Battlefield V is available to play on PC right now provided you stump up the cash for an EA Origin Access Premier subscription, just make sure you’ve got the latest AMD Radeon or Nvidia GeForce graphics card drivers installed and you’re good to go. However, if you’re one of the lucky few who’ve got your mitts on a GeForce RTX 2080 Ti, GeForce RTX 2080, or GeForce RTX 2070 graphics card, you’re probably wondering when you can finally see what the fuss is all about in regards to real-time ray tracing.

Well, as it currently stands, Battlefield 5 on PC doesn’t have RTX support. However, DICE has updated fans to let them know that DirectX Raytracing (DXR) support will be coming to Battlefield V around the same time as the Battlefield V Deluxe Edition releases on November 16th.

“DirectX Raytracing (DXR) – DXR enables realistic real-time ray traced reflections in Battlefield V for players with NVIDIA GeForce RTX graphics cards including the GeForce RTX 2070, 2080, and 2080 Ti. An early release of DXR will be available in an upcoming patch, near the Battlefield V Deluxe Edition release window. EA, DICE, and NVIDIA will also continue to optimize this implementation and deliver regular updates after its release.”

And, erm, there is a second snag which RTX owners will run into. The Windows October update that contains the official Windows-level driver support for DXR still isn’t available outside of the Windows 10 Insiders fast ring. You know the update I mean, the one that was unintentionally deleting user files, then causing BSOD crashes, and then causing unzipped files to overwrite other files. Basically, the Windows 10 October update is an absolute mess, and until it’s sorted, real-time ray-tracing support is either gone to be non-existent or buggy, whether DICE patches it in to BFV or not.

For their part, Nvidia’s reaction to this has been shoddy in the extreme. The main selling point of its new family of RTX 20 Series video cards is the raytracing capabilities, and yet when a game finally comes along that supports it, Nvidia is silent about both Battlefield V's raytracing and the potential issues. It’s really quite odd, a ray-traced game like Battlefield V launching should be something Nvidia is shouting from the rooftops but alas, here we are.

The good news is that DICE is doing its part and bringing RTX support to BF5 within the next week. Let’s just hope Microsoft and Nvidia can both pull their fingers out so we can finally see what raytracing brings to the table, along with just how demanding it is.