018

I feel the team behind Ground Zeroes and Phantom Pain deserve the credit here, we all knew the Fox Engine was sublime. I mean, if the PS4 could do 1080p60, modest PC's would hit that target with ease.
Still not buying, Konami.

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108
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07:24 Feb-23-2018

#F*cKonami

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senior admin badge
09:08 Feb-23-2018

It's largely the same team, minus Kojima and a handful of others that went with him ;)

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17:43 Feb-23-2018

It's also a shameless cash grab. My loyalty remains with the mastermind behind the series. I refuse to accept a game aimed at killing the MGS franchise.

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09:45 Feb-26-2018

Fair enough, I find it pays not to be blindly loyal to any publisher/developer/hardware manufacturer, just get the good stuff from whoever when it comes along.

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20:34 Feb-22-2018

As if anybody with a shred of respect actually cares. :D

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15:34 Feb-22-2018

I'm baffled as to why they spend so much money and time on this fail of a game when they could have invested that money and time in completing MGS5.....

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15:48 Feb-22-2018

ikr

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15:11 Feb-22-2018

As its been said before **** KONAMI

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15:13 Feb-22-2018

Yawn

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14:59 Feb-22-2018

Same engine from Metal Gear Solid 5 Phantom Pain. Since that game was very well optimized then this game has no doubt that optimized well too.

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13:44 Feb-22-2018

And it's not even open-world

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14:11 Feb-22-2018

Yeah it is

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18:15 Feb-22-2018

It is, it's the same map from mgsV

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13:41 Feb-22-2018

Unsurprising results but I love looking at these articles anyways. Thanks for the benchmarks.

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14:12 Feb-22-2018

No problem, glad you liked it :)

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13:21 Feb-22-2018

Well it literally has 2015 mgsv graphics so yeah good performance obviously

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13:43 Feb-22-2018

Thank you Kojima

2

Can They Run... |

| 30FPS, Medium, 1080p
Ryzen 5 3500U 4-Core 2.1 GHz Radeon RX 540X 2GB Mobile 8GB
| 30FPS, Low, 1080p
Core i5-4670 3.4GHz GeForce GTX 1050 Ti EVGA Gaming 4GB 8GB
| 60FPS, High, 1440p
Ryzen 7 3700X 8-Core 3.6GHz GeForce RTX 2080 EVGA XC Ultra Gaming 8GB 32GB
| 60FPS, Medium, 1080p
Ryzen 7 4800H 8-Core 2.9GHz GeForce GTX 1650 Ti 4GB 8GB
| High,
Ryzen 7 2700 8-Core 3.2GHz Radeon RX 5600 XT Gigabyte Gaming OC 6GB 16GB
100% Yes [2 votes]
| 60FPS, Medium, 1440p
Ryzen 5 3600 6-Core 3.6GHz GeForce GTX 1070 Palit Super JetStream 16GB
50% Yes [2 votes]
| 60FPS, Ultra, 1080p
Core i7-11700K 8-Core 3.6GHz GeForce GTX 1060 Asus ROG Strix Gaming OC 6GB Edition 32GB
75% Yes [4 votes]
| 60FPS, Low, 1080p
Core i7-4770 4-Core 3.4GHz GeForce GTX 1060 Inno3D Compact 6GB 8GB
100% Yes [1 votes]
| 60FPS, High, 1080p
Core i5-9300H 4-Core 2.4GHz GeForce GTX 1650 8GB
| 60FPS, Low, 1080p
Ryzen 5 5600 6-Core 3.5GHz Radeon RX 5500 XT 8GB 16GB
Ryzen 5 5600 6-Core 3.5GHz Radeon RX 5500 XT 8GB 16GB
| 60FPS, Low, 1080p
Ryzen 5 5600 6-Core 3.5GHz Radeon RX 5500 XT 8GB 16GB