Letting Another Developer Work on a New Fallout Unlikely to Happen Again Says Bethesda Boss

Written by Stuart Thomas on Thu, Jul 19, 2018 2:48 PM
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To a fairly substantial number of people, Fallout: New Vegas is their favourite 3D Fallout game. Heck, it’s a lot of folks’ favourite Bethesda-published RPG full stop. Only, it wasn’t even made by Bethesda of course. Fallout: New Vegas was developed by Obsidian, affording Bethesda Game Studios to pour all of its resources into The Elder Scrolls V: Skyrim.

Despite the positive outcome, it doesn’t sound as if this going to happen again anytime soon, however. Bethesda boss Todd Howard spoke to The Guardian about the future of the Fallout franchise, and also touched on outsourcing games to other developers.

"I wouldn't say never," Howard said. "But now that our company is so big, it's always better to keep stuff internal. It becomes less likely, but I could never say never. I thought the Obsidian guys did a fabulous job."

Since the days of Fallout: New Vegas, Bethesda has ballooned in size. Two entirely new Bethesda Game Studios in Montreal and Austin have sprung up in addition to the original studio in Bethesda, Maryland.

They’ve got a pipeline of three games we already know about, so we certainly won’t be hurting for content from Bethesda. Fallout 76 is out this autumn of course, but then we’ve also got Starfield and The Elder Scrolls VI to look forward to. This latter pair of two of the four most anticipated games in existence according to our poll.

Would you have liked to see another studio take a shot at doing Fallout 76? Or are you pleased that all Bethesda’s titles are in (hopefully) safe hands?

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06:13 Jul-20-2018

Well Then Bethesda I don't want to play anymore Fallout Games from you guys. No offense but Fallout 4 was not my favorite fallout game

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23:12 Jul-19-2018

Or if they just say the truth... They don't want another studio to make more popular game than Bethesda. You can argue it, but New Vegas is very popular and favorite of quite a big part of fandom. I feel they don't want repeat of that. Especially since part of fandom really doesn't like Fallout 76 being multiplayer.

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19:26 Jul-19-2018

Nothing new they said it last year.

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15:08 Jul-19-2018

If Bethesda does not want to focus on single player with great a story and meaningful campaign choices in Fallout anymore, then someone else (hopefully Obsidian) should make an successor.

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16:30 Jul-19-2018

They are focused on SP, Fallout 76 is just to give people who apparently wanted mp in Fallout and is more of an experiment than anything. The next main series fallout game may or may not have mp as an after thought depending on how well this does.

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17:18 Jul-19-2018

Todd Howard was asked whether multiplayer would be integrated into all BGS games going forward, from a potential Fallout 5 to the already announced Elder Scrolls VI and Starfield, he said: ''For those games, we want to keep them as single player. That is what our focus is going to be. If they have some social aspect we haven’t designed yet, you’ll see. But we treat each of them each as their own thing.''

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17:50 Jul-19-2018

I'm not saying you're wrong, but there is a difference between making a single player game and a good single player game. Obsidian did a great job with Fallout NV. Bethesda not quite with F3 and even worse with F4. So why does Bethesda give up on a developer with trust of gaming community and experience?

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18:20 Jul-19-2018

I don't think it's about allowing or not allowing Obsidian to work on future titles (as quoted on the article above) but more about keeping a massive franchise like Fallout neatly inside Bethesda studios, in-house, which should benefit them. Although.. if they don't improve on the series it'll end up kicking them back. We'll just have to see what FO76 brings us since they took a blank sheet approach to it with the new MP model. FO5 is a long way-away as of now

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12:33 Jul-20-2018

I agree that Obsidian did a fantastic job, NV is may favorite too. They had a massive helping hand though - not only did they have a full game with the engine and all of the assets (FO3) handed to them as a basis for NV, many of the devs at Obsidian came from Black Isle Studios - the original FO developer. They had already written massive amounts of the game when they planned their own Fallout 3, which was cancelled. This means that Obsidian had all of the documentation including story, lore and quests, and used this in NV.


Problem is, many of those devs have since left Obsidian.

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