In case you missed you it, Call of Duty: Black Ops 4 was fully unveiled to the world yesterday evening. It was to be an evening of precious few surprises, with just about every leak we’d heard about turning out to be real.

The first change we have to tackle is the total absence of a single-player campaign in COD: BLOPS 4. This is what had been rumoured and we know it to be 100% true. There will be Zombies mode training missions designed for solo players, and Zombies mode can now be played solo with AI partners, but a traditional Call of Duty campaign is not happening.

Instead, the focus is all on the multiplayer, which is split between three distinct areas. The traditional competitive multiplayer looks to be borrowing a little from Rainbow Six Siege in how it works. Despite a near-future setting, there’s no wall-running or any junk like that, but players will pick Specialists that each have their own special unique abilities. These can include things like a grappling hook, impassable barb wire coils, barriers that can be erected, and even a device that can block electronics in an area. Sound familiar to anyone?

Aside from the introduction of a class system, players will still have a pick-10 system to customise their character, and all the usual game modes we’ve come to expect.

The second pillars of Call of Duty: Black Ops 4 is the returning Zombies mode. This will launch with three new maps, including one set on the doomed Titanic. Finally, we know it wasn’t the poor bloody iceberg’s fault. There’ll be four distinct characters to choose from, and Treyarch intends to keep folks playing Zombies mode by adding in a constant stream of new features and special timed events. For the first time ever, as well, there are Custom Mutations. More than 100 rules can be tweaked covering just about every facet of Zombies mode, including zombie speed, player health, spawn rates, and explosive damage. Treyarch will be putting its own variants together called Callings, and these will come with unique rewards  for completing them.

And the final pillar? Well, surprise, surprise, Call of Duty: Black Ops 4 will also be coming with its own battle royale game mode. ‘Blackout’ is a new mode featuring a map 1500 times bigger than Nuketown, and features driveable vehicles, weapon pickups, and a last-man-standing objective. We got the first trailer for Call of Duty: BLOPS 4 - Blackout, but Treyarch still won’t be drawn on the exact player count just yet, likely because it doesn’t know itself how many it can get away with and still achieve stable performance. “We haven’t actually decided,” said design director David Vonderhaar. “We have to create the best experience, and to create that experience in a Call of Duty universe, you have to try various flavors of that until you find the right one.” Can it reach that elusive 100 figure that’s become so synonymous within the genre?

Call of Duty: Black Ops 4 is out on October 12th for PC, PlayStation 4 and Xbox One.

And that’s pretty much it for Call of Duty: Black Ops IIII this year. Plenty of goodies in there for multiplayer fans, but perhaps a very disappointing outcome for fans of the usual solo campaigns. Knowing all of this, are you planning to pick up Call of Duty: Black Ops 4 later this year? Will the lack of a single-player campaign hurt Activision’s bottom line? Let us know what you think!