Mavericks: Proving Grounds - The Forge 400-Player Battle Royale Delayed Until November 20th

Written by Neil Soutter on Sat, Oct 6, 2018 12:00 PM
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Ambitious 1000-player battle royale title, Mavericks: Proving Grounds, has had its ‘The Forge’ launch delayed, developer Automaton Games has announced. I’m not going to lie, I wasn’t even aware Mavericks: Proving Grounds was even due to launch in the next few years, let alone in the next few weeks, but hey ho.

Automaton Games has now shifted Mavericks: The Forge to a November 29th launch. The Forge is basically an Early Access version of Mavericks: Proving Grounds, complete with support for up to 400 players. It was originally due to launch on September 20th.

“We designed Mavericks to be groundbreaking by nature, and we’ve come to the realisation over the past few weeks that we needed more advanced tools to handle the level of analytics we are going to be dealing with, and that traditional solutions currently do not meet our requirements,” wrote Automaton Games in a statement. “We’re taking steps to fix that, meaning we will have a more powerful and granular toolset at our disposal which we will integrate with The Forge’s launch. However, this has also required us to make additional adjustments to gameplay that ensure both a smoother online experience for players and allow us to collect the important data we need.”

Mavericks: The Forge will be a smaller version of the eventual 1000-player online deathmatch, with Automaton scaling up the player count as development progresses. It’ll be CryEngine-powered so Mavericks could be quite the looker. However, its ambitious is practically unmatched, and carries with it one glaring issue - 400-player matches will require a very sizeable install base in order to keep the game afloat, and 1,000 players is an even taller order.

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17:04 Oct-06-2018

About God damn time.

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13:37 Oct-06-2018

Correct me if I'm wrong here, or I'm missing something. The more people in a battle royale match means the longer it's going to last, right? The longer the match lasts, combine with the fact that there's even more people involved means that there's going to be a lot less winners and a lot more losers per match/hour/day. Is that going to make it more or less likely to play?

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16:17 Oct-06-2018

it depends if u can be a group or is all for themselves but if most of the players be eliminated in the first 5-10 mins i guess it will be fine

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16:23 Oct-06-2018

Fair point actually. Obviously first place will reap the most rewards, but I'd say the at least the top 10 have got to be fairly well rewarded for it to be worth it. What I found hilarious is that if the game flopped, it's entire player base could potentially be in the same game every time.

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21:30 Oct-06-2018

depends on how much of a flop are we talking about idk if they can go with a non-free product in hope of huge player base i guess

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13:41 Oct-13-2018

im actually curious about how they start the game. would they actually wait for 400 players to join. heck let's say 350 people at least. imagine how few game session would be there. the waiting time is what wracks my brain.. anybody got ideas?

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