Prolific Italian racing game studio Milestone has announced that motorbike racing simulation series Ride is back for a third outing. Ride 3 will be launching on PC, PlayStation 4 and Xbox One later this year, moving the series to Unreal Engine 4 for the first time.

More and better seems to be the order of the day with Ride 3, which should be sure to please the existing Ride fanbase. The move to UE4 allows Milestone to achieve “extreme realism” thanks to improved visual rendering, detailed particle and lighting effects, and photorealist environments, as well as the addition of a night mode for the first time.

Ride 3 will also include improved AI, new physics simulation, a revised collision for those bone-crunching crashes, and a revised career that tells a story to the player based on specific types of bike, manufacturers, or classic races that have taken place on iconic tracks.

In terms of the volume of content, Ride 3 is certainly coming up trumps. Ride 2 already won a Guinness World Record for the highest number of licensed bikes to feature in a videogame, while Ride 3 will up this to more than 230 bikes on day one, divided into seven different categories. There are also 12 brand new tracks, bringing the total up to 30 circuits.

Milestone has kind of got a monopoly on motorbike racing games these days, although with Ride 3 it certainly seems as if they’re attempting to best themselves rather than be happy to sit on their laurels.

Ride 3 is launching on November 8th for PC, PlayStation 4 and Xbox One.