EA made a big song and dance about Anthem during the tail-end of its E3 2018 press conference, but there are still a huge number of questions to be answered about the game, in particular how it matches up with BioWare’s previous work on single-player focused narrative RPGs. Anthem certainly looks like a game that isn’t designed to be blown through over a long weekend. Instead, BioWare is busy designing an endgame that will have players coming back to its world week after week.
YouTube Arekkz posted a new video wherein he had a chance to talk with Jonathan Warner, the game director for Anthem. Together they went through the overall aims, progression, and the endgame of Anthem.
Within Anthem, players will work through various story-based missions in the campaign in an effort to defeat the Dominion. Along the way, players will take part in various events and activities, but the actual act of defeating the Dominion is seen as the middle part of the game.
“The overarching goal is really to power up your javelins to the degree where you feel that you’re pretty legendary,” Warner said. “You have that mid-level goal of ‘You’re going to go out and defeat the Dominion’, which is the bespoke story we’re going to tell. And then there’s the world conflict, cause once you defeat the Dominion, the work’s not done.”
Once the story has been bested, players are then free to take on the endgame activities. This includes unlocking new world missions, daily challenges, and taking on the suspiciously Raid-sounding strongholds. “There’s always going to be a reason to come back on a weekly, daily basis,” explains Warner.
The overall aim will be to continue developing your player character as well as powering up the Javelins, the suits that dictates the player’s class. You won’t be locked down to a single role though and can switch Javelins at will in order to specialise in different playstyles or use different weapons.
It sounds like your typical endgame fare from the likes of Destiny and The Division, to be honest, although the hope is that it leans more towards the latter than the former. BioWare has said it plans to drip out additional story-based expansions for Anthem after launch, offering a key reason for players to jump back in.
Anthem is out on February 22nd, 2019, for PC, PlayStation 4 and Xbox One.
How do you think BioWare is going to crack the tricky nut that is endgame? Do you believe BioWare can create compelling endgame content, or are you wary of the grind? Let us know your thoughts below!