The release of Total War Saga: Thrones of Britannia this week shone an interesting spotlight on frequent game releases. The rate at which new Total War games have been releasing has been increasing exponentially as Creative Assembly has sized up. It’s meant we get plenty more Total War games, but it’s also meant we’re becoming increasingly used to iterative changes rather than grand overhauls.
To all intents and purposes, Thrones of Britannia is pretty much a reskin of the Total War games that came before, albeit with one or two new mechanics such as per unit food upkeep. At its heart, this is Total War: Attila in a new setting. The core game is still as great as it always was, but there's a feeling we've done all this before.
Creative Assembly isn’t alone in this though. Any time a series achieves considerable success, the developers and publishers are going to look to replicate this as much and as quickly as possible. And they’ll keep doing it, again and again, until the money dries up and a fresh start is needed.
We’ve seen many game series go through this same process over the years. Assassin’s Creed arrived and proved a blockbuster success. It didn’t take Ubisoft long to release it could milk a new game out of this franchise each and every holiday season. Eventually, these gradual iterations proved too much for the fanbase though, and sales began to decline. Ubisoft decided enough was enough, announcing the series would be taking a break before coming back stronger than ever with Assassin’s Creed Origins.
Look too, at Telltale Games. Having stumbled on a winning formula with The Walking Dead, Telltale Games absolute ballooned in size and quickly began releasing four or five episodic series within a single year. It felt as if any and every franchise it could get its hands on was being turned into an interactive adventure, from Jurassic Park to Batman, Guardians of the Galaxy, and Game of Thrones. The result was a string of games that couldn’t hold a candle to the first season of The Walking Dead, each becoming more derivative than the last. Eventually, the penny dropped in November 2017 and Telltale announced a major restructuring. Around 90 staff were unfortunately cut, with the aim being to “focus on delivering fewer, better games with a smaller team.”
The counterpoint to all of this is we love to get more of the games we adore. Who wouldn’t want another Half-Life? Would you really turn your nose up at The Witcher 4? At the end of the day, money talks, and if fans are buying up these endless iterations then it’s a recipe that works, but there is a feeling that these constant tiny changes, such as we see with Total War, is taking away from the expanse, sweeping updates that we’d love to see in a sequel.
So are you happy to constantly get more games in the series you love or would sacrifice waiting a few more years to get a sequel that fundamentally offers a new experience rather than a retreading of an old one? Get voting and let us know why in the comments below!
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PC Specs
! Half Life 3 confir.. ehhh
PC Specs
No!
No!
No!
When can I get a Daniel Bryan emoji to express myself?
PC Specs
My favorite game series have stopped producing games 10 years ago... Whats there to be so happy about
PC Specs
I'm in the same boat. I too keep waiting and waiting (and waiting) to see a sequel to Prince of Persia 2008, but after 10 years it doesn't seem likely. Besides, the people who made the first game so amazing are probably gone from Ubisoft Montreal by now, so maybe it's better that there is no sequel, so that the magnificence of PoP 2008 isn't tarnished in any way by a sub-par sequel.
PC Specs
Nope, at least 2 years for me. Every sequel in the series should be changed dramatically, if not all, so players can actually feel it's a "new game", rather than just brought a different story, a bit of feature patches, and UI updates. Sport games are the primary example of this yearly sequel crap. Roster updates should be a $5/$10 DLC, rather than a full-fat new game/sequel.
PC Specs
usually no, I want fresh games if possible
PC Specs
A Good Chef Cooks Food With Love
And Some times Slow Cook it
That How Games should come out Near Perfect
not Burned with Cancer stuff Cough Pay to win Loot boxes
PC Specs
Actually no, I am not happy with yearly releases, yes I want sequels, but I also want them to do good sequel, which does some changes, improves on things, tries to do some more than original,... Sure sometimes game is good for me to want more of the same, but that can only last for so long...
PC Specs
... before I will want things to change. So having lets say 2 or maybe 3 games on yearly release might not be deal breaker, but in Assassin's Creed, Origins should happen a lot sooner than it did. And I would rather see longer game, which is supported with expansion to last longer and proper sequel few years after.
PC Specs
I fully believe there should always be mix of new IPs, sequels and remasters. They all appeal to their crowd, but important thing is to not just focus on one, but rather balance them and take time to do them properly. And maybe do unthinkable and start taking few risks.
PC Specs
Look at MMORPGS, genre that certainly isn't dead, but it dropped a lot and good portion of it is because all wanted to make next WoW and no one wanted to take risks and make something different. I feel that all we need is companies to start taking risks and try different things, even if they don't always succeed.
PC Specs
I don't mind the concept of having new games every year, but I hate it when they get really samey.
Total war for example, it was Warhammer last year, now its the British Isles, thats fine. But if it was Warhammer 3 I would not like it.
PC Specs
Well it was a different team working on ToB. Warhammer 3 is still being produced, same as Three Kingdoms but if they keep launching at this place they'll end up competing with their own products.
PC Specs
if they can deliver an amazing game every year why not? the thing is, most of the developers cant
PC Specs
IF they can produce high-quality sequels sure, I mean they do NOT have to be done by the same studio, for example look at CoD, 3x studios make each game for 3x years, but they release a new game every year, though CoD is NOT a great example of high-quality sequels multiplayer, shooters, in general, are NOT good example of sequels.
If they produce trash even if it's 5 years later I don't want it even if I am a fanboy of the series. So yeah.... as long as it's quality and at least 1x year apart I'm all for it.
PC Specs
I've never actually gotten into any of those games. I got an Assassins Creed game bundled with a GPU a while back. I liked it but not enough to want to play the whole series.
Now if they were going to release a new Shadowrun game every year....
PC Specs
I'm honestly not that fond of it. It's starting to feel like they're releasing a decent sized update every year for a full game price. This every year release schedule actually took me away from plenty of games and franchises I've played and liked playing.
There's constantly more and more of them but they keep giving you less and less.
Just take your time and present the game when it's ready.