Rainbow Six Siege's Tachanka Could be Getting a Rework Soon

Written by Neil Soutter on Tue, Jan 22, 2019 12:44 PM
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The Lord himself could yet be blessed with a buff. For three long years, our Lord and Saviour Tachanka has been the worst Operator in Rainbow Six Siege. Bar none. He’s very useful if you want to eat your dinner while playing Siege, or if you want to deliver a braggadocious display of arrogance, but his lack of mobility makes Tachanka a truly terrible pick.

That could all be set to change soon though as Rainbow Six Siege community developer Craig Robinson, ItsEpi to Reddit lurkers, has heavily intimated Tachanka could be next in line for a major upgrade.

Twitch streamer said “Tachanka isn’t a lord and the meme is dead” on Twitter, to which Robinson replied, “I feel like he had a good run.” It all looked like doom and gloom for Tachanka for a moment when Snedger replied “He did. Bless him, he's just a weak old man now.” And now here’s the killer blow. Robinson replied “Indeed. Not forever though!”

Saying it and actually doing it are two entirely different things though, of course. Ubisoft has had one stab at buffing Tachanka already, providing him with a front-facing destructible shield to temporarily protect him from enemy fire. It helped, to a degree, but Tachanka’s static nature was still a massive weakness that could be exploited time and time again.

Personally, if for some crazy reason I’m using Tachanka, I find it best to move around with his mounted machinegun and set it up in multiple positions within a single round, preventing the enemy from getting a bead on me. In theory. It’s quite painstaking work though and still doesn’t take away from his primary weakness, namely, he needs to stand still while firing the gun.

The big question now is what form of buff would actually help with a Tachanka rework. Added mobility seems the obvious answer, but a wheel-mounted MGwith a shield also begins to sound ludicrously powerful. I think I would be most in favour of his MG being remote-operated, Echo-style, allowing him to hide somewhere and use the gun in relative safety. The downside being, of course, that he leaves himself incredibly vulnerable if an enemy finds him.

If Tachanka is getting a buff during Siege’s Year 4, what form do you think this should take? Should he be left forever broken, or is it about time he’s sorted out?

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22:04 Jan-22-2019

How do you even buff or rework Almighty God: Lord Tachanka
You can't improve the perfection

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19:15 Jan-22-2019

Tachanka needs a Humvee with an MG on it so he can roam freely

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19:11 Jan-22-2019

Segway mounted lmg with4 CCE shields around him, lmg dmg should be 120 dmg per shot

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15:34 Jan-22-2019

All he needs is a bipod, which he can mount anywhere (even lying down). The shield should be kept if he is standing. So reload and set-up times stay the same, but he is able to place it anywhere - even lying down or behind cover!

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14:02 Jan-22-2019

The game itself needs a rework XD

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14:25 Jan-22-2019

why?

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14:40 Jan-22-2019

Clunky, with poor maps(even developers agreed on it), poor gun balance(most likely on purpose), new operators are always OP(absolutely on purpose), hit detection has its ups and downs, but it's mostly not very good, the new recoil system is boring as hell, the visibility isn't very good(things mix in the backgrounds and shading is bad), there are many cheaters and the ranking system's algorithm is bad...

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15:36 Jan-22-2019

You're just hating

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15:47 Jan-22-2019

not at all. I played the game since the beta and was super tolerant to it for a very long time, hoping for them to fix it as any true diehard fanboy, but in the end, they made it worse and it got more boring, on top of people becoming very toxic... bad community, meh game, with a terrible community, tons of problems... what do you expect? To continue playing it?


Of course, thanks to streamers and people loving these type of competitive clunky games, it got more players, but it's a toxic fest every time they have supposedly fixed it and I give it another go and they haven't fixed anything.


A sequel would be much welcomed. Sencirely a R6 fanboy.

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15:48 Jan-22-2019

Haters gonna hate

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20:44 Jan-22-2019

Constructive Criticism.
I love the concept of the game, the design ideas, everything, except the execution. And I've been playing Rainbow Six games since Rainbow Six 3 Athena Sword and Rainbow Six Rogue Spear and have played them all afterward through the ever-changing sequels. Rainbow Six Siege is just poorly made. Studio and staff swaps, starts and cancels probably led to it, but still, being started on an outdated engine even for when it was first made... then switched left and right...

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05:51 Jan-23-2019

In a rare event, I have to agree with psychoman (i hate this idiot). Worst of said points is netcode, some of the maps have really bad balance, a lot of cheaters and seen as a bigger project / incl. trailer: The game is not dynamically enough and waayy too dependent on map knowledge

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08:32 Jan-23-2019

Hey, I finally found one of my haters, nice meeting you bud. XD

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13:19 Jan-22-2019

At this point i feel like the rework that has been circling around for months now is becoming a meme of it's own.

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