Up For Debate - Is it Okay to Charge for XP Boosters and Time Savers in Single-Player Games?

Written by Jon Sutton on Sat, Oct 6, 2018 2:04 PM
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Things have been heating up this week in regards to an XP Booster microtransaction that can be bought in Assassin’s Creed Odyssey. The Permanent XP Boost grants the player with an extra 50% experience boost for everything they do in AC Odyssey. This allows players to level up faster and unlock more abilities at an earlier stage. By all accounts, it makes Assassin’s Creed Odyssey more fun than when not spending $9.99 on a microtransaction.

Just about everyone is throwing their hat into the ring with this one, from Jim Sterling to Polygon and Game Informer. However, it’s not like any of this is actually new. Ubisoft has already been down this rabbit hole itself before, offering an XP booster for Ghost Recon Wildlands, and there are plenty of other publishers that have attempted the same trick. DICE has been getting away with selling weapon unlock packs and experience boosters in Battlefield for years, both operate on a similar principle. And that principle is time versus money.

For players, they must decide how much their time is worth. If your time rich and cash poor, Assassin’s Creed Odyssey’s 100-hour campaign and grindy side-content probably sound like a great deal. If you’re cash rich and time poor though, and you’ve only got 20-30 hours to spare to try and beat AC Odyssey, you’ve got the option to pay up 10 bucks and save some time.

In and of itself, this practice isn’t necessarily terrible. It is, but it doesn’t have to be. The way that Ubisoft has implemented its XP booster, it should definitely be a free game option or difficulty setting. It also opens up Ubisoft to immense criticism if it cocks it up, and cock it up surely has, based upon the reaction en masse.

Games are all about balance and craft. They’re the product of years of work from potentially thousands of people, and they ask a lot of players, both in terms of time and money. Both of these elements need to be respected if a game is to be positively received, and once a game starts being balanced around an XP booster, rather than the core experience itself, it invites criticism. Now, rather than just play the game, fans are going to have a niggle in the back of their head, reminding them that what they're currently doing is needless padding, potentially there to do nothing but tempt them into parting with another note.

For players, this leaves them in an awkward position in regards to AC Odyssey. They can either play a slower, grindier version of Assassin’s Creed Odyssey, or they can stump up 10 bucks and support a legitimately exploitative business practice. There is potentially this is messing with the core experience in a negative manner, in a game that already costs $60. In a game that, from my early impressions, does a whole lot right, this definitely hits a sour note. The core of a game needs to work above all else, everything else, like cheat code unlocks and boosters, should just be a bonus.

What are your thoughts on this then, are you willing to throw over a few bucks in order to finish a game quicker? Is the AC Odyssey XP booster just a nice little extra for those with the cash to buy it, or does it upset the balance of the game? Get voting and let us know why below!

Is it Okay to Charge for XP Boosters and Time Savers in Single-Player Games?

Our favourite comments:

Why the would I do that when I could use a trainer. MrAntiFun must be facepalming so ing hard rn.

Alarian

cough cough its not cheating if you pay for it :D

powerbreak

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22:15 Oct-12-2018

I mean why bother playing a single player game at all then? if you dont have the time to level your character up yourself.

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16:14 Oct-11-2018

Here's the thing right? we have things like cheat engine but people are instead willing to throw away money on something that can be solved in seconds? This is absolute blasphemy. The fact that it's a single player game having microtransactions makes no sense at all when you have many options to get what you want if you're impatient. Why waste your money when a lot of the other options are FREE

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11:45 Oct-11-2018

Really don't get it guys, I really don't. I'm not losing anything, you're not losing anything, no one is getting any advantage over anyone cause it's sp, we all know there would be people willing to pay for this, meaning more money ...

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11:48 Oct-11-2018

for the companies that produce these games we love, meaning more content or even better content in the next game. If someone is going to make crap game they're going to do it anyways, same applies for the good one.

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12:04 Oct-11-2018

Make the games cheaper, no dlc's whatsoever, no content chopping whatever, no mtx online offline nowhere, no extra offers cause it means you cut it from game, no nothing. I really don't know where from should companies get money to make

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12:05 Oct-11-2018

you games that are worthy of your majesty. They should probably wage their own wars on middle east for oil so they can make games that satisfy your glorious needs without anyone having to pay for anything. lol It's just laughable that's all

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13:27 Oct-11-2018

You're just playing the extremes here. DLC's of today are not what they used to be, that's why they're on such a bad standing today, because Publishers made them that way. How is chopping content out of your games any good !? Microtransactions have no place whatsoever in full premium titles. You can have plenty of extra offers which add to the game, instead taking and re-adding stuff.

