Assassin’s Creed Odyssey game director, Scott Phillips, confirmed as much in an interview with Game Informer. He said AC Odyssey will be “much, much longer” than Assassin’s Creed Origins. Assassin’s Creed Origins already clocks in at around 30-40 hours for a straightforward playthrough, rising up to clock to 100 hours for those who want to do everything.

Assassin’s Creed Origins is by no means a short game then, but the upcoming Assassin’s Creed Odyssey will be an even longer experience. This stretches to the game map too, with Phillips explains that Odyssey’s version of Ancient Greece will be even larger than Origins’ huge Egyptian map. There’ll be “a ton of stuff to explore and find and discover.”

If I could level any complaints against Assassin’s Creed Origins, it certainly wasn’t that the game was too short. It was too long, if anything, and padded with the usual Assassin’s Creed bloat that hides an otherwise excellent game. The thought of Assassin’s Creed Odyssey being filled with even more #content for the sake of a bullet point on the back of the box isn’t overly comforting. Whatever happened to tight game design? When did we become obsessed with game length and world size over all else?

Anyway, for those who want an immensely large game, Assassin’s Creed Odyssey is sure to deliver. There are plenty of other changes inbound though, including the ability to pick between two unique characters, additional combat abilities, story-affecting narrative choices, the return of naval combat, and large-scale battles the likes of which we’ve have seen in the series before.

Assassin’s Creed Odyssey is coming to PC, PlayStation 4 and Xbox One on October 5th.