The introduction of battle royale to Battlefield V is a big deal, and it increasingly sounds as if battle royale was never part of the plan until PUBG and Fortnite blew the game mode up.

Battlefield V: Firestorm won’t be ready for BFV’s launch, likely because it hasn’t even been in development all that long. It’s also a feature that’s out of DICE’s hands, with Burnout and Need For Speed developer Criterion Games now confirming it’s creating the new game mode.

We’ve known for some time that DICE wasn’t directly involved with Battlefield V’s battle royale mode, but now we know which studio is. Criterion has been fairly quiet since 2013’s Need For Speed: Rivals, lending a helping hand to Battlefront II’s campaign, as well as the X-Wing VR Mission, but it’s been a quite few years on the whole for a once-illustrious studio.

What little has been shown of Battlefield V - Firestorm so far has revealed it’s a 64-player spin on battle royale featuring 16 squads of four players. A flaming circle encloses the largest map in Battlefield history, gradually shrinking the player area and pushing the remaining players together.

Firestorm will feature fully destructible environments as well as vehicles littered about the level. An armoured tank sounds massively OP, although we’re assured there will be powerful anti-tank weaponry to even the playing field. There will also be weapon and supply pickups, bringing that classic loot shooter element that makes battle royale popular. Should squads capture specific objectives then they’ll also be able to earn rarer gear to give them the edge in battle.

Battlefield V is due out on November 20th for PC, PlayStation 4 and Xbox One, while he Firestorm battle royale mode is expected at some point in 2019.