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13:31 Oct-11-2018

They could maybe get money from making games people want to play, instead of making cash traps as they're doing now. How the hell did Witcher 3 succeed? How did the latest Spider-Man succeed? Horizon Zero Dawn? God of War? How the hell can those games still rack up money, and yet have none of the issues you speak of ?

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19:51 Oct-11-2018

No one said make the game cheaper. No one said all content needs to be free. Here is what we want. 1) A good game. 2) No MTX in a single player game. 2) DLC worth buying, i.e. Hearts of Stone and Blood & Wine. That's it, that's all. I don't see a problem asking for that. It's like asking for a car with an engine, seats, and tires. Most people don't mind paying extra for heated seats.

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12:19 Oct-11-2018

i agree with y that people are whining to much about MT in singleplayer games even tho they are not affecting anyone, but not with last thing y sayed cus they are earning enouth with just main content everything else is bonus for them trying to grab more money which i am completly fine with

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13:21 Oct-11-2018

Do you really want Single Player games to become what mobile games are, because that's where this is headed.They'll become that abhorrent filth that's designed for one sole purpose of robbing you of your cash, only they're not going to be free to download, you'll have to pay to essentially be robbed.

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13:22 Oct-11-2018

And yes, we are loosing something. We all are loosing something. We're loosing fundamental parts that make a good game, good and proper game design. If essential game elements, such as progression in an RPG game, can be locked behind a paywall, then what the F are we playing? You're not only paying 60$ to get the game, you have to pay more on top of that to actually get the proper experience.

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18:14 Oct-11-2018

I can't upvote you enough. Seeing people defend the idea is even more absurd than microtransactions in SP games itself.

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00:48 Oct-12-2018

but there is nothing to defend, look at devil may cry 4 special edition y can buy red orbs to speed up progress but gaining red orbs stayed the same as original 4 so whats the problem?
there are two things here first will it decress game progress to minimal just to incress theyr chance of selling those purchases and second is as i gived example for dmc4:se if on normaly balanced game they add boost or some other paying method its fine right?
i am not defending anything or saying that there should be mt in singleplayer games but i am just saying how it is idk why am i always getting downvoted for saying my opinions..

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06:15 Oct-12-2018

that's because it's an older game, retextured a bit with new characters.


Shadow of War, Dragon Age Inquisition(multiplayer) and a few Japanese titles come to mind where the grind is terrible, just to make you buy faster progress.

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11:21 Oct-12-2018

wait shadow of war MT was terrible?
didnt even noticed them and played without problems.
oh well if people like to down vote let them enjoy

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11:49 Oct-12-2018

Yes, they were terrible. They were so terrible in fact, that the developers, after they've pulled the MT's out of the game, publicly said that their inclusion was hurting the game and that they had to almost completely rebalance the whole system to work properly now that MT's were out.
I don't know how you failed to notice them because the game was a horrid grind.

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18:32 Oct-12-2018

Monolith straight out admitted that the MTXs in Shadow of War were so bad that they ruined the core of the game for even the people that didn't choose to partake in them. They absolutely did ruin the game.

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20:04 Oct-12-2018

i think that they did that to try to act inocent and try to get more peoples to buy theyr game.
and TheEmperor96 idk maby i just dont notice grinding in singleplayer games, its to me then

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22:39 Oct-12-2018

Yeah, but if MTXs in a single player game weren't wrong then they wouldn't feel the need to act all innocent, would they?

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21:35 Oct-07-2018

Can't wait for the day when pre-ordering gives me a benefit of skipping half game. I love to spend money on the game I do not wan't to enjoy fully. What a time to be alive

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15:11 Oct-08-2018

thats why steam always has it sales :D i ave not even 40 games on steam ^^

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19:51 Oct-07-2018

Need a solution? WeMod, even a 5yrs old can use it.
There you go, infinite money, resources, xp etc.

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20:39 Oct-07-2018

Cheat engine.

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23:24 Oct-07-2018

trainers

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06:05 Oct-08-2018

Cheat engine > Trainers every day. Trainers are limited, cheat engine is unlimited XD

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09:06 Oct-08-2018

true but trainers are easyer to use and less likely that y incidently fcke the game as i did in borderlands 2 few days ago

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10:45 Oct-08-2018

Success is 99% failure bruh, you screw up a bunch of times and you finally learn not to screw up.

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19:29 Oct-07-2018

Its okay as long as its balanced and the game isn't made any grindier because of their inclusion.
I await your downvotes since this place is basically an echo chamber.

