Remedy Went Independent for Control as Microsoft Wouldn't Let it Make Alan Wake 2

Written by Neil Soutter on Thu, Jul 19, 2018 9:45 AM
System Requirements Optimum 1080p PC Build Low vs Ultra Screenshots GPU Performance Chart CPU List That Meet System Requirements GPU List That Meet System Requirements

Remedy CEO Tero Virtala has said the studio could possibly have developed sequels for Alan Wake and Quantum Break, but it was ultimately Microsoft’s decision not to push ahead with Alan Wake 2.

Alan Wake and Quantum Break were Xbox exclusives and Microsoft ultimately owned the IP, giving them the final say of the future of these series. Virtala has implied this is the chief reason why Remedy Entertainment has parted ways with Microsoft for the upcoming Control, providing the studio with total creative freedom and the potential to build on the world with sequels if it proves successful. We saw how Remedy intended to do this with Alan Wake and Quantum Break, both of which contained little Easter Eggs that hinted at a larger world.

“In order to create these worlds, characters and stories, it's a huge investment of really high-quality people that are really hard to find and those typically provide a basis for long-term franchises, long-term brands in which you could put multiple games," said Virtala to GamesIndustry.biz.

"Considering our history, Alan Wake was really interesting but it was a collaboration with Microsoft. Due to certain reasons, it never got a sequel. Quantum Break, also, we put a lot of effort into creating the world, the characters, the stories, but still it was Microsoft IP. They decided not to take it further. If we owned the IP, it's fully in our hands to decide how we create it, how we develop, what are the creative decisions that we take? And then maybe one day in the future, if it proves to be successful, it's again in our hands to decide what will be done. That was important for us."

I can’t say it feels like the greatest loss that Quantum Break 2 was never made, and having seen plenty of gameplay from Control it certainly seems like the smart decision to build a new IP. Early impressions have been fantastic and it still retains Remedy’s token time-warping combat and explosive action.

Source: GI.biz

Login or Register to join the debate

Rep
27
Offline
16:10 Jul-20-2018

Alan Wake was the only horror game I ever completed lol

0
Rep
39
Offline
23:13 Jul-19-2018

I really need alan wake 2 though, I can't live with the current ending. The thought that alan wake 2 was already in the works and than cancelled is just horrible. Really hope they'll still make a sequal.

3
Rep
0
Offline
15:35 Jul-19-2018

Bring back Poets of the Fall!

1
Rep
27
Offline
16:11 Jul-20-2018

They are underrated as ****

0
Rep
81
Offline
admin approved badge
15:31 Jul-19-2018

This is why all developers prefer to make the games PS4 exclusive and XBox One games are almost non existent, or pathetic. I'm looking at you Sea of Thieves and State of Decay 2. Meanwhile PS4 players are having fun with God of War, Horizon Zero Dawn, Detroid: Become Human, Spiderman, the open world zombie motorcycle game and so on.


Coming from someone who owns neither console but loved all Remedy games.

6
Rep
2
Offline
16:31 Jul-19-2018

Yea, I have to agree with this one. IMO, Sony gives plenty of freedom for developers to make PS4 exclusives above average quality. Look at Sony and Kojima relationship with Death Stranding now for example. I own PS4 from my monthly saving (no beers, no dining out, etc), only to play PS4 exclusives and I'm having a lot of fun, even in 30 FPS.

2
Rep
-13
Offline
20:49 Jul-19-2018

i agree,, microsoft did this before with a very highly anticipated game PlatinumGames’ Scalebound..... shame on you microsoft

1
Rep
58
Offline
13:25 Jul-19-2018

Remedy would have better luck working with Sony or Nintendo when trying to create story driven content rather than Microsoft.....

1
Rep
58
Offline
13:27 Jul-19-2018

Now if it were multiplayer focused then MS would have definitely gave them the go ahead. As we all know Microsoft only care about online/multiplayer.

0
Rep
58
Offline
13:30 Jul-19-2018

Want proof, just look at how they tried to force Platinum to add multiplayer into Scalebound before they canned it, or how about that canceled Fable game.

0
Rep
58
Offline
13:31 Jul-19-2018

If it's not helping MS sell their garbage xbox live online service then they won't take a chance on it.

0
Rep
1
Offline
17:14 Jul-23-2018

No just no, if they start working with sony or nintendo we will never get those games for pc

0
Rep
26
Offline
10:02 Jul-19-2018

Alan Wake was a brilliant game, can't wait for Control.

12

Can They Run... |

| 60FPS, Low, 1080p
Core i5-4460 3.2GHz Radeon R9 280 Gigabyte WindForce 3X OC 3GB Edition 16GB
100% Yes [1 votes]
| 60FPS, High, 4k
Core i9-10900K 10-Core 3.7GHz GeForce RTX 3070 Gigabyte Vision OC 8GB 64GB
Core i5-3210M 2.5GHz Radeon HD 7500G 8GB
| 30FPS, High, 1080p
Ryzen 5 2600X 6-Core 3.6GHz Radeon RX 5600 XT Sapphire Pulse 6GB 16GB
0% No [1 votes]
| 60FPS, Medium, 720p
Core i3-4030U 1.9GHz Intel HD Graphics 4400 Mobile 2GB
0% No [1 votes]
| 60FPS, Low, 1080p
Ryzen 5 2600X 6-Core 3.6GHz Radeon RX 570 4GB 16GB
100% Yes [5 votes]