PUBG Corp has announced a major initiative to ‘Fix PUBG’, no doubt in response to the excellent post-launch support which has benefitted a key competitor on the battle royale scene. *cough* Fortnite.
Anyone who’s played PlayerUnknown’s Battlegrounds will attest that despite leaving Early Access last year, there’s still a long way to go in terms of performance and quality of life (QOL).
“Fix the game.
“This is a phrase we’ve been hearing a lot lately,” says PUBG Corp. “Since we released PUBG as an Early Access game last year, the game has grown exponentially, and we’ve been fortunate enough to have millions of incredibly passionate players like you. However, we haven’t always been able to meet your expectations. Simply put, the game still has many unresolved issues.
“The bottom line is, you’re the reason for our success. You’ve stuck with us, and now it's time for us to deliver the fixes you've been asking for.”
Over the course of three months, PUBG Corp will be rolling out patches and bug fixes for PUBG that’ll tackle just about every aspect of the game. This includes client performance, server performance and net code, anti-cheat, matchmaking and bug fixes. There’s a full progress list available to view on fix.pubg.com.
Kicking things off there’s an immediate patch coming to the live servers today that tackles the following issues:
- Limb penetration will be implemented (if a player model’s hands or limbs are blocking a more vital area, bullets will now deal full damage for that area).
- Graphics “sharpening” will be added as a separate toggle in the settings.
- You’ll be able to mute individual teammates while in-game.
- Quality-of-life improvements are coming to colorblind mode.
- Quality-of-life improvements are also coming to loot stack splitting (more control).
- Vehicle sounds will be reduced when driving in first-person perspective.
- You’ll be able to adjust your FPS cap (including by setting it to “uncapped”).
- You’ll also be able to set your in-game FPS cap and lobby FPS cap separately.
It’s a bold move from PUBG Corp. They’ve thrown their hands up and admitted their own game is broken despite shifting over 40 million copies. It’s a positive step and a similar situation to what we saw with Rainbow Six Siege with Operation Health last year. It too is a successful game littered with issues, and part and parcel of games as a service is delivering these health drives.
PUBG Corp has admitted that PUBG is littered with issues then, do you think it’s about time they focused on the health of the game? Or is there are a danger in focusing upon bug fixing rather than new content to keep things fresh? Let us know your thoughts below!