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19:50 Oct-07-2018

Problem is that they never are balanced for such things because that'd go against selling you such MTs.
Also what are you trying to prove. You said the same exact thing here before. This isn't really an echo chamber, if you were to read some comments on here you'd easily understand why people have such opinions, including me.

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19:53 Oct-07-2018

If they're included then the game has most certainly been made grindier, otherwise there'd be no incentive for anyone to ever buy them, which goes completely against their existence in the first place.
Stuff like that is used for freemium games, there is absolutely no place for them in a full priced title. None whatsoever.

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12:56 Oct-09-2018

okay, here is an example. AC Syndicate. You can buy in game money packs in that, but if you don't buy them you'll still always have enough money anyway because the game isn't grindy about it, and the game at no point tells you to buy them.

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19:56 Oct-07-2018

No one sell something if they don't want you to buy, and you're not going to buy it if you don't feel the need for it, so they're going to make sure you feel the need... It's an endless cycle.

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14:32 Oct-07-2018

Why the would I do that when I could use a trainer.
MrAntiFun must be facepalming so
ing hard rn.

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13:04 Oct-07-2018

Yes. I'm a grinder myself but i realize that some people consider TIME as more valuable than money which is something that all of us should consider. You can earn your money back. But TIME....?

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13:41 Oct-07-2018

You know, it's even better when you don't waste your time or your money, by simply not getting the game.


I find that quite cost effective, on both fronts.

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16:09 Oct-07-2018

Exactly. Why would you buy a game if it's such a bummer to actually have to play it?

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12:43 Oct-07-2018

I am inclined to say no, maybe year or more after release as catchup mechanic. But no on release. Generally I can live with it as long as game doesn't introduce any microtransaction incentivizing grinds, like Shadow of War did at the end. As for AC, AC Origins wasn't really bad, despite having microtransactions...

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12:45 Oct-07-2018

... they were fully optional there. As for Odyssey, as hear, you only need to pay for it if you don't want to do any side activities or quests, you just want to roll through main quest, which is essentially a waste of good game. So for now, I am not terribly bothered by it.

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12:48 Oct-07-2018

I definitely believe microtransactions shouldn't be part of singleplayer games. Though it is impossible to deny big amounts of money they make, meaning they won't go away anytime soon. And I am not willing to pass on good game, as long as it is not built around microtransactions, but rather to be played without them.

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12:42 Oct-07-2018

To be honest I understand that RPGS have a grind But they are making artificial grind to sell these time savers and that is not okay!


I have played it i am level 10 or so and the grind has already started I need to complete every side quest in the area to do the next main quest. That's fine if they are interesting missions but sadly they are not!

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10:27 Oct-07-2018

Yes. Let's face it, many fun games tend to have a few boring levels or missions or side quests, or a seemingly impossible obstacle to cross, and though we still want to finish it, playing through it feels like a nasty chore. So...

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10:30 Oct-07-2018

..I support this. It's causing no harm and could even be beneficial because it would raise more money, meaning more companies would want to include sp in their game, which is what the gamers need in these dreadful times of fortnite and pubg

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11:13 Oct-07-2018

Maybe before the 2000s that was an issue because they would artificaly prolong the game or eat coins at an arcade. Only games that have such levels today are games with a single difficulty level and the game is made difficult intentionaly. They say "skip the grind" but they made the grind. Money grabbing pieces of.

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11:23 Oct-07-2018

Exactly. They act like they're doing you a service by offering you to skip the boring and uninteresting parts while glossing over the fact that they made those parts intentionally as such.
And not only that but they also have the audacity to act like the good guys by "helping" you in cases like this.

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16:13 Oct-07-2018

It sounds like you've bought into the propaganda that these companies need MTXs in their games to make money. They don't. Just look at Odyssey. In addition to MTXs they have deals with Amazon and Totino's to push their products, and they have merchandise deals of their own. On top of that, the FULL VERSION of Odyssey costs $120, not the $60 shell of a game that is missing so much.

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10:38 Oct-07-2018

So in your opinion, bad, boring and unbalanced game design should be rewarded?
If a game feels like a chore and you have no desire to play it, then it's a bad game.
I also don't think single player games which require microtransactions to make them fun and playable are a path to success, so to say. If that's future SP experience then I don't want to play SP games anymore.

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16:14 Oct-07-2018

It's sad how much people buy into the filth that companies like Ubisoft spew out about how poor they are and how it's all about "player choice".

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11:34 Oct-11-2018

I really don't get the hate here? What's the loss? If they're going to make bad levels they'll do it anyways, only this time they won't be able to blame lack of content on the budget cause the budget will grow due to this thing.

