The Crew 2
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User Review


Buckle up, the closed beta for June's biggest release has gone live. If you've nabbed an invite, you can play The Crew 2 right now. I've been busy jumping into the closed beta for The Crew 2 to see what the fuss is all about. It's a Ubisoft gig so that naturally comes with a few skepticisms in terms of performance. Let's see how The Crew 2 holds up, keeping in mind this is still a beta test and results may vary for the final game.

The Crew 2 Graphics Settings

  • Resolution
  • Screen Mode
  • FPS Limit
  • Brightness
  • V-Sync
  • Preset
  • Geometry
  • Shadows
  • Textures
  • Environment Mapping
  • Depth of Field
  • Motion Blur
  • Grass
  • Volumetric FX
  • Anti-Aliasing
  • Ambient Occlusion
  • Screen Space Reflection
  • Weather
  • Terrain
  • 3 Monitor FOV Scale Factor

There's a very decent range of graphics settings to tweak in the PC version of The Crew 2. Ivory Tower has just above ever base covered here, allowing players to mess around and find the perfect balance between visuals and frame rate.

As ever with a racing game, it's pretty crucial that you hit 60fps if you can, or as the very minimum, a locked 30. Any movement here and it's going to impact how you're racing. Ideally, we'd be able to run The Crew 2 at frame rates in excess of 60 frames per second even. However, The Crew 2 sadly comes with an FPS limit of 60 FPS. We really hope this changes between now and launch on June 29th.

The Crew 2 System Requirements

The Crew 2 Minimum System Requirements for 30 FPS Low @ 1080p

  • OS: Windows 7 64-bit
  • CPU: Intel Core i5-2400S 2.5GHz or AMD FX-6100 3.3 GHz
  • RAM: 8 GB System Memory
  • GPU RAM: 2 GB Video Memory
  • GPU: GeForce GTX 660 or Radeon HD 7870 2GB
  • HDD: TBA
  • API: DirectX 11

The Crew 2 Recommended System Requirements for 30 FPS High @ 1080p

  • OS: Windows 7 64-bit
  • CPU: Intel Core i5-3470 3.2 GHz or AMD FX-6350 3.9 GHz
  • RAM: 8 GB System Memory
  • GPU RAM: 2 GB Video Memory
  • GPU: GeForce GTX 760 or Radeon R9 270X
  • HDD: TBA
  • API: DirectX 11

The Crew 2 Recommended System Requirements for 60 FPS High @ 1080p

  • OS: Windows 7 64-bit
  • CPU: Intel Core i5-4690K 3.5 GHz or AMD Ryzen 5 1600 3.2 GHz
  • RAM: 8 GB System Memory
  • GPU RAM: 4 GB Video Memory
  • GPU: GeForce GTX 970 or Radeon RX 470 8GB
  • HDD: TBA
  • API: DirectX 11

The Crew 2 benchmarks and frames per second analysis performed on MSI GeForce GTX 1060 Gaming X 6G | Intel i7-5820K | 16GB DDR4

For these benchmarks, we tested out how The Crew 2 performed while using MSI's GeForce GTX 1060 Gaming X 6G, equipped with 6GB video memory. It’s backed up by 16GB DDR4 memory and an Intel Core i7-5820K CPU. This system is slightly more powerful than the recommended specs, so the expectation is of decent performance. It's always worth bearing in mind this is a beta test though, and work will be done in terms of optimisation between now and launch, as well as with GPU driver updates.

These benchmarks were performed during a race in a city district, down in Miami to be precise. Urban areas mixed with wide vistas tend to make this one of the more demanding areas I've found so far in The Crew 2.


  1080p 1440p 4K
Low 60 60 45
Medium 60 60 28
High 60 59 26
Ultra 60 46 24

You'll be pleased to know that even at this early stage, the performance is fantastic. The 60 frames per second frame rate lock in The Crew 2 is disappointing, for sure, but within those boundaries, the performance is absolutely stellar. At 1080p, the GTX 1060 never drops a frame on Ultra. It feels fantastic to play. 

Even at 1440p, the GTX 1060 6GB holds its own in The Crew 2. It takes a dip on Ultra, but even on High, the frame rate is never really dipping below the high 50's. Overall, it's absolutely solid, and it's even capable of running at 4K at a fairly playable frame rate. Below 30fps is never ideal in a racing game, but it's serviceable enough. 

If you've got a GTX 1060, I'd have to recommend 1080p Ultra or 1440p High, depending on the resolution of your monitor. The sharper resolution of 1440p is certainly worth the trade-off of dropping down from Ultra. 


How Well Optimised is The Crew 2

Far Cry 5 CPU Core Usage and Multithreading Performance

The Crew 2 CPU Usage during 1080p / Ultra Benchmark with Nvidia GeForce GTX 1060


The Crew 2 GPU Usage during 1080p / Ultra Benchmark with Nvidia GeForce GTX 1060



The Crew 2 hits the graphics card hard, giving it a full working. GPU usage hovers in the 90's at all times during this benchmark, and is usually maxed out at 99% usage. For those rocking 3GB GTX 1060's though, the good news is that, at 1080p at least, The Crew 2 caps out at about 2.5GB video memory usage.

Ubisoft open-world games typically hit hardest on the CPU, although we can see this isn't the case here with The Crew 2. The Intel Core i7-5820K is obviously a very capable processor, but we can see the load is spread nicely across all cores and threads, while typical overall CPU usage is around 30%.

We'll have plenty more impressions of The Crew 2 to share with you shortly. In the meantime, if you've been invited to The Crew 2 closed beta then do share your impressions below!

As well as this, it's always helpful if you add your benchmark results to the site using our tools. This helps provide more accurate information to the next member of the GD community who comes along to check it out. Just head here and then click the plus button at the top, just next to search bar, to begin adding your results.