Total War: Three Delays Kingdoms has been delayed again. Creative Assembly’s grand strategy game set in Ancient China has been pushed back just over two months from its previous launch date of March 7th and will now come to PC on May 23rd, 2019.
“We’re lucky to be in a position to do the right thing for our games, and in this case, it means taking the time to get everything ready for you,” said Rob Bartholomew, studio brand director at Creative Assembly. “It’s important that we give you a game that you can enjoy to the fullest, and we’re excited for you to see what we have in store.”
More specifically, CA says Three Kingdoms will include several additional layers of complexity simply not found in previous Total War games, and a delay was necessary in order to ensure these systems work to a satisfactory level.
The extra development time for Total War: Three Kingdoms will also be used to squash some last-minute bugs, help with localisation, and add a final level of polish to the experience. I should think Chinese localisation is going to be ultra-important for this version of Total War, particularly if Creative Assembly wants to avoid yet another controversial review bomb situation.
“We know not everyone’s going to be happy about this, but ultimately, we believe this the best thing for the game and our players,” finished Rob.
The knock-on effects of this move appear to be minimal. Creative Assembly’s various different studios mean work on Total Warhammer II DLC content will not be delayed.
Total War: Three Kingdoms will be out on May 23rd for PC. System requirements have yet to be revealed, although Neil has taken a dive into Total War 3 Kingdoms FPS performance predictions as well as the expected system specs.