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11:40 Oct-11-2018

Gta 5 isn't bad by any means, but are there boring missions and do I wish I had a choice to skip them, yes I effing do. Would I pay? Probably not, but if I had that option on the screen when I'm pissed off I'd probably take it.

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13:11 Oct-11-2018

Because the quality falls off. They can make increasingly worse levels in order to make you want to skip them, and then charge for it. And if you think they aren't doing so, then you're a fool.
They made the product and they're playing the good guys by selling you a fix for a problem they had caused. Good progression curve is a part of great game design, here they're admitting that's missing.

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15:41 Oct-11-2018

I can't speak for the multiplayer as I've barely played it, but the singleplayer campaign/story missions of GTA V are boring as hell 80% is driving with the sliding, boring drive mechanics... side missions are boring due to lack of depth and brain-dead easy AI.

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16:02 Oct-11-2018

Oh, the multiplayer's even worse in my opinion. It's that times a 1000. Every mission consists of driving half the map, either shooting up the place you got to or taking another vehicle and taking it to another place half the map away from there. And good luck doing anything in GTAO unless you buy shark cards or however they're called, I forgot.

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16:04 Oct-11-2018

With every patch everything is more expensive and money making schemes or missions you could do kinda decently are nerfed into oblivion. It's a mode you can't play actually without spending some money on top. It's abhorrent, and that's the reason why I'm not excited whatsover about the RDR2.

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16:08 Oct-11-2018

Take 2, the owners of Rockstar, for those who aren't aware, have publicly stated that due to incredible success of GTAO, they'll do their best to make sure every new game coming from them is going to have MTs. They said it is "the way of the future". So take that as you will. I couldn't wait for another X-Com but this made me very skeptical of it, and I freaking love X-Com 1 and 2.

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17:41 Oct-11-2018

@TheEmperor96
well, then I have little to no expectations for their future games. Up to this point I always gave their games a chance, but not anymore I guess...

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07:58 Oct-12-2018

Yeah. I might have to pass on X-Com 3 if they really put some pressure on the devs.
RDR2 is going to be praised into oblivion regardless of how the game turns out to be and I have a strong feeling that multiplayer mode is going to be an even worse trashfire than GTAO is.
I would like to be proven wrong though but I really don't like Take-Two whatsoever.

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09:08 Oct-12-2018

Same

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10:20 Oct-07-2018

Back in the day, we just had cheats for single player games - immunity, maximum arsenal / mana, etc... now ya have to pay for cheats?!?!

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11:10 Oct-07-2018

cough cough its not cheating if you pay for it :D

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13:38 Oct-07-2018

You've hit the nail on the head here! Games in the past always had cheat codes you could use to help you out. They just want to sell us the cheat codes!

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19:53 Oct-07-2018

Use WeMod and keep your money ;D

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06:13 Oct-07-2018

I mean in single player games it's absolutely fine, there are indeed people that don't have time, but you know what this sounds to me?


It sounds like they are basically saying that the content you skip isn't worth playing and we wouldn't want to play it anyway and that the grind is bad and we wouldn't want to go through it either... They are admitting that their game design and content sucks... otherwise, why would anyone want to skip it?


Even if someone lacks time, he'll just play a few more days to complete it... -_-

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10:24 Oct-07-2018

You're completely right, but something about you comment just gives me a distaste in my mouth...
Oh yes! THIS IS THE SAME DAMN STORY FOR OVER 2 YEARS NOW +!!! How are people buying into this?! Why is this damn game series (or similar Ubisoft titles at all) still being bought, if they make you grind away your still youthful years?!


I mean, it was obvious back in the day, its eye-gouging-ly obvious now! Why are they still successful...

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10:27 Oct-07-2018

Yet here in the poll its "95%+ of the people do not agree with this practice", while each year these shady companies report 40%+ of total profit (for some companies even 60%+) coming from Microtransactions (in single player titles!) - so what does this mean - its not so much the company's fault, but our own for allowing it...

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10:43 Oct-07-2018

It's easy to state is as a big percentage of total profit when when all your games who use it effectively require them in order to keep playing. It's also shown multiple times that most of the profit there comes from a minority of people who spend absurd amounts of money on them.

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10:56 Oct-07-2018

yes, that's a valid point as well, the statistics are a bit skewed by some insane individuals, but until the majority of people don't put their foot down, it will continue so again it falls to all of the consumers to say something!

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11:03 Oct-07-2018

The thing is that they don't need anyone to put their foot down because microtransactions are considered just bonuses atop the purchase of the game. They don't expect MTs to cover the cost of the game, otherwise they wouldn't be so concerned with games not selling enough copies. Another thing to notice is that only big games include MTs, games that are usually already bound to succeed anyway.

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16:19 Oct-07-2018

I hate to say it, but we will live in a time where people at tide pods. There are always going to be idiots that are going to vote against their self interest and do things that only harm themselves and people like them in the long run. It's the well informed that should stand up and make noise when it happens, the guys like us.

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22:12 Oct-07-2018

@RogueRequest
Almost always the well-informed are a minority and get shut down by the uninformed majority... always has been and will be that way.

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10:30 Oct-07-2018

Then why play games if you don't have time for it?
Even you seem to disagree with what you just said, they'll just end up playing a bit longer.
In premium games there is no justification whatsoever to include features like this. SP or MP, doesn't matter.

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20:38 Oct-07-2018

There is no excuse, in general, to have an infinite money generating function/condition/mechanic in a product no matter the type of the product... but tons of products do have them and they always end up being the main source of income. :/

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05:11 Oct-07-2018

No a person shouldn't be charged for xp boosters and time saver. it should not be even charged in multiplayer because it create disadvantages to others. single player game shouldn't even have anti-cheat measure.

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00:22 Oct-07-2018

lol hell no. My opinion is and always will be, that any single-player game should already have cheats implemented. And it should be up to the player whether he wants to make it easier/quicker FOR FREE!

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22:42 Oct-06-2018

Short answer, No.


Long answer... Hell no.

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21:54 Oct-06-2018

DAFUQ?!


"Is it now Safe to Scam for XP Boosters and Time Savers in Single-Player Games?"



  • yes, did i ever told you the definition of insanity!

  • sometimes, how convenient.

  • not really, SPEAK UP BOY!

  • never, the only thing to do with pure evil... resist at all cost!


DAFUQ?!


Why is this indoctrination cr4p being pushed on GD every once in a while... nvm i know exactly why >_>


Jesus Gamer Christ this is pathetic!

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22:17 Oct-06-2018

It is a thing that gets implemented into many games, so there totally are people who are buying and supporting it for whatever reason.

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22:32 Oct-06-2018

It fosters debate, which is kind of a good thing.

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21:44 Oct-06-2018

Heres logic: I'm gona pay 60$ for the game. And then I'm gonna pay another 300$ so i dont have to play the game.
Did i miss something?
And heres solution if you are only interested in story but can't be bothers to play: Go watch playthough on youtube.

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20:30 Oct-06-2018

unless the game is impossibly long and saving time is just for fun and not mandatory, the answer is yes. I would prefer saving time instead of a deluxe and a gold edition of a game.

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20:52 Oct-06-2018

None of the AAA titles is that long tho. The classic 20-30 play time for any respectable (action-)rpg is not that long. 50 hours or so for 85-90% completion is not mandatory :)

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21:28 Oct-06-2018

Why would you buy a game that you know is going to be super long but you weren't going to enjoy playing every minute of it? You look at a game like AC: Odyssey, why would you buy it if you know it's going to take you at least 70 hours to beat the game if you weren't happy with that fact? If wasn't psyched to play ALL of a game I wouldn't buy it, let alone throw more money at it afterwards.

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20:19 Oct-06-2018

Nope unless you have option to make it easier without Paying

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21:30 Oct-06-2018

shall i introduce u to my dear friend cheat engine?

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0% No [1 votes]
| 60FPS, Medium, 1080p
Pentium G4560 3.5GHz Radeon RX 560 Gigabyte Gaming OC 4GB 8GB
| 60FPS, Ultra, 1440p
Ryzen 7 5800H 8-Core 3.2GHz GeForce RTX 3070 Mobile 32GB
100% Yes [1 votes]
| 60FPS, High, 1080p
Ryzen 7 4800H 8-Core 2.9GHz Radeon RX 5600M 16GB
100% Yes [1 votes]
Ryzen 7 4800H 8-Core 2.9GHz Radeon RX 5600M 16GB
| 60FPS, Ultra, 4k
Ryzen 7 5800X 8-Core 3.8GHz Radeon RX 6900 XT 16GB 32GB
100% Yes [1 votes]
| 60FPS, Medium, 1080p
Core i5-10300H 4-Core 2.50GHz GeForce GTX 1650 Ti Mobile 16GB
Core i7-8700K 6-Core 3.7GHz GeForce RTX 2080 32GB
| 60FPS, High, 1080p
Ryzen 5 2600 GeForce GTX 1660 16GB
100% Yes [1 votes]